PC

D.C. Universe Online MMO Log Part One: Making A Name For Myself — And Another

As a boy my paper route money went to comic books, stories of people coming to terms with their strange powers and their place in the world. With D.C. Universe Online, I now take that journey for myself.


December 2, 2010
News

A Look At Darkspore’s Cooperative Multiplayer

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Electronic Arts is giving us an advanced look at how cooperative play is going to work in upcoming action role-playing game Darkspore.


News

The Only Way To Travel In Post-Cataclysm World Of Warcraft

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You can have your fancy flying mounts and your flashy teleportation spells; the Goblin Rocketway is the only way to travel in the new World of Warcraft. It’s like a love rollercoaster, only with less love and more fire.


December 1, 2010

Tour World Of Warcraft’s Post-Cataclysm Barrens

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November 25, 2010

A Motorcycle To The Skull? Hell, Why Not

Long a tough sell to Western gamers, Sega may actually have found a way to market the Yakuza series of crime games outside Japan: package its trailers like the hammy movies the games so dearly want to be.


November 23, 2010
News

Robot Unicorn Attacks Christmas

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November 20, 2010
News

How A Game Controller Can Change The Way You Work

We’ve seen Kinect do some pretty interesting things these past few weeks, but ironically, the most exciting thing we’ve seen so far is simply using the camera to control Microsoft’s Windows 7.


November 18, 2010

They Really Need To Stop Making These Mega Man Online Trailers

Why? Because all it makes us want is a Mega Man movie, not some side-scrolling online game.


News

If Only Gran Turismo 5′s Races Were This Busy

If you thought the first Japanese TV commercial for Gran Turismo 5 – the one with the toy cars – was fun, it’s more fun when the toys are swapped out for dozens of real cars.


November 17, 2010
Uncategorized

LEGO Universe MMO Log Three: A Dark Hero Rises

This week’s instalment of our four-part LEGO Universe MMO Log begins with the death of RumbleWarpWhistle and the birth of Fahey, Agent of Paradox.