quake
Features
Head In The Clouds: Flying In Video Games
7:00AM AJ Glasser | There’s something fantastical about flying in a video game. We can easily run, jump and swim in real life. Flight is more exotic. But we do fantasise about it. Where do you think the term “flights of fancy” comes from? More »
Culture
Go Play Games With Earthquakes In Them
8:30PM AJ Glasser | October 17 marks the anniversary of the Loma Prieta earthquake — that famous 1989 one that rocked Northern California during an Oakland Athletics/San Francisco Giants game. More »
Culture
Nine Inch Nails’ Trent Reznor Had Game Design Dreams Once Upon A Time
9:40AM Michael McWhertor | Nine Inch Nails frontman Trent Reznor doesn’t have much of a video game pedigree—he contributed to id Software’s Quake and Doom 3—but the man is no stranger to games. He even pitched one, long ago. More »
Culture
QuakeCon Registration Opens Friday
3:00AM Brian Crecente | Registration for QuakeCon 2009 opens this Friday on the recently redesigned QuakeCon website. More »
78 Year Old Japanese Man *Hearts* Western FPS Games
7:00PM Brian Ashcraft | The stereotype is two-part: Japanese people don’t like FPS games, and old people only play the Wii. Meet 78 year-old Akira Kitajima. He’s here to destroy those notions and snipe your arse. More »
A Quake MMO? id Software’s Not So Keen
12:30PM Logan Booker | A Quake-based MMO from id? Yeah, that won’t be happening anytime soon. In an interview with Shacknews, John Carmack made it clear there are no racing hearts over massively multiplayer titles at the company, even though it was offered a pretty penny to have a crack:
Saying that id had passed on several offers of “good money” to develop a Quake MMO, Carmack added that the company would not be attempting a similar project anytime soon.
“id has no interest in MMO development”, said Carmack, who added that while he is familiar with the technology, he is also “fully cognisant” of the challenges and risks of creating a game in the genre.
I’m not surprised – just look how PlanetSide turned out. If a developer wants to make an FPS MMO, they’re going to have to make it something special – preferably without face-melting, ganking and a race of gurgling fish people.
Publishers Chase Quake MMO, Offers Rejected by id [Shacknews] More » QuakeCon 2008 Details
5:00PM Brian Ashcraft | Going to QuakeCon 2008? The 13th annual event is being held at the Anatole Hotel in Dallas (my hometown!) from July 31st to August 3rd. Organisers are expecting 6,000 folks to be in attendance over the four day extravaganza. This year’s QuakeCon will see the debut of QUAKE LIVE as well as an Enemy Territory: QUAKE Wars console tourney, a QuakeCon first. Hit the jump for a full rundown and more details. More »A-Ha’s Quake On Me
3:30PM Luke Plunkett | More Quake mods! While that Simpsons one from the other day was admirable for its craftsmanship, this one is notable for its vision: a recreation of the style, if not the exact setting, of A-Ha’s Take On Me video. Sadly, the vid cuts off before we get to see what must be an inevitable boss fight against those creepy blokes in motorcycle helmets, followed by a polygonal reunion with that girl with the awful hair. [via College Humour] More »Interview: ‘This Gaming Life’ Travels Online Game Culture, Attitudes
7:20AM Leigh Alexander | Veteran UK game journalist Jim Rossignol, currently one of the Big Four at the Rock Paper Shotgun blog, has just published a book called ‘This Gaming Life,’ documenting his experiences in three different cities pursuing and documenting the culture of online games. He covers the widespread competitive game scene in Korea, looks into Quake’s evolving role in the London game scene, and visits Iceland to see the birthplace of EVE Online, to develop what he says is a story of “how games change the lives of gamers”. I thought the idea of a “travelogue” of game culture was interesting, so I asked Jim a few questions about the book, and his experiences. More »