News

Convert Information Into Energy, Just Add Demon

Researchers in Tokyo have taken a physics law breaking thought experiment from an 18th century Scottish theoretical physicist and made it a reality, converting energy into information using Maxwell’s Demon.


November 5, 2010
News

Science Takes One Step Closer To Rendering Us Invisible

Invisibility cloaks; stealth armour; invisible jets – a team of physicists at Scotland’s University of St Andrews have made a breakthrough that could make these items a reality.


September 10, 2010
News

The Laws Of Physics May Vary By Jurisdiction

The laws of physics describe basic behaviours of nature that are, to our knowledge, universally constant. According to a new study conducted by astrophysicists based in Australia and England, these universal constants might not be as universal as we thought.


March 23, 2010
In Real Life

Real Scientist Examines The Science Fiction Of Mass Effect

Cloaking devices? Oh yeah, we can totally do that. Telekinesis? Suuure! In this video, Real Actual Scientist-mans Dr Michio Kaku, speaking more like a futurist and less like a physicist, tackles the plausibility of what you see in Mass Effect.


November 20, 2009
In Real Life

So, Are The Haystacks Of Assassin’s Creed II Any Bigger?

Doesn’t look like Ubisoft learned their physics lesson. Matt, who helped the Kotaku Bureau of Weights & Measures calculate the cushion Altair would need in reality, thinks the haystacks are bigger in ACII. They still look puny to me.


June 25, 2009

Kotaku Bureau Of Weights & Measures Studies Fallout, Physics, Also Beer

About a year ago, you may recall, my brother and I attempted to derive the product of Pac-Man’s metabolic functions. In that spirit, Kotaku has now created its own Bureau of Weights & Measures.


April 7, 2009

Fight Night 4 Is Realistically Slimy

The new physics engine for EA’s Fight Night Round 4 brings you closer than ever to the true experience of having your head sliding against a large sweaty man’s armpit.


March 27, 2009
News

How Sackboy Learned to Love Physics

Last night, Media Molecule’s David Smith accepted four awards for LittleBigPlanet at the Game Developers Choice Awards. I’m amazed he’s awake enough to lecture on the game’s physics this morning.


March 23, 2009

Sunday Timewaster: Dropping the Ball

Physics games are like National Geographic maps. I could stare at them for hours and feel like I learned something even if I couldn’t articulate what I had been doing all this time.


August 20, 2008
Uncategorized

OLPC Physics Game Jam

On the weekend of August 29-31, teams of game developers will join the OLPC Physics Game Jam in a race to create a unique physics-based game for the One Laptop Per Child XO Laptop.

An OLPC Jam is a sort of intense workathon where developers, artists, and other ‘creatives’ throw themselves at a problem over a short space of time. Previous Jams have created educational and medical resources for use with the OLPC in developing countries and the organisers are confident that the talented geeks putting themselves forward for the Physics Game Jam will come up with something special.

All the code will be open source, so it is not impossible that the games created in the Jam will see the light of day in web-based games or other platforms down the line.

If you have any coding, game design or artistic chops and fancy helping out, get in touch here. There are prizes — including XO laptops and other goodies — for the best creations, plus a lovely warm feeling from helping a good cause.

OLPC Physics Game Jam For an XO [Slashdot]