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	<title>Kotaku Australia &#187; pixeljunk eden</title>
	<atom:link href="http://www.kotaku.com.au/tags/pixeljunk-eden/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.kotaku.com.au</link>
	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
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		<title>PixelJunk Eden Gives Encore This Week</title>
		<link>http://www.kotaku.com.au/2009/04/pixeljunk_eden_gives_encore_this_week/</link>
		<comments>http://www.kotaku.com.au/2009/04/pixeljunk_eden_gives_encore_this_week/#comments</comments>
		<pubDate>Mon, 13 Apr 2009 20:20:00 +0000</pubDate>
		<dc:creator>Mike Fahey</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[dlc]]></category>
		<category><![CDATA[pixeljunk eden]]></category>
		<category><![CDATA[pixeljunk eden encore]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[psn]]></category>
		<category><![CDATA[q-games]]></category>
		<category><![CDATA[sony]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2009/04/pixeljunk_eden_gives_encore_this_week.html</guid>
		<description><![CDATA[
Loads of new stuff comes to Q-Games&#8217; garden this week, with the release of the PixelJunk Eden Encore expansion pack.

New games, new stages, and new music are just the tip of iceberg in the PixelJunk Eden Encore expansion, available on April 16th for US$5.99 at a PlayStation Store near your PlayStation 3. Smart bombs, gravity [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/04/pixeljunk.jpg" alt="" /></p>
<p><a href="http://www.kotaku.com.au/games/2009/03/pixeljunk_eden_encore_has_loads_of_new_stuff-2.html">Loads of new stuff</a> comes to Q-Games&#8217; garden this week, with the release of the PixelJunk Eden Encore expansion pack.</p>
<p><!-- Gawker Tags/Categories: q-games, pixeljunk eden encore, ps3, psn, sony --><span id="more-333930"></span>
<p>New games, new stages, and new music are just the tip of iceberg in the PixelJunk Eden Encore expansion, available on April 16th for US$5.99 at a PlayStation Store near your PlayStation 3. Smart bombs, gravity manipulation, and a special super secret surprise for those who complete the game and collect all of the new spectra also await fans willing to pay a little extra for some more time in the garden.</p>
<p>I&#8217;m just amazed that they&#8217;ve managed to actually keep a big secret to themselves all of this time. Luke seems to think that guns might be involved in the secret &#8220;completely different way&#8221; to play. I am going to guess it&#8217;s a new blindfolded mode. It sounds crazy but it just might work.</p>
<p><a href="http://blog.us.playstation.com/2009/04/13/pixeljunk-eden-encore-launching-on-psn-this-thursday/"><br /> PixelJunk Eden Encore Launching on PSN this Thursday</a> [PlayStation Blog]</p>
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		<title>Q-Games Updates Us On PixelJunk Eden, Dungeons And 4</title>
		<link>http://www.kotaku.com.au/2009/03/qgames_updates_us_on_pixeljunk_eden_dungeons_and_4-2/</link>
		<comments>http://www.kotaku.com.au/2009/03/qgames_updates_us_on_pixeljunk_eden_dungeons_and_4-2/#comments</comments>
		<pubDate>Mon, 30 Mar 2009 22:20:00 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[Hands On]]></category>
		<category><![CDATA[baiyon]]></category>
		<category><![CDATA[dylan cuthbert]]></category>
		<category><![CDATA[gdc09]]></category>
		<category><![CDATA[pixeljunk dungeons]]></category>
		<category><![CDATA[pixeljunk eden]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[psn]]></category>
		<category><![CDATA[q-games]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2009/03/qgames_updates_us_on_pixeljunk_eden_dungeons_and_4-2.html</guid>
		<description><![CDATA[
While waiting to speak with Q-Games Dylan Cuthbert and PixelJunk Eden artist Baiyon, we burned through a new level from the PixelJunk Eden Encore expansion, enjoying the new &#8220;mirror mode&#8221; gameplay.


