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Double Fine Productions’ Psychonauts, the classic psychic adventure, when cut to ape Christopher Nolan’s Inception scene-by-scene works shockingly well. Either consider this fan-made mash-up a dose of clever nostalgia or a reminder that, yes, you really should play some Psychonauts.
I can’t think of another game so destroyed by its dialogue as Splinter Cell: Conviction; not by bad lines alone (which are nothing novel in gaming) but by the way Ubisoft’s designers and programmers used them.
Have you ever played a game where the minigames or secondary goals were more exciting and compelling than the rest of the entire game?
Sometimes, one gamer’s flaw is another’s feature. Even the highest-rated games aren’t always perfect – but what determines the flaws we’ll tolerate versus the ones we can’t forgive? It all depends on why you play games.