Radical

News

Prototype 2′s Developers Figured Out That Alex Mercer Was A Jerk

1:15AM January 10, 2012 | Evan Narcisse

I did not like the first Prototype. Radical’s open-world action title put you into the mutated skin of a super-cannibal that ate people in his quest for vengeance. Playing as aggrieved scientist Alex Mercer made me feel creepy, as I generally am not interested in eating people. The story and the reasons it gave for eating other humans didn’t make much sense. More »


PC

Prototype 2 Is All About The Thrill Of The Hunt

6:40AM December 17, 2011 | Evan Narcisse

The developers at Radical talk about how you’ll be stalking James Heller’s prey in the upcoming open-world sequel. Eating enemies is featured in this behind-the-scenes look, along with new insights into combat and quests. You’ll get your chance to hunt through Prototype 2‘s ruined New York City when the game hits in April 2012. More »


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7 Minutes Of Prototype 2′s Improved Ultra-Violence

3:00AM October 17, 2011 | Stephen Totilo

Next April’s Prototype 2 will refine the violence of the original 2009 Prototype. That was expected. Prototype is a game about being ultra-powerful and letting nothing: not the military, not monsters, not anyone or anything stand in your way. More »


In Real Life

InFamous Defeats Prototype In Cross-Dressing Playoff

9:00AM July 5, 2009 | Owen Good

In a recent Zero Punctuation review, Yahtzee couldn’t declare which blockbuster game “about super-powered assholes” was better, but would give the honour to the studio that best drew the rival game’s protagonist in drag. More »


Prototype’s Story In Convenient Montage Format

2:40AM April 28, 2009 | Mike Fahey

Uncategorized

Radical Entertainment Talks “Evolving” Open Worlds in Prototype

8:20AM May 20, 2008 | Leigh Alexander

Radical Entertainment senior producer Tim Bennison recently talked to Gamasutra all about Prototype, elaborating a bit on its New York City-based “open world thriller” and promising ongoing evolution throughout the game that goes beyond what’s been done in open-world titles like GTA in the past: “I don’t know if I’m right about this, but I think it’s the first open-world game where not only the player evolves over time – which is pretty standard – but so does the world. The world is not the same at the beginning as at the end of our game. Even in a game like Scarface or GTA, the world is really the same. You’ve changed, and you’ve built your empire and whatnot, but that’s it.”

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News

Prototype Gives Up On 2008 Release

6:40AM May 6, 2008 | Michael McWhertor

One of this summer’s blockbuster attempts from Sierra and Radical Entertainment won’t show its face until next year, as GameSpot reports Prototype has been delayed until some time in 2009. Why? According to Sierra reps, “we need more time to deliver the game the team initially set out to create.”

Let’s hope that the version of Prototype they initially set out to create actually includes the co-op multiplayer portion that was recently axed. We won’t hold our breath on that one, as Radical is probably taking the extra six months to perfect hoodie physics or make the explosions more explosion-y.

Prototype pushed to 2009 [GameSpot]

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Uncategorized

Protytpe Is Crackdown On…Crack

4:40AM August 7, 2007 | Mark Wilson

This month, UK Official Xbox Magazine is running a story on a new game called Protype by Radical, the same guys (and gals) who brought us Scarface, Simpson’s Hit and Run and The Hulk. It was quasi-announced about a week ago, but now we have a few more details.

While we don’t have loads of fancy images for your enjoyment, we do know that gamers will play a wall-running superhuman who can slice people in two, grow a shell-like shield and emit spike from the ground—all while enjoying the backdrop of New York. Thank a human-mutating virus for the need of endless mega ass-whoopings, along with the ability to absorb characteristics from NPCs. Look for the title Winter 2008 (if that tentative date holds).

We loved Crackdown. If Protype is just more of the same, we’ll be happy enough. For Xbox 360 and PS3. Prototype revealed: Crackdown killer?

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