The new addition to the third PixelJunk brand game feels like a natural fit, both comfortable and innovative, not unlike the trio of downloadable games [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/03/eden_teaser.jpg" alt="" /></p>
<p>While waiting to speak with Q-Games Dylan Cuthbert and <em>PixelJunk Eden</em> artist Baiyon, we burned through a new level from the <em>PixelJunk Eden Encore</em> expansion, enjoying the new &#8220;mirror mode&#8221; gameplay.</p>
<p><!-- Gawker Tags/Categories: gdc09, baiyon, dylan cuthbert, game developers conference 2009, pixeljunk dungeons, pixeljunk eden, playstation 3, playstation network, ps3, q-games --><br />
<span id="more-332605"></span>
<p>The new addition to the third PixelJunk brand game feels like a natural fit, both comfortable and innovative, not unlike the trio of downloadable games we&#8217;ve seen Q-Games deliver on the PlayStation Network. The newest Encore, which adds five new gardens and two new gameplay modes&mdash;the other being a &#8220;zero G&#8221; modifier&mdash;was in response to Eden&#8217;s &#8220;general popularity.&#8221;</p>
<p>We asked Cuthbert about the success of Eden and what we should expect from the next entries, tentatively titled <em>PixelJunk 4</em> and <em>PixelJunk Dungeons</em>.</p>
<p>Cuthbert said that the PixelJunk series was originally &#8220;meant to be quite esoteric.&#8221;</p>
<p>&#8220;We weren&#8217;t expecting much in the way of sales,&#8221; Cuthbert noted. &#8220;But sales have definitely surpassed our expectations.&#8221; Perhaps so much so that Eden visual artist and musician Baiyon is now &#8220;more in-demand.&#8221; Expect to hear more about Baiyon&#8217;s other game endeavours in the near future, but don&#8217;t expect them to be PixelJunk related.</p>
<p>After <em>PixelJunk Eden Encore</em> ships, we may finally hear more about the fourth game in the series that strives for a balance of old-school gameplay with modern day, &#8220;true HD&#8221; visuals running at 60 frames per second.</p>
<p>That fourth game won&#8217;t be the previously hinted <em>PixelJunk Dungeons</em> that Cuthbert name-dropped at GDC last year.</p>
<p>It will, however, tap the PlayStation 3 hardware more so than any other previous game, with PixelJunk 4 taking advantage of the Cell&#8217;s multi-SPU architecture. Expect to see Q-Games start teasing the game closer to release, a strategy different from the pre-release campaign of <em>Eden</em>.</p>
<p>&#8220;This time, we want to have more of a gap,&#8221; Cuthbert said of the game&#8217;s reveal. He wants PixelJunk fans to hold off from setting their expectations about what <em>4</em> will be.</p>
<p>As for Dungeons, we might know even less about the game than we thought we did. That&#8217;s because the Q-Games founder says the game might not be called <em>PixelJunk Dungeons</em> at all. And it&#8217;s not necessarily a dungeon crawler, re-imagined in the PixelJunk style.</p>
<p>&#8220;We want to make sure we can make a game that&#8217;s different from what people expect,&#8221; he said.</p>
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		<title>PixelJunk Eden Encore Has Loads Of New Stuff</title>
		<link>http://www.kotaku.com.au/2009/03/pixeljunk_eden_encore_has_loads_of_new_stuff-2/</link>
		<comments>http://www.kotaku.com.au/2009/03/pixeljunk_eden_encore_has_loads_of_new_stuff-2/#comments</comments>
		<pubDate>Fri, 27 Mar 2009 23:30:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[dlc]]></category>
		<category><![CDATA[pixeljunk eden]]></category>
		<category><![CDATA[pixeljunk eden encore]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[q]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2009/03/pixeljunk_eden_encore_has_loads_of_new_stuff-2.html</guid>
		<description><![CDATA[
PixelJunk Eden Encore will be with us in April, and when it hits, it will be adding all kinds of new things to your Eden experience. Like new levels, new backgrounds &#038; new music.


