The abomination from Monolith’s upcoming Project Origin doesn’t look half as terrifying standing in freeze-frame as it does in motion, but it’s still a pretty damn scary looking creation. Still not sure if I could handle playing the game without peeing myself in fright, but the folks from the Project Origin Community site may have come up with a solution.
newVideoPlayer("abomination403_gawker.flv", 463, 280,""); WB Games just completely lost a customer for F.E.A.R. 2 Project Origin. There is no way in hell I am every going to put myself in a situation, real or virtual, where I have to go up against something that looks and moves like the abomination seen in the clip. For some reason the little bastard scares the living piss out of me. Sure – call me a wuss – but I’ll be a wuss with a comfortably urine-free couch once the game is released this fall.
With Vivendi retaining the rights to the F.E.A.R. name, developer Monolith Productions needed something unique, something catchy, something that’s not a four-letter acronym for the follow up to the spark-filled first-person shooter. What did they wind up with? Something that’s definitely not a four-letter acronym. What would have under normal circumstances been dubbed F.E.A.R. 2 will now be known as Project Origin. Memorable isn’t it? Wait, what was it again? Right, Project Origin.
Sure, it may not have the sex appeal of Dead Echo, but at least it’s better than the rejected Blood Let: Drenched in Desecration, isn’t it? Project Origin is planned to hit the PC, Xbox 360 and PLAYSTATION 3 at a mysterious future date. Try to remember the name when it comes out.