pixeljunk monsters

 

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PixelJunk Monsters Updates Next Week

Posted by Mike Fahey at 1:40 AM on October 23, 2008

Remember that PixelJunk Monsters update Ash told you about that would make the game a bit easier? Well it's almost here, and over at the official PlayStation blog associate producer at SCEA Santa Monica Matt Morton has all the details. Not only will the update introduce three different difficulty levels adjustable as you progress through the islands, it adds the tower balancing from the Encore update to both islands, tweaks the tower menu, and adds support for YouTube uploads and XMB custom soundtracks. Oh yes, and trophies. Almost forgot to mention those. Well I did forget to mention those, but thanks to the magic of editing...Lovely!


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playstation 3

Pixeljunk Monsters Soundtrack On US PSN Today

Posted by Mike Fahey at 2:20 AM on May 23, 2008

The best feature of PixelJunk Monsters is the music. Composed by Otograph, the musical duo of Iura Takashi and Oshima Sachiyo, it's the kind of music that you can start up on your favourite music-listening device and just lose yourself in it. Q-Games is releasing the soundtrack today on the PlayStation Network - a first for the service - and to celebrate they've posted an interview with the artists over on the Official PlayStation Blog, providing interesting insight into what goes into composing for the gamespace.

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playstation 3

PixelJunk Monster Encore - Wife Powered

Posted by Mike Fahey at 12:20 AM on May 1, 2008

The Official PlayStation Blog has posted details on the upcoming expansion pack to the utterly charming Q-Games title PixelJunk Monsters, due out next month on the PlayStation Network. The expansion will introduce players to Toki Island, with 15 new levels, 5 all-new music tracks from Otograph, and a few item changes to keep things fresh. Along with the new details, the OPSB have posted a short interview with Q-Games President Dylan Cuthbert, in which he explains the true driving force behind the expansion.


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playstation 3

The PlayStation Network's Next Big Games

Posted by Michael McWhertor at 9:20 AM on March 29, 2008

The release of SOCOM Confrontation via the PlayStation Network this fall may have the mass appeal to be a digitally distributed "killer app" for the PlayStation fan base, but Sony has plenty of unique offerings over the next few months, some of which we are already intimately familiar with. Echochrome and Wipeout HD haven't been lacking in exposure, but MTV's Stephen Totilo goes hands-on with two more PSN originals, Elefunk and PixelJunk Monsters Encore to get a handle on what's next for the Store.

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playstation 3

PixelJunk Monsters Demo Arrives Tomorrow

Posted by Michael McWhertor at 4:20 PM on February 21, 2008

If you've passed so far on Q-Games charming PixelJunk Monsters, perhaps the forthcoming demo will change your mind. It's planned to hit the PlayStation Store tomorrow with the rest of the usual updates that North American PlayStation 3 owners have come to expect every Thursday. Q-Games prez let slip that the cheap and lazy will finally get their hands on the unique tower defense strategy game with a PixelJunk twist in our quick sit-down today, the details of which you'll be reading about soon. Until then, ready the broadband connection and clear some hard drive space.

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playstation 3

PixelJunk Monsters Expansion on the Way

Posted by Flynn De Marco at 9:00 AM on February 18, 2008

Kotakuite Tim R. loves PixelJunk Monsters. He loves it so much that he emailed creator Q-Games begging for a sequel or expansion. He soon received an email back from a Q-Games employee that revealed an expansion is already in the works.

Thanks for the mail! We are really enjoying the feedback from people about Monsters, it seems to have really hit a sweet spot. There should be some news about an expansion pack over the next few weeks, so keep your eyes peeled.

So there you have it, straight from the horse's mouth. You can expect more tower defense excitement soon. We'll let you know as soon as we hear any more details.


playstation 3

PixelJunk Monsters Impressions

Posted by Mark Wilson at 7:40 AM on February 5, 2008

77680_1.jpgWhile it's been released to the masses for some time now, I feel compelled to share my thoughts on Q-Games' PixelJunk Monsters, the tower defense title for the PS3. Because while I'd downloaded it hoping for a PS3-ised version of the acclaimed Desktop Tower Defense, I received a game that was completely different.

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psp

Oh Yeah, PixelJunk Monsters Supports PSP Remote Play

Posted by Michael McWhertor at 1:57 PM on January 17, 2008

My bad. I totally missed Q-Games' Dylan Cuthbert revealing that tower defense PSN title PixelJunk Monsters supports PSP Remote Play on the official PlayStation Blog. Thank heavens I watched this trailer for the PlayStation 3 game today, so that I didn't look like a complete space cadet when my future self would have frantically ran to the Kotaku news desk, swept away the Tifa hentai and typed up the "news" in a sweat next week.

playstation 3

PixelJunk Monsters Due For PlayStation Network Next Week

Posted by Michael McWhertor at 10:38 AM on January 17, 2008

pxjunk_monsters.jpgQ-Games follow-up to PixelJunk Racers is a tower defense PlayStation Network release known as PixelJunk Monsters. It's due to hit PlayStation 3s next week, according to President and Executive Producer Dylan Cuthbert, whose nice enough to give those unfamiliar with PixelJunk Monsters a quick primer on his team's latest. Unsurprisingly, Cuthbert has kind words for the woodland RTS, writing that its addictive nature is "going to keep you coming back again and again until your eyelids start fluttering uncontrollably." Wild eyelid fluttering? We're okay with that.

PixelJunk Monsters Set to Launch Next Week [PlayStation Blog]

playstation 3

PixelJunk Head Reveals Monsters, Tower Defense Comes To PS3

Posted by Michael McWhertor at 2:29 PM on December 6, 2007

pixeljunk_monsters.jpgAnyone who's been reading this blog for the past year and has the ability to retain Kotaku editor trivia may know that I was consumed by free Flash game Desktop Tower Defense for some time. So, when Dylan Cuthbert of Q-Games reveals that PixelJunk Monsters is a PlayStation 3 game in the same vein, I'm forced to add funds to my Wallet in anticipation. He profiles his company's new PlayStation Network release on SCEA's official blog, featuring a batch of soft, snazzy 2D screenshots and details on what makes PixelJunk Monsters unique. File under DO WANT.

Monster Madness [PlayStation.blog]