rambo
On Relevant Settings in Games
7:30AM Maggie Greene | L.B. Jeffries has a nice piece up arguing for more relevant and provocative settings in games in order to raise awareness and perhaps do something a little greater for disastrous (real world) situations. He points out that violence isn’t incompatible with this, thus many classic genres would probably be quite at home dealing with nasty current day situations (as he points out, film has already done this — though not always through violent means — though Jeffries uses Rambo 4 as a cinematic touchstone). Of course, this comes with some problems: More »Rambo Arcade Game, So Rambo
10:00PM Brian Ashcraft | Wowzers! Check out that 62 inch screen on that SEGA Rambo cabinet in the gallery below. The Japanese game developer has released a few new screenshots of the arcade title, complete with in-game scenes from Rambo flicks. The game features an “Anger System” that pissed off John Rambo shooting power-up mayhem. Yes, wee think everyone can all agree: This game looks like a helluva good time. Rambo Gallery セガ、AC「RAMBO」9月18日稼働開始 [Game Watch] More »Magical Segata Sanshiro Mullet Makes Rambo Return
10:40PM Brian Ashcraft | Forget the Sega Rambo arcade game for a moment, look at that mullet! Look!! That business-in-the-front party-in-the-back belongs to none over than Hiroshi Fujiioka, the Sega Saturn’s human mascot Segata Sanshiro. In the late 1990s, that character went around telling people to play the Sega Saturn — and had a truly amazing theme song. A Rambo arcade game makes this press conference cool. That mullet makes it even cooler. But that mullet belonging to Segata Sanshiro? Jeez, that pretty much seals this as the press event of 2008, hands down. Oh, that lady with him is Maomi Yuuki. Rambo Game [Game Watch Impress] More »