platinum games

art

Here Is Your MadWorld Box art

Posted by Brian Ashcraft at 8:00 PM on October 24, 2008

Black, white and red Wii title won't be bringing "Man Darts" to your living room until next year. Until then, feel free to stare at this — it's the game's official box art — and image.

The game will be released next year in North America and PAL territories. But not in Japan, NOT IN JAPAN. (Well, nothing's been announced.)

MadWorld - boxart [Go Nintendo]


adventure

How Erotic Games Influenced Platinum Games

Posted by Luke Plunkett at 2:20 AM on October 11, 2008

As we told you earlier in the year, a little-known fact about upcoming Platinum Games strategy title Infinite Space (formerly Infinite Line) is that it's being co-developed by Nude Maker, and Nude Maker's Hifumi Kouno is on director duties. Nude Maker, as you may already have deduced, sometimes dabble in less combative titles. As in, they've done erotic games. And that experience, believe it or not, is helping them build Infinite Space.


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wii

MadWorld Is Totally 'At Home On The Wii'

Posted by Brian Ashcraft at 3:00 PM on September 11, 2008

Bloody MadWorld isn't your typical Wii game by any stretch. It's got mini-games, but violent ones. Wii Sports, this ain't. But for Platinum Games, the developers of MadWorld, the fit makes perfect sense. Says the game's producer Atsushi Inaba:

We're really interested in the Wii platform so we wanted to create a really cool and stylish game for that... As you can see [from our Leipzig presentation] it's really easy to pick up and play so when we came up with the concept of Mad World the Wii felt like a good console for that. It feels like a game that is at home on Wii.

Stuff like this is good for the Wii as a platform, you know. It really is. The machine is starting to get pigeonholed.

MadWorld concept "really suited Wii" [CVG]

wii

MadWorld Isn't Just About Throwing People Into Walls Of Spikes, Y'know

Posted by Michael McWhertor at 7:20 AM on August 23, 2008

Sega wanted to clear something up about MadWorld at Games Convention. You won't just be cruising the black and white streets of Mad City, tossing scores of chumps into meat grinders, slicing them in half with Dumpster lids and beheading them in style with daggers akimbo. There's more to it than that.

First of all, there are mini-game challenges, like the Death Press, in which Jack, the star of MadWorld, will have to toss as many bodies into a spike-filled crusher before time runs out. You know, to break the monotony of turning faces into pulp and being showered with blood.

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industry news

Bayonetta Impressions: What Deadly Hair You Have!

Posted by Michael McWhertor at 11:00 AM on August 22, 2008

It's a shame that Sega hasn't released any screen shots of Bayonetta in action to share with you. Platinum Games' work on the Xbox 360/PlayStation 3 action game really deserves to be seen by more people — this is the best looking game we've seen at Leipzig. It may sound like an odd proposition in print, a raven haired witch battles the forces of "good" with her mystical and impossibly groomed hair — hair that also acts as her clothing — along with a pair of pistol heels, but the style, sex appeal and mind blowing art direction of Bayonetta couldn't be more promising to fans of arse-kicking action.

Only in a game with a female lead could Bayonetta's contributions to the action genre make so much sense. A giant, mystical stiletto heel attack made of Bayonetta's black locks sounds silly in concept, yes, but in practice it's an enjoyable kick in the pants. Same for that flesh-eating dragon made of hair we saw during one boss fight and the balletic split kicks that rain gunfire in 360 degrees — this shit looks cool.

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industry news

New MadWorld Trailer Is Mad As Ever

Posted by Brian Ashcraft at 11:00 PM on August 20, 2008


Black and white mayhem galore! Instruments of death include: aeroplane engines, moving trains, chainsaws, oil drums and tornadoes. If that wasn't enough, the MadWorld has the best character name in recent memory: Herr Frederick Von Twirlenkiller.

wii

SEGA Says Wii Opportunity For Hardcore (Calls Shovelware 'Crap')

Posted by Brian Ashcraft at 2:00 PM on August 15, 2008

Lots of people own Wiis. I own a Wii and maybe you do, too. And because so many people own Wiis, that means we get lots of Wii games. And let's face it, most of those games aren't very good. SEGA America honcho Simon Jeffrey puts it best: "Crap". But that doesn't mean the Wii is a lost hope! Not at all. Echoing what Jeffery told us at E3, the exec says:

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wii

Thing We Wanted To Know About Madworld (But Weren't Told)

Posted by Brian Ashcraft at 1:10 PM on August 4, 2008

The Platinum Games developed SEGA published Madworld looks great. It's a black and white (and red) Wii title takes place in a "dystopian future" where a TV show called Death Watch has contestants kill each other. Like we said, seems great, but we're ready to find out the nitty gritty details about it. Game site Siliconera took at stab at finding out more, but got the run around from SEGA associate producer Christopher Kaminski:

Is Man Darts [smacking guys into a large dart board with a bat] is a party game or could be played like a party game?

I'm going to go with no comment with that one.

...So is MadWorld just a single player game?

No comment. [laughs]

...It's probably early to ask this question, but No More Heroes came out with a highly censored version to avoid a CERO Z rating. I don't think Sega has ever published a CERO Z game in Japan. Do you think MadWorld can be toned down where it can be a CERO D release? Or is it not even being considered for a release in Japan at this point?

I can't really comment on that one, but it's an excellent question.

To be fair, SEGA America probably really can't comment on what SEGA Japan does. Though, the other two questions are just examples of them not sharing. Boy, we totally hate it when people don't share.

Inside the development of Sega's MadWorld [Siliconera]

industry news

Devil May Cry The Harlot And Bayonetta's Flesh Flashing Hair Attacks!

Posted by Brian Ashcraft at 10:40 PM on July 31, 2008

Hideki Kamiya is best known for two things: Creating Devil May Cry and being enthralled by American supermarkets. While he never did any of the DMC sequels, he has gone on to head up Osaka-based Platinum Games and create the upcoming "stylish action game" Bayonetta. In the latest EGM, Kamiya does have loads to say about his DMC past:

I wanted to do the sequel. I used to want to do a sequel, but now it's like some other guy's chick. It's not my chick anymore. And that chick got fooled and played all around from all over, so I don't want her anymore. I'm only concentrating on my current chick.

Kamiya's DMC was turned into a dirty harlot? So sad. And his current girl is of course the previously mentioned Bayonetta. Apparently in the game, the Bayonetta lady appears to be wearing leather, but its actually her hair. The more hair attacks she does, the more skin players see. Kamiya's comments about this and his total Ninja Gaiden apathy and desire to outdo God of War after the jump!

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industry news

E308 Sega Can't Bring Back or Make Sequels to Previous Platinum/Clover Games

Posted by Adam Barenblat at 12:00 AM on July 25, 2008

God Hand 2? Viewtiful Joe 3? Not coming, at least not from the Platinum Games, formerly Clover, guys. But that doesn't mean we wont' be seeing echoes of those games in their fancy, new Sega published games.