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The first crossover between DC's Green Lantern Corps and the alternative timeline crew of the USS Enterprise ended in victory — but at great cost, with the Lanterns unable to return to the DC Multiverse. The crossover's sequel, which begins next week, picks up right where the first crossover left off: with the Green Lanterns finding themselves slowly losing their powers.


Next month, Batman is going to assemble a special team to penetrate the stronghold of one of his most fearsome enemies — a team with total deniability, who'll do things the Justice League can't — or won't. Sound familiar? We don't know who's on the Bat-Suicide-Squad yet, but let's take some guesses.


Most of the planes of existence in Magic's lore are based on the use of magic — it's a card game about players flinging spells at each other, after all. But the plane of Kaladesh is different, because what would be accomplished by magic elsewhere is done with technology. Now we have a sneak peek at some of the cards players will find when they head there later this month.


The monsters your Dungeons & Dragons group face are getting a little bigger with Storm King's Thunder, a new adventure being released next week — and we've got an exclusive look inside at all the new locations, rules and monsters you'll find. I hope your bag of holding is large enough to pilfer the plus-sized loot a Frost Giant might drop.