Real Time Worlds

News

APB Does All Of The Following, In Theory

8:00AM June 13, 2009 | Stephen Totilo

No game at E3 may have had a longer list of unexpected features than APB, Real Time Worlds’ so-called crossing of Grand Theft Auto and an MMO. More »


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APB Rejects Bullet Time and Mini Games Ideas, MMO Chugs Onward

2:00AM November 11, 2008 | Brian Crecente

In their latest monthly newsletter, Real Time Worlds walks us through some of the design decisions they’ve been making for their lawless, shooting massively multiplayer online game APB.

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APB Full Public Beta Coming, New Art Here

12:00AM June 11, 2008 | Brian Crecente

We haven’t heard a word from Real Time Worlds since they blew our collective minds during a talk at this year’s Game Developers Conference. Recently hired Community Relations Manager Chris Dye just dropped us a line to let us know that’s about to change.

Dye is tasked with the walk in the park job of building interest in the upcoming Grand Theft Auto-esque massively multiplayer online game.

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