News

Doom 4 "Indefinitely Postponed" Following RAGE’s Disappointing Launch

A source claiming to be close to the publishers of the recently-launched RAGE has told Kotaku that, at a recent “company wide” meeting held in Dallas, Bethesda and parent company Zenimax made the decision to “indefinitely postpone” development of Doom 4.


October 19, 2011
News

Rage Creators Weren’t Prepared For Tough Questions

You may recall that a couple of weeks ago, Gamasutra’s Brandon Sheffield ran an interview with id Software’s CEO Todd Hollenshead about Rage. In the interview, Sheffield expressed some doubts about the game, and wasn’t convinced by many of Hollenshead’s answers.


October 16, 2011
PC

High Resolution Texture Pack For PC Rage Unlikely

Kotaku AU

While id Software never promised such a pack, its potential existence became substantially more blurred after the following piece of unpromising news was delivered by id’s programming maestro John Carmack via Twitter.


October 13, 2011
In Real Life

RAGE Treasure Hunt: Day Five

Kotaku AU

Feel like winning a copy of RAGE? We’re giving away a copy of RAGE a day, and entering is easy!


PC

Rage Viewed From The Inside And The Underside

There appears to be a number of ways to drop yourself beneath the skin of Rage. This one, by hidden rebel elevator, seems the most convenient.


October 12, 2011
In Real Life

RAGE Treasure Hunt: Day Four

Kotaku AU

Feel like winning a copy of RAGE? We’re giving away a copy of RAGE a day, and entering is easy!


PC

Rage: The Kotaku Review

I doesn’t really hit me until about half way through the game. I’ve been spending so much time worrying over the trick of staying alive that I haven’t notice just how insignificant I am.


October 11, 2011
In Real Life

RAGE Treasure Hunt: Day Three

Kotaku AU

Feel like winning a copy of RAGE? We’re giving away a copy of RAGE a day, and entering is easy!


PC

Why The Deathmatch Kings Left Deathmatch Out Of Rage

They invented the term, so why isn’t deathmatch available in Rage? The notion of players fighting against each other in a first-person shooter is so tied to the genre that it’s surprising when it isn’t included as a feature. More surprising though, is the idea that the people who may have coined the the term deathmatch would decide to not include it in their first major new shooter in decades.


October 10, 2011
In Real Life

Watch A Man Shoot A Home-Made Rocket Called Quake All The Way Into Space

Among amateur rocket-launching circles, there’s a bounty called “The Carmack Prize“. It’s named for id boss, Doom co-creator and budding rocket scientist John Carmack, and will reward anyone who can get a home-made rocket 100,000 feet into space and capture some GPS data from it.