In Real Life

How 2011′s Most Stunning Tech Demo Was Made

Like it did with The Casting, Heavy Rain creators Quantic Dream have again floored us with a tech demo, this time for Kara, the little robot who learned to love. Then got very upset when a man tries to tear her heart out.


March 8, 2012
News

Heavy Rain Maker’s Next PS3 Project Is A Little Something Called Kara

Developer Quantic Dream has just unveiled a demo of their new motion capture tech at this year’s Game Developer conference, called “Kara.”


September 29, 2011
News

Heavy Rain’s Creator Doesn’t Sound Stupid At All

You’re right, David Cage, creator of games like Heavy Rain and Indigo Prophecy. You do sound stupid. But just the kind of stupid this industry needs more of.


August 9, 2011
News

Heavy Rain Is Now Safer For The Children (Well, Teenagers)

Over a year since it was first released, a revised edition of Heavy Rain is being cobbled together in Europe that reduces some of the game’s content in order to get it a less adult rating.


August 2, 2011
In Real Life

Don’t Get Caught Out In Heavy Rain’s Concept Art

French artist François Baranger has been doing concept work for years now, and has experience in the worlds of both film and video games.


April 1, 2011
News

David Cage: L.A. Noire Is “An Interesting Dead End”

Kotaku AU

In an interview with CVG, David Cage discussed the progress of Quantic Dream’s own engine, and commented on what Team Bondi are attempting with L.A. Noire and their motion scan technology.

“I think it’s an interesting solution to a problem for now,” he claimed. “But it’s also an interesting dead end.”


March 21, 2011
PlayStation

This Man Is ‘Fed Up’ With Space Marines

David Cage, director of psychological thriller Heavy Rain and co-founder of French studio Quantic Dream, is not thrilled with the same generic games – noting that many US developers feel the same.


March 17, 2011
In Real Life

Heavy Rain’s Voice Acting Is Better In Real Life

If you’re going to make fun of Heavy Rain, you’ve got to do a lot more than just shout “JASON JASON” in a mall.


March 7, 2011
PlayStation

Is It Whether You Finish Or Not, Or How Long You Play The Game?

Of those who started Heavy Rain, 72 percent finished it, according to the president of the studio behind the game. That’s a rather striking number for any video game, especially compared to another major hit released about the same time.


December 14, 2010

Gaming Moments of 2010 #10: Heavy Rain

Kotaku AU

All the big guns have come and gone. The best games are all now on shelves and we’ve just decided on our game of the year. Now we’re taking a look at out 10 favourite gaming moments of 2010. Be aware that these are just my subjective choices – feel free to let us know some of your favourites in the comments below.