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If Fez’s Creator Made Portable Gaming Systems…
A while back, Fez developers Polytron released a shirt featuring a not-real gaming handheld called the Polytron Portable Pro. It’s now been upgraded to two newer, more contemporary ideas for a not-real handheld.
Microsoft Won’t Take Blame For Lack Of Fez Fix
Microsoft has denied all blame for a game-breaking glitch that the developers of puzzle game Fez said they couldn’t afford to fix.
Xbox Live Takes Down Fez’s Game-Breaking Patch
No sooner than they released a patch for Fez, the game’s creators discovered a game-breaking filesave corruption and warned everyone not to accept the title update. Microsoft has now taken the step of removing the patch altogether, meaning people who didn’t get the memo about the patch won’t find their game bricked by it.
Fez’s Bug-Fixing Patch Breaks It Even More
When she reviewed Phil Fish’s critically acclaimed indie game Fez earlier this year, our own Tina Amini noted that she experienced a few crashes while playing through the game. The intermittent glitchiness were a known issue and dev studio Polytron has been working on a title update to fix it.
Some People Will Tell You How Many Copies Minecraft Sold On Xbox 360. Some Won’t.
Microsoft press release today: “Microsoft today announced that Minecraft: Xbox 360 Edition, the console adaptation of the hugely popular PC game developed by Mojang, has broken all previous digital sales records, selling more than any other title in the first 24 hours on Xbox LIVE Arcade.” [That's an excerpt.]
Fez’s Soundtrack Is Full Of Mysteries Too
The soundtrack to Fez officially released on Friday, at a pay-what-you-like price (with a minimum of $US7). Because the entire game is a riddle, wrapped in a mystery, inside an enigma, some enterprising folks went and opened the sound files in a spectrogram and, voila, they found even more clues.
Fez Devs Say They’re Working To Fix Game-Crashing Bugs
After its launch on Friday, “about 20 THOUSAND PEOPLE (!!)” supplied “more testing” than the game had received in the past five years, according to Polytron programmer Renaud Bedard. “So, as it happens, bugs popped up. Some pretty serious.”
Fez, The Kotaku Review
The first thing that appealed to me about Fez, an independent puzzle platforming game developed by Polytron, was how adorable it was. If my childhood proved anything, it was that eight bits of detail can still make me squee with delight. I instantly knew that I would need a plushie version of Gomez, the main character that sports a cute little red fez atop his Pillsbury doughboy-like form.
Lordy, Lordy, Fez Finally Gets A Release Date
Fez, the perspective-shifting platformer and poster-child for independent games development hell, is ready to go and will arrive April 13, says its studio, Polytron. That’s Friday the 13th, a fitting irony for something that’s been in production for more than four years. The game will be offered over Xbox Live Arcade for 800 Microsoft points, or $US10.
Fez Really Looks Like It’s Going To Be Worth The Fuss
I’ve bagged on Polytron and Phil Fish and the development hell in which they’ve been stuck for four years. And Fish recently said some intemperate things about Japanese games development, and gamers. Standing apart from all of that is Fez, which just looks sensational in this six-minute video of gameplay from its trial version. And by the looks of it, the game should be coming soon. Like “Q1 of Q2 2012″ soon, maybe?




