Firstly, and most importantly, there will be five new stages introduced. Five brand new stages, with five new backgrounds and even five [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/03/junkencore.jpg" alt="" /></p>
<p>PixelJunk Eden Encore <a href="http://www.kotaku.com.au/games/2009/03/pixeljunk_eden_plays_encore_in_april-2.html">will be with us in April</a>, and when it hits, it will be adding all kinds of new things to your Eden experience. Like new levels, new backgrounds &#038; new music.</p>
<p><!-- Gawker Tags/Categories: ps3, news, pixeljunk eden, pixeljunk eden encore, q --><br />
<span id="more-332377"></span>
<p>Firstly, and most importantly, there will be five new stages introduced. Five brand new stages, with five new backgrounds and even five new songs by the game&#8217;s music man Baiyon. Not bad for a price of US$5.99.</p>
<p>Next, a new feature introduced for Encore (hit three seeds in a row and all the bad guys EXPLODE) will be retroactively patched into the original game, which should make it a bit easier on you.</p>
<p>Finally, one level will introduce a &#8220;zero-G item&#8221;, which when collected will let you float around to your heart&#8217;s content, with no need to worry about silly little things like <em>gravity</em>.</p>
<p>Oh, and as for the &#8220;Big Secret(tm)&#8221; teased earlier in the month? They&#8217;re still keeping mum on it, but did reveal that, if you get through the game and collect all 25 new spectra included, it &#8220;will enable you to play the entire game again in a completely different way&#8221;.</p>
<p>With guns, perhaps?</p>
<p><a href="http://blog.us.playstation.com/2009/03/27/pixeljunk-eden-encore-details/">PixelJunk Eden Encore Details</a> [PlayStation]</p>
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		<title>PixelJunk Eden Plays Encore In April</title>
		<link>http://www.kotaku.com.au/2009/03/pixeljunk_eden_plays_encore_in_april-2/</link>
		<comments>http://www.kotaku.com.au/2009/03/pixeljunk_eden_plays_encore_in_april-2/#comments</comments>
		<pubDate>Fri, 20 Mar 2009 21:40:05 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[dlc]]></category>
		<category><![CDATA[dylan cuthbert]]></category>
		<category><![CDATA[expansion]]></category>
		<category><![CDATA[pixeljunk eden]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[psn]]></category>
		<category><![CDATA[q-games]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2009/03/pixeljunk_eden_plays_encore_in_april-2.html</guid>
		<description><![CDATA[
Fans of Q Games PixelJunk series should set aside some time in April, as the Encore expansion for last year&#8217;s rather awesome PixelJunk Eden will hit PlayStation 3s next month.


Q&#8217;s Dylan Cuthbert writes on the official PlayStation blog that PixelJunk Eden Encore adds &#8220;zero gravity, mirror worlds, all new music from Baiyon&#8221; and &#8220;something extra [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/03/eden_encore_april.jpg" alt="" /></p>
<p>Fans of Q Games PixelJunk series should set aside some time in April, as the <em>Encore</em> expansion for last year&#8217;s rather awesome <em>PixelJunk Eden</em> will hit PlayStation 3s next month.</p>
<p><!-- Gawker Tags/Categories: q games, dylan cuthbert, pixeljunk eden, playstation 3, ps3 --><br />
<span id="more-331537"></span>
<p>Q&#8217;s Dylan Cuthbert writes on the official PlayStation blog that <em>PixelJunk Eden Encore</em> adds &#8220;zero gravity, mirror worlds, all new music from Baiyon&#8221; and &#8220;something extra special at the end which is a Big Secret(tm) and is a present to all the fans.&#8221; Cuthbert also teases &#8220;PixelJunk #4&#8243; which he says the developer is slaving away on.</p>
<p>As both Cuthbert and music man Baiyon are scheduled to be at next week&#8217;s Game Developers Conference, we hope that we get a sneak peek at what that might be.</p>
<p><a href="http://blog.us.playstation.com/2009/03/20/all-busy-on-the-pixeljunk-front/">All Busy on the PixelJunk Front</a> [PlayStation.blog]</p>
]]></content:encoded>
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		<title>PixelJunk Eden Gets Updated, Easier This Thursday</title>
		<link>http://www.kotaku.com.au/2009/01/pixeljunk_eden_gets_updated_easier_this_thursday-2/</link>
		<comments>http://www.kotaku.com.au/2009/01/pixeljunk_eden_gets_updated_easier_this_thursday-2/#comments</comments>
		<pubDate>Tue, 13 Jan 2009 21:20:41 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[north america]]></category>
		<category><![CDATA[patch watch]]></category>
		<category><![CDATA[pixeljunk eden]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[q-games]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2009/01/pixeljunk_eden_gets_updated_easier_this_thursday-2.html</guid>
		<description><![CDATA[
North Americans, expect your copy of PixelJunk Eden to become breezier this week, as the patch that adds more time, more control options and more forgiveness will hit the PlayStation Network this Thursday.


