News

Red Steel Dev: No More Than 20 Percent Of Gamers ‘Are Willing To Move’

Red Steel 2 was reviewed favourably, but that doesn’t mean it was a success. Its disappointing sales performance, says the game’s creative director, can be chalked up to gamers unwillingness “to get up and move and exert themselves for fun.”


March 24, 2010

Red Steel 2 Review: If Only 2006 Was This Good

A sceptical world might not see video games as essential. But we can point to many games that feel worthy of this planet. Games about eating mushrooms, arranging falling blocks, saving the world. However: A first-person shooter with motion-based swordplay?


March 11, 2009
News

No More Heroes Slumming It With Red Steel For New Wii Bundle

Say, Wii owner. Did you pass on No More Heroes? Well, shame on you! But if you have no taste, maybe you’d like to pick up Red Steel while you’re remedying that, thanks to Ubisoft.


March 6, 2009
News

The Red Steel 2 That Never Was

Red Steel 2 is coming. But did you know the version we’ll be getting sometime in the next 12 months or so is the second Red Steel 2 that’s been in development?


January 20, 2009
News

SEGA Sees Wii As Hardcore Opportunity

The Wii’s ratio of hardcore games to casual titles is low. SEGA doesn’t see that as a bad thing, but rather, an opportunity.


September 3, 2008
Uncategorized

Don’t Hold Your Breath for Red Steel 2 Just Yet…

You’ll turn blue, pass out. Well, according to this rumour French Wii news site Wiiz is running, the game won’t be out until something like Winter 2009. Ubisoft’s announced the game is using the MotionPlus add-on, so maybe it’ll be there when the peripheral launches — but for Ubisoft’s sake, we hope that doesn’t happen. The last thing we need is another rushed Red Steel game. Well that, and pictures of Ubisoft devs with the Wii-mote.

Red Steel 2, pas avant fin 2009 ? [Wiiz via Go Nintendo]


July 28, 2008
Uncategorized

Red Steel 2 Is So Gonna Use Wii Motion Plus

Back in 2006, Ubisoft was one of the first companies to release a Wii-mote title with Red Steel. Now the company is saying that it will take advantage of the upcoming Wii Motion Plus. Explains Ubisoft’s Alain Corre:

Red Steel 2 has been in development for many months now, and this new device will help us be even more precise in what we do with the product. The Red Steel brand is strong — I think we released it on year one, and that people understood that it was a first try on new technology, technology that wasn’t completely finished.

And our game tried to grab the best out of it, and was a bit rushed to be sure to offer something in year one to Wii consumers. But Red Steel is still selling well — at a lower price of course, but still it’s in the top 30 or 40 in every country on Wii.

So Red Steel is a brand, and as with every brand we have, we now have to reach the top quality possible. What was missing was the preciseness of the sabre — and with this new device I think it will change the experience.

By “change the experience”, Corre must mean “make Red Steel not sucky”.

Alain Corre – Part One [Games Industry]


September 6, 2007
Uncategorized

Red Steel 2, Cofirmed By My Eyes (And Now Yours)