In Real Life

Kotaku AU Bookclub: Let’s Get Some Culture Up In Here

Kotaku AU

Welcome to the first, and possibly last, instalment of Kotaku AU Bookclub: a little nook on the interwebs where Aussie gamers can come together and discuss nerdy literature. So tell me: what’re you reading?


September 21, 2009
In Real Life

Buddhist Monk: Games Satiate My Desire For Aggression

Trinley Dorje (pictured) is a pretty hip guy. Like many 24-year-olds, he’s into popular music and video games. He’s also the Karmapa Lama — the only senior Buddhist leader recognised by the governments of China, India and Tibet.


June 4, 2009

Electronic Art’s Inferno May Miss The Point

The three works of Dante’s Divine Comedy are ripe with possibility. Each of the books paint compelling pictures of the afterlife, describing heaven, hell and purgatory in vivid poetry.


January 23, 2009

Riddick Waxes Philosophical On Desperation

If this new “Desperation” trailer for The Chronicles of Riddick: Assault on Dark Athena doesn’t get you excited about Starbreeze’s upcoming continuation of the Riddick saga, then this probably isn’t the game for you.


August 10, 2008
Uncategorized

Games and Learning: Opening Gateways?

I was chatting with a fellow Chinese historian this weekend when he confessed that his interest in Chinese history could be traced back to receiving a copy of Romance of the Three Kingdoms for SNES. I thought of that while reading Duncan Fyfe’s essay on the potential ‘educational’ uses of regular, AAA titles — which isn’t really so much on the potential to educate as much as inspire (as insipid as that sounds) in subtle ways:

Video games can be gateways to higher learning. Is it idealistic? Sure. But the base repudiation of idealism is so often used as a shield against saying anything interesting. Anti-idealism is what keeps triple-A games generic, and the reversal of that trend should already be a good enough target.

Compare the social value of these games to that of Halo or Oblivion. They’re just as entertaining, but they are not relevant to any humanitarian or political discussion, and are certainly not literary. The Wire and The West Wing will not reform government but they will challenge and galvanise their viewers.

I’d be curious to know how many people actually went out and tackled Ayn Rand after playing BioShock; I’m also a little skittish about the idea of heavy handed philosophy and the like making a strong appearance (one Xenosaga series was enough, thank you). Fyfe’s opinions aren’t new by any means, and can be found in just about any essay talking about more ‘grown up’ themes in games. Interesting essay and worth a look.

Video Games Are The Silver Bullet [GameSetWatch]