Q-Games&#8217; big boss Dylan Cuthbert reveals on the official U.S. PlayStation blog that the patch that hit Japan late last year will grace [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/01/pixeljunk_eden_patch.jpg" style="display:block;float:none;" /></p>
<p>North Americans, expect your copy of <em>PixelJunk Eden</em> to become breezier this week, as the patch that adds more time, more control options and more forgiveness will hit the PlayStation Network this Thursday.</p>
<p><!-- Gawker Tags/Categories: north america, pixeljunk eden, playstation 3, ps3, q-games --><br />
<span id="more-322597"></span>
<p>Q-Games&#8217; big boss Dylan Cuthbert reveals on the official U.S. PlayStation blog that the patch that hit Japan late last year will grace American PlayStation 3s alongside the next PlayStation Store update. It comes bundled with a new camera, a less cruel continue system and much, much more. Okay, maybe one thing more.</p>
<p>Cuthbert also drops word that an &#8220;Encore&#8221; version of <em>PixelJunk Eden</em> is in the works. That&#8217;s an expansion pack to me and you. Very exciting!</p>
<p><strong>Kotaku AU Note</strong>: Where does that leave us, eh Sony?</p>
<p><a href="http://blog.us.playstation.com/2009/01/13/pixeljunk-eden-tending-to-our-lovely-gardens/#comments">PixelJunk Eden: Tending to Our Lovely Gardens</a> [PlayStation.blog]</p>
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		<title>Twenty Of The Best Indie And Overlooked Games of 2008</title>
		<link>http://www.kotaku.com.au/2008/12/twenty_of_the_best_indie_and_overlooked_games_of_2008-2/</link>
		<comments>http://www.kotaku.com.au/2008/12/twenty_of_the_best_indie_and_overlooked_games_of_2008-2/#comments</comments>
		<pubDate>Wed, 24 Dec 2008 08:00:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[newtonica]]></category>
		<category><![CDATA[offworld]]></category>
		<category><![CDATA[patapon]]></category>
		<category><![CDATA[pixeljunk eden]]></category>
		<category><![CDATA[world of goo]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/12/twenty_of_the_best_indie_and_overlooked_games_of_2008-2.html</guid>
		<description><![CDATA[
It&#8217;s that time of the year again. That&#8217;s right, time for making Best Of lists. But what about the best overlooked game titles?


