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	<title>Kotaku Australia &#187; podcasts</title>
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	<link>http://www.kotaku.com.au</link>
	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
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		<title>A Life Is Well Wasted Without Attractive Game Posters</title>
		<link>http://www.kotaku.com.au/2009/09/a-life-is-well-wasted-without-attractive-game-posters/</link>
		<comments>http://www.kotaku.com.au/2009/09/a-life-is-well-wasted-without-attractive-game-posters/#comments</comments>
		<pubDate>Wed, 02 Sep 2009 11:30:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[a life well wasted]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[podcasts]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=354457</guid>
		<description><![CDATA[Former Brodeo member Robert Ashley has a new(ish) podcast, but of more interest to us today, his podcast has some new, amazing posters to go with it.
Ashley has teamed up with Olly Moss—who created those great gaming &#8220;book covers&#8221;—to release a number of retro-themed promo prints.
They&#8217;re limited to 200 pieces each, and are $US25 if [...]]]></description>
			<content:encoded><![CDATA[<p>Former <a href="http://en.wikipedia.org/wiki/The_brodeo#GFW_Radio.2FLAN_Party">Brodeo</a> member Robert Ashley has a new(ish) podcast, but of more interest to us today, his podcast has some new, amazing posters to go with it.<span id="more-354457"></span></p>
<p>Ashley has teamed up with Olly Moss—who created those <a href="http://www.kotaku.com.au/2009/01/if_only_game_covers_were_as_classy_as_book_covers-2/">great gaming &#8220;book covers&#8221;</a>—to release a number of retro-themed promo prints.</p>
<p>They&#8217;re limited to 200 pieces each, and are $US25 if buying in the US, and $US30 if buying international. Even if you&#8217;re not a fan of his old-timey radio show efforts, you&#8217;d have to admit, these posters would look pretty tidy block-mounted and up on a wall somewhere booze is sold.</p>
<p>[<a href="http://alifewellwasted.com/merch/">A Life Well Wasted Store</a>]</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/09/episode-4.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/09/500x_episode-4.jpg" alt="" class="left" /></a><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/09/episode-1.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/09/500x_episode-1.jpg" alt="" class="left" /></a><br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/09/episode-2.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/09/500x_episode-2.jpg" alt="" class="left" /></a><br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/09/episode-3.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/09/500x_episode-3.jpg" alt="" class="left" /></a></p>
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		<item>
		<title>Steve Fawkner&#8217;s Mum Has Finished Puzzle Quest&#8230; Six Times</title>
		<link>http://www.kotaku.com.au/2008/09/steve_fawkners_mum_has_finished_puzzle_quest_six_times/</link>
		<comments>http://www.kotaku.com.au/2008/09/steve_fawkners_mum_has_finished_puzzle_quest_six_times/#comments</comments>
		<pubDate>Thu, 04 Sep 2008 01:00:00 +0000</pubDate>
		<dc:creator>Logan Booker</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[au]]></category>
		<category><![CDATA[podcasts]]></category>
		<category><![CDATA[puzzle quest]]></category>
		<category><![CDATA[steve fawkner]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/09/steve_fawkners_mum_has_finished_puzzle_quest_six_times.html</guid>
		<description><![CDATA[Ah Steve Fawkner. You sexy man, you. Even his mother thinks him and his games are a bit of alright. Scratch that, she bloody loves them, according to a podcast over at PALGN:
She&#8217;s like the most hardcore Puzzle Quest player you&#8217;ve ever meet. She&#8217;s finished it six times now, [been through] the expansion pack twice [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://media.kotaku.com.au/mt/images/2008/01/sfawkner.jpg" class="left">Ah Steve Fawkner. <a href="http://www.kotaku.com.au/games/2008/01/steve_fawkner_interview_warlordsonline_oz_games_development.html">You sexy man, you</a>. Even his mother thinks him and his games are a bit of alright. Scratch that, she bloody <i>loves them</i>, according to a podcast over at PALGN:</p>
<blockquote><p>She&#8217;s like the most hardcore <i>Puzzle Quest</i> player you&#8217;ve ever meet. She&#8217;s finished it six times now, [been through] the expansion pack twice with four different characters &#8211; one of them she completely maxed out to level 50 and unlocked everything in the game.</p></blockquote>
<p> When your mum gives you a pat on the shoulder and says &#8220;that&#8217;s nice dear&#8221; she&#8217;s being polite. But this? Yeah Steve, your mum is <i>addicted</i>.</p>
<p><a href="http://palgn.com.au/article.php?id=12624">The PALGN Podcast, Episode 42</a> [PALGN]<span id="more-304659"></span></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Hear Yatzhee Not Making Fun Of Games, But Still Talking About Them</title>
		<link>http://www.kotaku.com.au/2008/04/hear_yatzhee_not_making_fun_of_games_but_still_talking_about_them/</link>
		<comments>http://www.kotaku.com.au/2008/04/hear_yatzhee_not_making_fun_of_games_but_still_talking_about_them/#comments</comments>
		<pubDate>Wed, 09 Apr 2008 01:30:00 +0000</pubDate>
		<dc:creator>Logan Booker</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[au]]></category>
		<category><![CDATA[podcasts]]></category>
		<category><![CDATA[yahtzee]]></category>
		<category><![CDATA[zero punctuation]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/04/hear_yatzhee_not_making_fun_of_games_but_still_talking_about_them.html</guid>
		<description><![CDATA[Australian Gamer&#8217;s latest podcast features the comedic English tones of Ben &#8220;Yahtzee&#8221; Croshaw, the man behind the ever-hilarious Zero Punctuation game reviews.
