red octane

peripherals

Activision Addresses GHWT Drum Sensitivity

Posted by Mike Fahey at 2:20 AM on October 29, 2008

Reports are popping up all over the internet regarding sensitivity issues with the new drum controller that comes packaged with Activision's Guitar Hero World Tour. Some complain the drums are too sensitive; others that they aren't sensitive enough, and then there's folks like me whose green one rattles when you hit it, but that will have to be addressed another time. If only there was some sort of drum tuning kit that would allow owners to optimise the drums to their liking. Oh look, an official statement from Activision.

We have learned that certain drum kit controllers manufactured for Guitar Hero World Tour have sensitivity issues. We believe that these controllers are limited to ones in the earlier manufacturing stages. While we believe that this was an isolated manufacturing issue, we are stepping our efforts to randomly test our drum kit controllers so customers can be assured they work properly. In the event any consumers do experience problems with their drum kit controllers associated with sensitivity issues, Activision will soon be offering a drum tuning kit that will enable players to fully optimise their drums.


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peripherals

Guitar Hero World Tour Facing Drum Issues?

Posted by Owen Good at 1:00 AM on October 27, 2008

Reader DarthMetalHope was scanning boards in advance of picking up Guitar Hero: World Tour today, and notices that for those who already have it, some are seeing sensitivity/operability problems with the drum kit. Enough that it's raising a big stink, and Activision has noticed.

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industry news

Guitar Hero: World Tour Bags Deluxe $US240 Version

Posted by Michael McWhertor at 11:20 PM on October 7, 2008

Guitar Hero co-publisher RedOctane is looking to squeeze a few more Ulysses S. Grants out of gamers, providing fans of the rhythm genre with a more expensive, but of questionable value, edition of Guitar Hero: World Tour. For $US239.99, exactly $US50 more than the standard retail price, you get... a t-shirt, two recharge kits, a gig bag and a keychain? Surely, that can't be everything.


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music & sound

Guitar Hero III Gets Eyeliner Pack Thursday

Posted by Michael McWhertor at 11:30 AM on August 6, 2008

Guitar Hero III owners — PlayStation 3 and Xbox 360 only, natch — will get three new downloadables this Thursday with the "Interscope Track Pack". The bundle features tunes from Flyleaf, AFI and Marilyn Manson, with the last of three three coming to Guitar Hero as a remix by Yeah Yeah Yeahs guitarist Nick Zinner. Truly a potpourri of sound.

Pricing wasn't provided in the press release, which is after the jump, but if you happen to like Marilyn Manson, Flyleaf and AFI, you probably can't go wrong. There's also a very strong possibility that you're wearing eyeliner right now, regardless of your gender.

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music & sound

Guitar Hero News From MS Presser - Van Halen, The Eagles, Metallica

Posted by Mike Fahey at 4:50 AM on July 15, 2008

Red Octane founder Kai Huang took the stage today at Microsoft's E3 2008 presser to toss out a few pertinent Guitar Hero related tidbits. First up, REM DLC is coming, and Xbox 360 owners will get first shot at it when it drops. Then Huang revealed that Van Halen and The Eagles will be completely exclusive to Guitar Hero: World Tour. No Hot For Teacher for Rock Band? Not fair.

Finally, Metallica is coming to Guitar Hero in a big way, with DLC being readied to release alongside their new album, Death Magnetic, which is guaranteed to completely make up for Saint Sinner...as if any album could actually contain such power.

music & sound

Hands On With Guitar Hero: Aerosmith

Posted by Flynn De Marco at 3:00 AM on June 3, 2008

While I was busy checking out Guitar Hero: On Tour on the DS last week, on the other side of the hall I could hear everyone rocking out to the strains of Aerosmith. Being somewhat of a classic rock fan myself, I headed over to see what the hub bub was all about. Clearly it would be folly to try and explain the ins and outs of the workings of Guitar Hero at this point. If you haven't played it or at least watched it being played live or via videos, you must be living under a rock. Instead I will endeavor to cover all the new features that this particular iteration includes.

As the title implies, Aerosmith band members have been added to the roster of playable characters. Joe Perry, Brad Whitford and Tom Hamilton are all available for your use with singer Steve Perry and drummer Joey Kramer appearing when needed for full Aerosmith action. As an added bonus, Aerosmith coverer DMC will also be around to join in the hijinks as a playable character.

A slew of Aerosmith hits are available on the 41 song set list (a partial list resides after the jump) which is comprised of about 60% of original Aerosmith material. The remaining 40% are songs by "opening acts" and include hits such as Mott the Hoople's All the Young Dudes (cover) and The Cult's She Sells Sanctuary just to name a few. new venues are also a feature and include not only the site of Areosmith's first concert, Nipmuc High School but many others including: Max's Kansas City, The Orpheum Theatre, the Superbowl Half Time Show and Moscow.