Game site Offworld has a list of its 20 best indie and overlooked titles. Games like World of Goo and Newtonica make the cut, joining game press favs like PixelJunk Eden and Patapon. [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2008/12/offworld20.png" /></p>
<p>It&#8217;s that time of the year again. That&#8217;s right, time for making Best Of lists. But what about the best <i>overlooked</i> game titles?</p>
<p><!-- Gawker Tags/Categories: offworld, newtonica, patapon, pixeljunk eden, world of goo --><br />
<span id="more-320376"></span>
<p>Game site Offworld has a list of its 20 best indie and overlooked titles. Games like <i>World of Goo</i> and <i>Newtonica</i> make the cut, joining game press favs like <i>PixelJunk Eden</i> and <i>Patapon</i>. Check it out &mdash; there are embedded YouTube clips if you&#8217;re not into this reading thing. </p>
<p><a href="http://www.offworld.com/2008/12/the-offworld-20-2008s-best-ind.html">The Offworld 20: 2008&#8217;s Best Indie and Overlooked</a> [Offworld]</p>
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		<item>
		<title>What Are You Playing This Weekend?</title>
		<link>http://www.kotaku.com.au/2008/08/what_are_you_playing_this_weekend-30/</link>
		<comments>http://www.kotaku.com.au/2008/08/what_are_you_playing_this_weekend-30/#comments</comments>
		<pubDate>Fri, 15 Aug 2008 19:40:55 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[pixeljunk eden]]></category>
		<category><![CDATA[soul calibur iv]]></category>
		<category><![CDATA[what are you playing this weekend?]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/08/what_are_you_playing_this_weekend-30.html</guid>
		<description><![CDATA[This weekend should be full of &#8220;Oh shit!&#8221; moments, as Kotaku Towers West and Kotaku Annex Atlanta prep for the Leipzig Games Convention. We&#8217;re mostly caught up on our bookings, but I still need to score a train ticket from Frankfurt to Leipzig, as well as book my German vacation days. You won&#8217;t have this [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://kotaku.com/assets/images/kotaku/2008/08/ivy_on_talim.jpg" class="center"  />This weekend should be full of &#8220;Oh shit!&#8221; moments, as Kotaku Towers West and Kotaku Annex Atlanta prep for the Leipzig Games Convention. We&#8217;re mostly caught up on our bookings, but I still need to score a train ticket from Frankfurt to Leipzig, as well as book my German vacation days. You won&#8217;t have this editor to kick around post Games Convention, as I&#8217;m taking my first vacation days of the year after the con. Speaking of, any Munich-based Kotaku readers with some local recommendations?</p>
<p>In my downtime (ha!), I&#8217;ll be relaxing with some <em>Soulcalibur IV</em> and pulling my hair out with some <em>PixelJunk Eden</em>. I&#8217;m surprised to find myself only halfway through my Spectra collection and completion. There&#8217;s little doubt that Q Games gives you plenty of value for your dollar.</p>
<p>What about you? What are you playing this weekend?</p>
<p><span id="more-302107"></span></p>
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		<title>Frankenreview: PixelJunk Eden</title>
		<link>http://www.kotaku.com.au/2008/08/frankenreview_pixeljunk_eden-2/</link>
		<comments>http://www.kotaku.com.au/2008/08/frankenreview_pixeljunk_eden-2/#comments</comments>
		<pubDate>Thu, 07 Aug 2008 18:30:00 +0000</pubDate>
		<dc:creator>Mike Fahey</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[frankenreview]]></category>
		<category><![CDATA[pixeljunk eden]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[playstation network]]></category>
		<category><![CDATA[q-games]]></category>
		<category><![CDATA[review]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/08/frankenreview_pixeljunk_eden-2.html</guid>
		<description><![CDATA[ Some of the best games on the PlayStation 3 have never seen a Blu-ray disc, all thanks to the folks at Q-Games. The first two games in their PixelJunk series &#8211; Racers and Monsters &#8211; proved that you didn&#8217;t need photo realistic graphics to make video games that truly belong to the next generation. [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://kotaku.com/assets/images/kotaku/2008/08/pixeljunkedenfrankentop_01.jpg" class="center"  /> Some of the best games on the PlayStation 3 have never seen a Blu-ray disc, all thanks to the folks at Q-Games. The first two games in their PixelJunk series &#8211; Racers and Monsters &#8211; proved that you didn&#8217;t need photo realistic graphics to make video games that truly belong to the next generation. Now they&#8217;ve released PixelJunk Eden, a game about jumping, grabbing, and pollinating. Looking at the graphics alone you&#8217;d have absolutely no clue what was going on. Watching a video sheds a little light, but doesn&#8217;t quite make things clear. No, to experience PixelJunk Eden you need to get your hands on it, just like the reviewers did in our latest Frankenreview.</p>
