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- Everything We Learned About Titanfall Today
- Four Players Are Co-Op Heroes. The Fifth Is Their Giant Enemy. Fight!
- âÄčThe Xbox One Launch, Minus The Hype
- Assassin's Creed IV Looks Good So Far, But Can It Save The Series?
- Finally, A Super Mario Game We Can All Be Excited About
- Grand Theft Auto V Almost Killed My Watch Dogs Buzz... But It's Back
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While You Were Sleeping
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Talk Amongst Yourselves
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Huntin' deer ain't like dustin' crops, boy.
Microsoft has had a noisy year. The response to the Xbox One’s unpopular always-online DRM was deafening. The response to the eventual reversal of those policies was even louder. In the midst of all the noise, beyond the cancelled policies and muddled messaging, lies a video game console. What’s that thing all about, eh?
The writer who teams up two of the world’s most popular superheroes every month says that Superman probably plays a lot of iPhone games. Batman? Civilisation all the way, with old school board games in the mix, too. But a next-next-next-generation console being used by a supervillain might prove to be more than either the Man of Steel or the Dark Knight can handle.
I’m going to drop some big news here, are you ready? Dark Souls 2 is really difficult. There, I said it. Of course it’s also fun, if you’re into the particular brand of masochistic fun that From Software provides. I spent two hours playing the beta and trying to get a handle on the changes, so let’s see what I learned.
Strategy games have a tendency to straddle an area between slow, decisive moves and the chaos of action happening seemingly out of your hands and all around you. Some strategy games are slower-paced than others. As tense as things can get in XCOM: Enemy Unknown, it’s more or less leaned towards the ease of turn-based decisions than the rush of other games of its kind.
In 22 days’ time, we’ll know what’s really up with the next Assassin’s Creed. We’ll know if all of those trailers and videos Ubisoft has been pumping out for AC IV: Black Flag — 13 of them! — have been the oozing confidence of a team that knows they’ve made a great game or have been the sprayed misdirection of a marketing team that doesn’t mind once again raising expectations too high.
It’s been a while since a new Super Mario Bros. game looked amazing. Agree? We all respect the New Super Mario Bros. games, right? They’re classic… like Nintendo just baked a great new loaf of bread. Refined… like Nintendo just wrote a new sonnet. But exciting? Not really. That’s where November’s new Mario comes in.