It's true that this version of Guitar Hero has plenty of new material to keep fans interested, especially those of the Aerosmith fan variety, and it's no where near the cop out that was Guitar Hero Eighties. But, will it be enough to send people out to buy a full priced retail version? With the advent of all the recently available DLC, a new retail version that doesn't include anything new gameplay wise seems a bit of a risky move. But then again, I never underestimate the power of a new song list to sell copies. I'm hoping that some or all of these songs will be made available as DLC in the future, but I'm not going to hold my breath.

Guitar Hero Aerosmith (PS3) - The OrpheumGuitar Hero Aerosmith (PS3) - MidoriGuitar Hero Aerosmith (PS3) - Johnny NapalmGuitar Hero Aerosmith (PS3) - Joey at Half Time showGuitar Hero Aerosmith (PS3) - Joe on fireGuitar Hero Aerosmith (PS3) - Joe at Half Time ShowGuitar Hero Aerosmith (PS3) - Brad at OrpheumGuitar Hero Aerosmith (PS3) - Brad at Half Time ShowGuitar Hero Aerosmith (Wii) - The band at Half Time ShowGuitar Hero Aerosmith (Wii) - Judy at MoscowGuitar Hero Aerosmith (Wii) - Joe at OrpheumGuitar Hero Aerosmith (Wii) - Half Time ShowGuitar Hero Aerosmith (Wii) - Half Time Show NotesGuitar Hero Aerosmith (Wii) - Half Time Show Note StreakGuitar Hero Aerosmith (Wii) - DMC playingGuitar Hero Aerosmith (Wii) - DMC at MoscowGuitar Hero Aerosmith (X360) - Tom at the OrpheumGuitar Hero Aerosmith (X360) - The OrpheumGuitar Hero Aerosmith (X360) - Steven at Half Time ShowGuitar Hero Aerosmith (X360) - On stage at the OrpheumGuitar Hero Aerosmith (X360) - Johnny NapalmGuitar Hero Aerosmith (X360) - Joe up closeGuitar Hero Aerosmith (X360) - Half Time Show performanceGuitar Hero Aerosmith (X360) - Brad at Max's Kansas City

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music & sound

Fingers On With Guitar Hero: On Tour

Posted by Flynn De Marco at 3:00 AM on May 31, 2008

By now I'm sure most of you are familiar with the seemingly odd transition of Guitar Hero from consoles to handhelds, namely the DS. When Guitar Hero: On Tour was announced a few months ago it left many of us scratching our heads wondering how they would pull it off. Even with the addition of pictures of the add-on peripheral it was still hard to imagine exactly what it would be like trying to play. I finally got my chance to check it out for myself a few days ago and despite former misgivings I actually found it quite fun.

The first thing I took a look at upon arriving was the "guitar grip" peripheral. It was a pretty sturdy little piece of a equipment that fits snugly into the GBA slot of the DS. The clear plastic cover is removable and the logo can be pulled out so you can customise the look of it. The strap is likewise customisable, no doubt providing plenty of opportunity for merchandising. As you may know, there are only four buttons in this iteration of the game and while some players may find this disconcerting, there is actually a good reason for it. With the DS literally strapped to your hand, it would make it impossible for you to be able to slide your hand to reach the fifth button. Then of course there is the space issue. After looking at it close up, it seems the addition of the fifth button would make it a bit crowded.

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music & sound

Guitar Hero IV To Feature A Slew Of Instruments

Posted by Mark Wilson at 5:20 AM on April 22, 2008

Conde Nast Portfolio magazine isn't generally our number one source for gaming news, but Activision CEO Bobby Kotick has told the publication that Guitar Hero IV will...well...we'll just let him say it.

It's not just about guitars. We'll include a lot of other instruments, vocals. It will help us expand internationally. It's the first game we've had in which we can use local content and local bands.

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real world

Pro Wrestling Has Discovered Guitar Hero

Posted by Mark Wilson at 5:40 AM on April 11, 2008


Yes, this TNA Wrestling clip is from way back in January, but after MTV spotted it and we hit the play button, it was truly one of those magical gaming sights that one simply can't unsee. Two 250+ pound men running around a ring while pretending to play fake, plastic guitars in front of thousands of fans is such a sight.

Pro Wrestlers Torn Between Love Of 'Rock Band,' Love Of 'Guitar Hero' [MTV Multiplayer]

wii

RedOctane Making Up For GHIII Wii Problems With Freebies

Posted by Luke Plunkett at 2:20 PM on March 22, 2008

Anyone who picked up Guitar Hero III on the Wii, you've had problems. Multiple problems. Our hearts go out to you. And while nothing anybody can ever say or do will give back to you the hours spent playing a game with 20th-century sound output or weeks spent waiting for replacement discs to arrive, RedOctane sure would like to try. Seems users who sent their "busted" GHIII discs back to Activision, then were forced to endure the long wait for Pro Logic discs to be shipped back, are being sent guitar faceplates. Rather snappy fire-and-phoenix-ones, too, may I add. How poignant.

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