<p><span id="more-300905"></span>
<p><img src="http://kotaku.com/assets/images/kotaku/2008/08/pixeljunkedenfrankenchart.jpg" class="postimg center" style="display:block;" /><br /> <a href="http://www.eurogamer.net/article.php?article_id=207073"><strong>Eurogamer</strong></a><br /> What&#8217;s confusing is the game&#8217;s wild and carefree disdain for consistency, and the way it throws its head back and laughs in the face of the laws of physics. Many jumps are hard to judge, because the game seems to decide whether your character will make them based on how it&#8217;s feeling at precisely that moment in time. A plant that looks impossibly far away might be easily reachable, and vice versa. So you&#8217;re left confused about what your character&#8217;s capable of, which routes through the level are feasible and why these two aspects appear to change on a moment-to-moment basis. <img src="http://kotaku.com/assets/images/kotaku/2008/08/pjefranken04.jpg" class="postimg center" style="display:block;" /></p>
<p><a href="http://www.boomtown.net/en_uk/articles/art.view.php?id=16488"><strong>Boomtown</strong></a><br /> Remote play on PSP makes a welcome appearance, and works very well, in no small part due to the simplicity of the controls and visuals. Then there is the &#8216;revolutionary&#8217; trophy addition which will certainly sell a few more copies of the game for those hoping to &#8216;level up&#8217; their PSN accounts. Thankfully, adding more value than just having to complete each level, the trophies vary between a completist&#8217;s dream, opening all of the seeds in each level to a rather crazy trapeze based three player achievement. <img src="http://kotaku.com/assets/images/kotaku/2008/08/pjefranken01.jpg" class="postimg center" style="display:block;" /></p>
<p><a href="http://www.1up.com/do/reviewPage?cId=3169091&#038;p=37"><strong>1UP</strong></a><br /> Eden&#8217;s heart lies as much in its audiovisual detail as it does in any structural or gameplay elements. Strikingly colorful and abstract, the mesmerizing backdrops complement the sparse game perfectly. Even when the levels start flipping gravity and tweaking the relationship between the enemies and environments, it&#8217;s easy to appreciate the visuals acting as the motivating force behind the action. The music isn&#8217;t quite as interesting and doesn&#8217;t evolve much throughout the journey, but the beats are still an essential part of the experience (the louder, the better). <img src="http://kotaku.com/assets/images/kotaku/2008/08/pjefranken02.jpg" class="postimg center" style="display:block;" /></p>
<p><a href="http://gamesblog.ugo.com/index.php/gamesblog/more/pixeljunk_eden_review/">UGO</a><br /> PixelJunk Racer was cool and PixelJunk Monsters sucked away a good few months, but PixelJunk Eden is straight-up digital crack. The ever-increasing difficulty challenges without ever becoming overly frustrating, probably because the sights and sounds are so damn calming and the controls, so charmingly simple and intuitive. If it sounds too abstract, do yourself a favour try the demo on PSN. PixelJunk Eden is a wholly unique gaming experience, one which is difficult to accurately describe. Like the best things in life, it must be sampled to be truly understood. <img src="http://kotaku.com/assets/images/kotaku/2008/08/pjefranken03.jpg" class="postimg center" style="display:block;" /></p>
<p>I spent the better part of Tuesday playing PixelJunk Eden, leading to me having to stay up until 6AM to finish Eternity&#8217;s Child for my review. &#8216;Nuff said.</p>
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		<title>Upload Your Eden Gameplay Directly to YouTube</title>
		<link>http://www.kotaku.com.au/2008/07/upload_your_eden_gameplay_directly_to_youtube-2/</link>
		<comments>http://www.kotaku.com.au/2008/07/upload_your_eden_gameplay_directly_to_youtube-2/#comments</comments>
		<pubDate>Thu, 24 Jul 2008 22:00:00 +0000</pubDate>
		<dc:creator>Brian Crecente</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[pixeljunk eden]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[youtube]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/07/upload_your_eden_gameplay_directly_to_youtube-2.html</guid>
		<description><![CDATA[ Eden is pretty freaking cool on lots of neat little levels. Gameplay and aesthetic aside, one of the coolest features the game will be supporting is the ability to upload in-game videos directly from your Playstation 3 to YouTube.
