<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Kotaku Australia &#187; raccoon city</title>
	<atom:link href="http://www.kotaku.com.au/tags/raccoon-city/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.kotaku.com.au</link>
	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
	<lastBuildDate>Sun, 22 Nov 2009 03:00:31 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.6</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>You Got Resident Evil 3 In My Left 4 Dead!</title>
		<link>http://www.kotaku.com.au/2009/06/you-got-resident-evil-3-in-my-left-4-dead/</link>
		<comments>http://www.kotaku.com.au/2009/06/you-got-resident-evil-3-in-my-left-4-dead/#comments</comments>
		<pubDate>Fri, 19 Jun 2009 17:20:00 +0000</pubDate>
		<dc:creator>Mike Fahey</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[left 4 dead]]></category>
		<category><![CDATA[mods]]></category>
		<category><![CDATA[raccoon city]]></category>
		<category><![CDATA[resident evil 3]]></category>
		<category><![CDATA[survival horror]]></category>
		<category><![CDATA[valve]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=341944</guid>
		<description><![CDATA[
Here&#8217;s an excellent example of someone using the Left 4 Dead creation tools for their intended purpose &#8211; recreating Resident Evil 3&#8217;s Raccoon City.
You&#8217;ll have to forgive the frame rate, as mod author Outatime is still ironing out the bugs for this faithful recreation of Raccoon City in Left 4 Dead, but it&#8217;s obviously well [...]]]></description>
			<content:encoded><![CDATA[<p><object width="502" height="309"><param name="movie" value="http://www.youtube.com/v/NW2VjuWK_-Y&amp;hl=en&amp;fs=1&amp;fmt=22"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/NW2VjuWK_-Y&amp;hl=en&amp;fs=1&amp;fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="502" height="309"></embed></object></p>
<p>Here&#8217;s an excellent example of someone using the Left 4 Dead creation tools for their intended purpose &#8211; recreating Resident Evil 3&#8217;s Raccoon City.<span id="more-341944"></span></p>
<p>You&#8217;ll have to forgive the frame rate, as mod author Outatime is still ironing out the bugs for this faithful recreation of Raccoon City in Left 4 Dead, but it&#8217;s obviously well enough along that he&#8217;s seen fit to release the beta 1.0 version of Raccoon City Streets to the general public. It&#8217;s only part one of the Resident Evil 3 series he is working on, with R.P.D., Clock Tower, Hospital, Park, and Factory stages located somewhere in his to do list. </p>
<p>You can see screenshots of the mod, check out the development history, and download the beta version of Raccoon City Streets at Outatime&#8217;s website below.</p>
<p><a href="http://re3.ninthworld.net/?p=64">Beta 1.0 is now Live!</a> [Outatime via <a href="http://www.evilavatar.com/forums/showthread.php?t=88355">Evil Avatar</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2009/06/you-got-resident-evil-3-in-my-left-4-dead/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
	</channel>
</rss>
