Eden is pretty freaking cool on lots of neat little levels. Gameplay and aesthetic aside, one of the coolest features the game will be supporting is the ability to upload in-game videos directly from your Playstation 3 to YouTube.
Dylan Cuthbert, president and executive producer, of Q-Games, says this new ability will revolutionise how people talk about games.
Excited about PixelJunk Eden? The PSN game not only looks purdy, but will have oodles of trophy support. Here, let’s let Q-Games bossman Dylan Cuthbert explain:
You’ve seen them, you no doubt by now are already swooning over them, but when, exactly, are Wario Land: Shake It (Wii) and PixelJunk Eden (PS3) coming out? For the West, who knows. But for Japan, it’s soon. Wario will be out on July 24, while PixelJunk Eden will be released a week later, on July 31. International releases probably won’t be too far behind, but for the desperate and impatient, can’t imagine either will be burdened by an excess of Japanese text.
We just returned from SCEA’s Pre-E3 Judge’s Day, an event that gave us hands-on time with highly anticipated titles like Killzone 2, Motorstorm: Pacific Rift, Resistance 2 and LittleBigPlanet. So why am I writing about PixelJunk Eden first? Probably for the same reason that, at the end of the day, while Killzone 2 demo stations were available with no waiting, the wait to get hands on a DualShock to play more PixelJunk Eden was a good 15 minutes. We’re not trying to downplay Killzone 2, mind you, as it’s a fine game. But Eden? I’m already having withdrawals.
The thing about PixelJunk Eden is that its appealing and addictive qualities might not come across well in screen shots or trailers. Q-Games Dylan Cuthbert showed a trailer for the previous build of Eden at GDC, likening it to “an organic Mario.” It’s accurate, in some sense, as the game is a platformer at heart, but one that oozes style and originality.
Here’s how you play PixelJunk Eden.
Dylan Cuthbert of Q-Games showed off the above trailer at the first day of the Game Developers Conference, revealing PixelJunk Eden to the public for the first time. According to Cuthbert, the third game in the PixelJunk series is like “an organic Mario” in which the player collects pollen to make other plants grow. With a combo-based scoring system, the psychedelic experimental PlayStation Network title extends the PixelJunk credo of bringing simple, 2D games into high definition. Q-Games’ latest looks like a fresh and welcome addition to their already interesting line-up of games.