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This Week In Games
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Before Star Wars: The Old Republic‘s 1.1 patch went live early this morning, player-versus-player combat on the level 50 world of Ilum was slightly broken, with more players focusing on completing non-PVP goals than fighting. After patch 1.1 the zone has been transformed into an Imperial PVP wonderland.
It’s Republic versus Empire, good versus not-so-good, and most importantly, player versus player onboard the legendary prototype Imperial ship, Voidstar. Sabres up, everyone!
With Pandaren players able to choose either Horde or Alliance in the Mists of Pandaria expansion pack, World of Warcraft‘s arenas and battlegrounds will soon see an outbreak of panda-on-panda violence. I asked the game’s senior game producer Ray Cobo how players will tell Pandaren apart once the fur starts flying.
Warhammer Online: Wrath of Heroes mixes the player-versus-player combat of Warhammer Online with the champion system of games like DOTA to create a unique free-to-play competitive online experience. Meet Felicia. She’ll be your Bright Wizard today.
Up until now, Magicka has been a pretty friendly game, but that’s all about to change. On June 21, everybody dies when player-versus-player comes to town.
I was adjusting my costume atop a skyscraper in Gotham City when a tour bus soared up into view and hovered there. There was a red diamond on my mini-map, meaning an enemy human player. If Had I created Wile E. Coyote here in D.C. Universe Online, I would have cowered under a tiny umbrella, or a sign that said “Yipe!”
In case our hands-on with Darkspore’s action-packed single-player and competitive multiplayer battles weren’t enough to whet your appetite for the game, perhaps the full beta trailer will do the trick.
The Arena player-versus-player system coming in Diablo III blew fans away at BlizzCon 2010. Stunlock Studios’ newly-released free-to-play PC arena combat game Bloodline Champions feels a lot like Blizzard’s competitive multiplayer mode.