Dylan Cuthbert, president and executive producer, of Q-Games, says this new ability will revolutionise how people [...]]]></description>
			<content:encoded><![CDATA[<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/6Uutttk4AT0&#038;fs=1"></param><param name="wmode" value="transparent"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/6Uutttk4AT0&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" wmode="transparent" width="425" height="344"></embed></object><br/> Eden is pretty freaking cool on lots of neat little levels. Gameplay and aesthetic aside, one of the coolest features the game will be supporting is the ability to upload in-game videos directly from your Playstation 3 to YouTube.</p>
<p>Dylan Cuthbert, president and executive producer, of Q-Games, says this new ability will revolutionise how people talk about games.</p>
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<p> The YouTube upload feature is going to revolutionise how people share tips. Up until now it has been limited to people with video capture equipment, but from now on, anyone can record their game and upload it directly to YouTube from within the game! It is as simple as pushing one button to start and one button to stop and upload, and there is no affect on the gameplay thanks to the power of the PS3 and its abundance of SPU processors. </p>
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<p>The YouTube people are pretty excited too, pointing out that this is likely just the first Playstation 3 game to do this.</p>
<blockquote><p> We&#8217;ve already seen the significant positive impact for games like Spore and Mainichi Issho and how gamers share &#038; show off their creations. We look forward to the day when having YouTube upload support in games will be a standard feature.</p>
<p>As Q-Games President Dylan Cuthbert said on the Playstation Blog, &#8220;The YouTube upload feature is going to revolutionise how people share tips&#8221;. We wholeheartedly agree! </p>
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<p>I hope more, bigger games will start to include this amazing feature.</p>
<p><a href="http://apiblog.youtube.com/2008/07/pixeljunk-eden-now-fortified-with.html">PixelJunk Eden Now Fortified With YouTube APIs</a> [APIBlog]</p>
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		<title>PixelJunk Eden Brings Trophies For You And Me</title>
		<link>http://www.kotaku.com.au/2008/07/pixeljunk_eden_brings_trophies_for_you_and_me/</link>
		<comments>http://www.kotaku.com.au/2008/07/pixeljunk_eden_brings_trophies_for_you_and_me/#comments</comments>
		<pubDate>Thu, 24 Jul 2008 08:00:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[dylan cuthbert]]></category>
		<category><![CDATA[pixeljunk eden]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[q-games]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/07/pixeljunk_eden_brings_trophies_for_you_and_me.html</guid>
		<description><![CDATA[   Excited about PixelJunk Eden? The PSN game not only looks purdy, but will have oodles of trophy support. Here, let&#8217;s let Q-Games bossman Dylan Cuthbert explain:


 PixelJunk Eden is a short-form PSN title so there are fewer trophies when compared to, say, a Blu-ray title (which can have the esteemed platinum trophy), [...]]]></description>
			<content:encoded><![CDATA[<p><center> <object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="437" height="265" id="viddler"><param name="movie" value="http://www.viddler.com//simple_on_site/c059f59c" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com//simple_on_site/c059f59c" width="437" height="265" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler" ></embed></object> </center> <br/>Excited about <i>PixelJunk Eden</i>? The PSN game not only looks purdy, but will have oodles of trophy support. Here, let&#8217;s let Q-Games bossman Dylan Cuthbert explain:</p>
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<p> <i>PixelJunk Eden</i> is a short-form PSN title so there are fewer trophies when compared to, say, a Blu-ray title (which can have the esteemed platinum trophy), but we still managed to pack in quite a few. To begin with, you can get a bronze trophy for opening every &#8220;seed&#8221; in a stage. This is quite a challenge on some of the stages as the gardens are large and expansive. Then there are trophies for a load of other things, such as destroying 500 of the &#8220;prowlers,&#8221; or collecting 15 &#8220;crystals&#8221; in one jump. My personal favourite is a trophy that you can only achieve in 3P mode, where you have to &#8220;volley&#8221; a player between you back and forth five times without him/her landing on a plant, a bit like tennis. </p>
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<p>Sounds great. Very much looking forward to this one. </p>
<p><a href="http://blog.us.playstation.com/2008/07/23/pixeljunk-eden-trophies-galore/">PixelJunk Eden: Trophies Galore!</a> [PlayStation.Blog]</p>
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