If you feel like listening to Ben engage in regular conversation with &#8211; gasp &#8211; other people, hit the link below for a 16MB MP3 containing just this.
Australian Gamer Podcast 117 [Australian Gamer, thanks [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="ben_c.jpg" src="http://media.kotaku.com.au/mt/images/2008/04/ben_c.jpg" class="left" style="" height="200" width="98" /><a href="">Australian Gamer&#8217;s latest podcast</a> features the comedic English tones of Ben &#8220;Yahtzee&#8221; Croshaw, the man behind the <a href="http://www.kotaku.com.au/tags/zero+punctuation">ever-hilarious Zero Punctuation</a> game reviews.</p>
<p>If you feel like listening to Ben engage in regular conversation with &#8211; gasp &#8211; other people, hit the link below for a 16MB MP3 containing just this.</p>
<p><a href="http://www.australiangamer.com/podcast/Australian_Gamer_Podcast_117.mp3">Australian Gamer Podcast 117</a> [Australian Gamer, thanks Liam]<span id="more-284633"></span></p>
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		</item>
		<item>
		<title>Ben Judd Can Relate with Remake Rage</title>
		<link>http://www.kotaku.com.au/2007/11/ben_judd_can_relate_with_remak/</link>
		<comments>http://www.kotaku.com.au/2007/11/ben_judd_can_relate_with_remak/#comments</comments>
		<pubDate>Tue, 20 Nov 2007 08:00:05 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[ben judd]]></category>
		<category><![CDATA[bionic commando]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[podcasts]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2007/11/ben_judd_can_relate_with_remak.html</guid>
		<description><![CDATA[ It&#8217;s hard remaking things. Not because the source material is so great, but because people&#8217;s memories of that original source material is so strong. Take Bionic Commando, for example. When the main character&#8217;s design was unveiled, people freaked out! He had dreads and hots dogs in his mechanical arm. Capcom Producer Ben Judd knows [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="BCchangesarmpodcast.jpg" src="http://kotaku.com/assets/resources/2007/11/BCchangesarmpodcast.jpg" width="478" height="261" class="postimg center" /> It&#8217;s hard remaking things. Not because the source material is so great, but because people&#8217;s memories of that original source material is so strong. Take <i>Bionic Commando</i>, for example. When the main character&#8217;s design was unveiled, people freaked out! He had dreads and hots dogs in his mechanical arm. Capcom Producer Ben Judd knows exactly what it&#8217;s like to behind a remake of an original game everyone knows and loves. He also like giant robots fighting, so he cam sympathise somewhat.</p>
<p><span id="more-267424"></span>Says Judd:</p>
<blockquote><p>
I think people have a comfort zone. So, as long as you stay plus or minus five within that, they&#8217;ll allow you to be innovative to a certain degree. But if you overstep that too much and give something that&#8217;s totally unique and different, then it&#8217;s too hard to swallow, I think, a lot of the time. People say they want originality, but what they really what is what they&#8217;re used to with a little sprinkle of originality on top. &#8216;Cause we like what we are comfortable with. That&#8217;s human nature in general. So, honestly speaking, I was a little disappointed. But at the same time, I can see where they are coming from, because I experienced a very similar emotion when I saw the first Transformer movie character design. I mean, it&#8217;s sad, but a hundred percent I think I felt the same way. &#8216;What the hell is this? These are the Transformers that I knew. Optimus Prime does not look like this. Screw that, I&#8217;m not gonna go see that movie.&#8217; That&#8217;s exactly the same feelings I felt as a fan&#8230; But I did go to see the movie. And if I say I like it, people are gonna go, &#8216;Oh my gosh, he liked <i>Transformers</i>, he&#8217;s gonna screw up <i>Bionic Commando</i>.&#8217; And if I say I don&#8217;t like it, then I&#8217;m a hypocrite. That&#8217;s a lose-lose question.
