In Real Life

The Most Amazing Playgrounds You’ve Ever Seen

Danish company Monstrum may sound terrifying, but they do amazing work, building children’s playgrounds across Europe that look more like fantasy arenas than the dirty old contraptions most of us grew up with.


April 19, 2011
In Real Life

Don’t Watch This For T&A, Watch It For Button Mashing

Playboy’s Jo Garcia is a big gamer. Ultimate Fighting Championship octagon girl Brittney Palmer is a big button masher. Together, they go boob-to-boob knuckle-to-knuckle in Mortal Kombat.


April 4, 2011
In Real Life

PixelJunk Shooter? No, PixelJunk Signed Shooter Shirt

Kyoto’s Q-Games, the studio behind PixelJunk and a whole host of wonderful titles, is auctioning off a signed ThinkGeek t-shirt for “Play for Japan”. The whole PixelJunk staff autographed the shirt!


February 10, 2011
In Real Life

We’ve Been Playing Games For 4000 Years

Almost one out of every 10 artifacts unearthed from the ruins of the ancient city of Mohenjo-daro in present-day Pakistan were play related. Have archaeologists been underestimating the social significance of play and games?


May 28, 2010
News

Wired Mag On iPad Rocks

It’s nice to know I wasn’t the only one blown away by Wired Magazine on the iPad. John Abell, New York bureau chief of Conde Naste, notes on Twitter that 24,000 copies of the e-mag were sold in the first 24 hours. Check it out, you deserve it.


April 23, 2010

Cultivated Play: FarmVille

[This essay was given as a talk at SUNY Buffalo, 28 January 2010, the day after Howard Zinn's death. I have left the text unaltered, to better reflect the spirit of the talk.]


August 8, 2009

The Real Video Game Danger: They’re Too Safe?

The summers of my childhood were marked with scars. Good scars, not bad ones.


November 25, 2008
Uncategorized

Is This The Last PS2 Game Magazine Cover?

Who would have thought that this late in the console’s life cycle that a PlayStation 2 game would make the cover of a major gaming publication? The latest issue of Play magazine features Atlus’ upcoming RPG Persona 4, with a whole slew of special Shin Megami Tensei-themed features packed inside. It’s really an odd sight to see, especially considering the other games listed in the top-right corner of the cover – Afro Samurai, Mirror’s Edge, Resistance 2, Sonic Unleashed, and Prince of Persia – all big name, current generation titles.


November 3, 2008
Uncategorized

‘Working for the Man’: Models of Play

And you thought you played games to have fun — Steven Poole has a lengthy essay trying to prove you wrong. We’re working — working for the (video game) man, man. I must confess that even if we’re on a literal or figurative rat race when it comes to ‘working’ in games (I am, after all, a passionate fan of the Harvest Moon series, which is unabashedly obvious about the necessity of work), I still find much of it fun. Still, despite the wet blanket overtones, Poole’s essay is thoughtful and makes some interesting point. Is it really just about following orders?:


October 21, 2008
Uncategorized

Golden Axe Reviews Are ‘Irresponsible’ Rubbish, Says Reviewer

The editor of Play magazine, Dave Halverson, has some harsh words for anyone who scored Sega’s Golden Axe: Beast Rider below a 7 out of 10: “Be wary. The majority of these people (can’t call them critics) either didn’t complete a fraction of the game, don’t understand game design, or just plain suck at games.” At last check, all outlets but Play have reviewed the game well below Play’s 9 out of 10 — the GameRankings average is currently at 44%. Halverson derides these “sad reviews” as an “ever pervasive sign of the times.”