As you may know, I’m a pretty huge fan of pro Halo: Reach, but this weekend is possibly one of the biggest weekends ever for pro gaming in general. We have MLG Anaheim for Starcraft II, Halo: Reach and Call of Duty: Black Ops – and of course EVO is also kicking off this weekend with Street Fighter IV and Marvel vs Capcom 3. We have Australians competing at both events.
“M-C! M-C! M-C! M-C!” The crowd in the bar is going nuts, the cheers and chants of over 100 StarCraft fans reverberating off the walls around me.
The EVO 2011 fighting tournament schedule is now live, with a breakdown of when the pools, semi-finals and finals occur. Things get started on July 29 and wrap up on July 31 with the Evo 2011 World Finals at 9am sharp!
Major League Gaming is the world’s premier professional console league. As the team embarks on a new season, with a new game in Halo: Reach, we spoke to some of the top players, and the CEO of the league itself to get an insight into competitive gaming’s exploding popularity, and what it takes to become the one of the best console players in the world.
Michael ‘ToXY’ Guida is arguably Australia’s greatest Super Street Fighter IV competitor, and is one of the best Akuma players in the world. In recognition of this, top SSFIV team The Traveling Circus has signed ToXY to a one year contract. This is big news for the burgeoning Australian competitive scene, and proof that Australians players can compete on an international level.
Alright. We all know the type. They’re active on the cybergamer forums, they’re constantly running LANs. They ask if you fancy a quick game of CS1.6/Halo: Reach/Call of Duty” Black Ops/Team Fortress 2 and proceed to rip the skin off your trigger finger in a ridiculously quick fashion. This is the gift guide for that guy.
Pro Gaming Fans Rush To Pro Gaming’s Defence
Yesterday, I wrote a post tweaking 27-year-old professional gamer David “Zaccubus” Treacy for his comments in an interview with Alienware, mostly for what seemed like an attempt to blame pro gaming’s lack of success in the mainstream on “cheesy” television productions. It sounded defensive, especially since, well, I don’t see the appeal of eSports at all.