</p></blockquote>
<p>The hair really doesn&#8217;t bother us that much at all, so we can&#8217;t fathom why people are bitching about that. Those hot dogs in his bionic arm? Those complaints we TOTALLY understand.<br />
<a href="http://www.bioniccommando.com/en/podcasts">2nd Podcast</a> [Official Site]</p>
]]></content:encoded>
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		<title>Bionic Commando Casts A Pod</title>
		<link>http://www.kotaku.com.au/2007/10/bionic_commando_casts_a_pod/</link>
		<comments>http://www.kotaku.com.au/2007/10/bionic_commando_casts_a_pod/#comments</comments>
		<pubDate>Wed, 31 Oct 2007 00:03:39 +0000</pubDate>
		<dc:creator>Logan Booker</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[au]]></category>
		<category><![CDATA[bionic commando]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[podcasts]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2007/10/bionic_commando_casts_a_pod.html</guid>
		<description><![CDATA[Activision just sent us word that the first developer podcast for Capcom&#8217;s Bionic Commando is up over at the official site.
Producer Ben Judd does the honours for the inaugural chat, where he talks about the following:
 His memories of the original Bionic Commando
 How Ben Judd got started at Capcom Japan and how he became [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="bionic1.jpg" src="http://media.kotaku.com.au/mt/2007/10/31/bionic1.jpg" width="535" height="301" class="center" />Activision just sent us word that the first developer podcast for Capcom&#8217;s <i>Bionic Commando</i> is up over at the official site.</p>
<p>Producer Ben Judd does the honours for the inaugural chat, where he talks about the following:</p>
<blockquote><li> His memories of the original Bionic Commando</p>
<li> How Ben Judd got started at Capcom Japan and how he became a producer
<li> Why bring back the Bionic Commando franchise
<li> The advantages and disadvantages of bringing back old franchises in games and movies, and the challenges therein
<li> Whether games are art or not, and if they can make you cry
<li> About designing and creating the new BC game, and the cultural conflicts in that
</p></blockquote>
<p>It, literally, sounds like a corker of a podcast. And to think it&#8217;s just one of many more to come.</p>
<p>Also note that there&#8217;s a suggestions/comments box at the link below, where you can submit your ideas for the next podcast.</p>
<p><a href="http://www.bioniccommando.com/en/podcasts">Bionic Commando</a> [Official site, direct link to podcast page]<span id="more-266378"></span></p>
]]></content:encoded>
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		<item>
		<title>They&#8217;d been quiet for so long we thought &#8230;</title>
		<link>http://www.kotaku.com.au/2007/10/theyd_been_quiet_for_so_long_w/</link>
		<comments>http://www.kotaku.com.au/2007/10/theyd_been_quiet_for_so_long_w/#comments</comments>
		<pubDate>Thu, 18 Oct 2007 13:30:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[onelifeleft]]></category>
		<category><![CDATA[podcasts]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2007/10/theyd_been_quiet_for_so_long_w.html</guid>
		<description><![CDATA[They&#8217;d been quiet for so long we thought they&#8217;d gone. Gone and crashed into the side of a mountain. Eaten alive by a pack of hungry Argentinian footballers. But no! They were just on a between-seasons break. And now OneLifeLeft, Britain&#8217;s (Europe&#8217;s? The world&#8217;s?) most bearable gaming podcast, is back. Good times are back in [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="OLL50.jpg" src="http://kotaku.com/assets/resources/2007/10/OLL50.jpg" width="180" height="180" class="postimg left" /><a href="http://onelifeleft.com/">They&#8217;d been quiet for so long we thought they&#8217;d gone</a>. Gone and crashed into the side of a mountain. Eaten alive by a pack of hungry Argentinian footballers. But no! They were just on a between-seasons break. And now OneLifeLeft, Britain&#8217;s (Europe&#8217;s? The <em>world&#8217;s</em>?)<a href="http://onelifeleft.com/"> most bearable gaming podcast</a>, is back. Good times are back in style.<span id="more-265754"></span></p>
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