In Real Life

Randy Pitchford And The Perfect Shuffle

Kotaku AU

Before Randy Pitchford became the President of Gearbox studios, before he released Borderlands, before he worked on Duke Nukem 3D in the mid 90s — before all of that Randy Pitchford was a magician. A very good one. We spoke to Randy about his past, and how he somehow managed to transition so seamlessly from magic to game design.


October 1, 2011
Nintendo

11 Minutes, 30 Seconds Of Aliens: Colonial Marines

In this lengthy video of Sega’s Aliens: Colonial Marines, Gearbox head Randy Pitchford walks us through some new gameplay for the upcoming game.


August 31, 2011
News

It Sounds Like The Next Duke Nukem Game Will Be Better

You don’t acquire the rights to one of video game’s most famous characters without planning on doing something great with him.


July 2, 2011
In Real Life

Gearbox Could’ve Made A Blade Runner Game, But It Didn’t Want To Go Out Of Business

The studio behind Borderlands, Aliens: Colonial Marines and Duke Nukem Forever once had an opportunity to make a Blade Runner game. It passed, its founders say, just like it passed on the planned video game version of Michael Mann’s Heat.


June 18, 2011
PC

The Man Who Brought Duke Nukem Forever Back To Life Likens It To A Greasy Hamburger

Who cares if Duke Nukem Forever is “good” or not? It is at least as satisfying as a greasy burger, as catchy as a Ke$ha song or maybe as enjoyable as a performance of Spider-Man: Turn Off The Dark in which no one suffers a debilitating injury. (Or does. Which would make that superhero musical better?)


June 15, 2011
In Real Life

Gearbox Dev Beatboxes His Way Through A Duke Nukem Party

Say what you will about Gearbox’s Duke Nuke Forever, but it sounds like their community party was, as the kids used to say, “Off the hook.”


June 14, 2011
PC

In Defence Of Duke Nukem Forever

Who is Duke Nukem, and why – after all of these years – are we still talking about him? One of our readers has described him as a “character that people actually love or hate. Or feel something about. As opposed to military personnel (1) and (1a).” In a sea of “blandness,” according to the reader, the Duke is something to be excited about – outdated graphics and overlong loading screens be damned.


June 10, 2011
News

How Aliens: Colonial Marines Will Marry Alien’s Suspense To Aliens’ Action

Aliens: Colonial Marines will be an Aliens experience in three acts, an interactive exploration of the story that follows Alien 3, which promises to delve into both the horror and the action of the storied franchise.


PC

Aliens: Colonial Marines Is A Living Tableau Of Death, Bloody And Alien

Aliens: Colonial Marines is everything I’d want in an Aliens game starring tragically overconfident space Marines. It is spectacular with sprays of gunfire, acidic green blood, and horrific death.


June 9, 2011
Nintendo

3 Amazing Things You’ll Do With Aliens: Colonial Marines On The Wii U

Earlier this week we learnt that Gearbox Software’s Aliens: Colonial Marines is coming to the Wii U. Today the developer explained some of the really cool ways you’ll be playing the game with Nintendo’s tablet-like controller for their new console.