Last month, the original source code for Jordan Mechner’s Prince of Persia was found in a cupboard, stored on a bunch of old, old Apple II floppy disks — we’re talking over two decades here. While a floppy disk is hardly a difficult piece of media to access, getting the data off the disks wasn’t something Mechner was prepared to leave to chance. Enter the professionals.
It’s funny, when people think of Prince of Persia games, they think of either the first one, or the ones including and following 2003′s Sands of Time. It’s as though there was a game in there that never existed… That game was 1999′s Prince of Persia 3D.
Jordan Mechner, the creator of the Prince of Persia series, hasn’t had his hands on the source code to the original game for over a decade. Why? Because it had been sitting hidden in his dad’s closet, that’s why.
Speaking of Prince of Persia creator Jordan Mechner, a beautiful high-definition remaster of his original masterpiece is now available for the iPhone and iPad, complete with new modes and animated cut scenes. Who’s up for a field trip to Persia?
In this brilliant video from Israel’s Karahat, the hero of Jordan Mechner’s 1989 platforming classic comes to life in pixel-perfect form, right down to the stumbling animations and Mario prison romance.
It’s pronounced “cara-take-a.” And the hit Apple II game is coming back this year. Jordan Mechner’s best known for Prince of Persia, the platformer action game that became one of gaming’s first independently developed hits. PoP went on to get sequels and a whole new re-imagining in 2003 that led to a multi-part franchise and eventually a blockbuster movie scripted by Mechner.
Watching a supposed mobile camera capture from the ruins of the ousted Gaddafi regime in Libya, Dutch site InsideGamer spotted something strange. Seems Colonel Gaddafi’s fifth son, Moatassem-Billah Gaddafi, might be the world’s biggest Prince of Persia fan.