Quakecon 09

John Carmack OK With id Not Becoming An Epic Or Valve

9:00AM August 18, 2009 | Stephen Totilo

John Carmack said he’s the reason id Software didn’t become more like Epic. He doesn’t regret his company’s graphics tech no longer being a go-to system for the industry. More »


News

iPhone Bethesda Project Still Brewing

8:00AM August 18, 2009 | Stephen Totilo

Back in February, during a panel I co-hosted, one of my very special guests, Bethesda’s Todd Howard said he was cooking up an iPhone game. I asked him last week for an update. More »


News

The Table Problem

7:40AM August 18, 2009 | Stephen Totilo

Ever walk into a room and get stuck on a table? No? How about in a video game? If so, Paul Wedgwood has a solution for you. More »


Howard: Five Was Enough For Fallout 3 DLC

2:00AM August 18, 2009 | Stephen Totilo

“I think we’ve put enough content out there for this game,” Fallout 3′s Todd Howard told Kotaku in Dallas last week, having finished offering gamers an unprecedented amount of content for a single-player game. More »


QuakeCon Faces A Crossroads

1:00AM August 18, 2009 | Brian Crecente

The lights in the cavernous room are off, but an electric glow fills the 6500sqm room. The darkness dances in an erratic sizzle of colours from thousands of computer monitors, the pulsing pixels illuminating an electronic shanty town of home-built computers, neon, pillows and people. More »


The Best Buzz A Gamer Can Get, And How To Get More Of It

4:30AM August 17, 2009 | Stephen Totilo

Paul Wedgwood, fervent gamer turned bold game designer, believes he has identified the greatest experience a player can have in a video game. And he’s determined to make it possible for us all to experience it. More »


In Real Life

Carmack: Quake Live Needs User-Paid Component

10:30AM August 16, 2009 | Stephen Totilo

Programmer extraordinaire John Carmack threw cold water earlier this week on the idea that id’s popular free shooter can survive without charging some users something. More »


Brink Impressions: It All Makes Sense Now

1:00PM August 15, 2009 | Stephen Totilo

Splash Damage’s 2010 squad-shooter Brink wowed our Luke Plunkett at E3. Here at QuakeCon, a public demo of the game wowed several hundred more people. The game defies easy classification. It’s ambitious. More »


News

Bethesda Have “No Plans” For More Elder Scrolls

12:20PM August 15, 2009 | Luke Plunkett

On this week’s instalment of No Plans Watch: Bethesda’s Todd Howard, speaking at QuakeCon 09 on the future of the Elder Scrolls series now that his company is officially done with Fallout 3. More »


In Real Life

They Came, They Fragged: QuakeCon’s Staggering BYOC Galaxy

9:00AM August 15, 2009 | Stephen Totilo

Glimpsed from a distance QuakeCon’s “Bring Your Own Computer” conclave looks more like something NASA, than frag related. More »