reggie fils-aime

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Columnist: Ninty Gets Some Blame For Crappy Wii Titles, Too

Posted by Owen Good at 11:00 AM on November 23, 2008

So Reggie Fils-Aime popped off to Forbes this past week, saying developers should shoulder the blame for the shovelware rep richly earned by the Wii games lineup. Many third-party publishers don't get the Wii audience, Reggie said, and finger-pointed at publishers' reluctance to bring games that have done well on other consoles over to the Wii.

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Not Enough Wii Fits To Go Around, Says Reggie

Posted by Luke Plunkett at 12:00 PM on November 19, 2008

Not that this will concern any/many of you, but hey, you might have some Christmas shopping to do for that special bored housewife in your life. According to Reggie Fils-Aime, Nintendo are going to struggle to put copies of Wii Fit on the shelf in time for Christmas.


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ds

Nintendo Eyes User Generated Content, Says 'Entertainment Is A Two-Way Street'

Posted by Michael McWhertor at 7:40 AM on November 14, 2008

Nintendo of America president Reggie Fils-Aime spoke at today's BMO Capital Markets Interactive Entertainment Conference, starting his presentation with a look at the landscape of the five most popular web sites in 1996. Fils-Aime pointed out that each was a search engine, "gathered and controlled by someone else."

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Nintendo Totally Flattered By Microsoft's Avatars

Posted by Luke Plunkett at 6:30 PM on September 9, 2008

Nintendo - under the impression they created the very idea of representing an online persona with a cartoon avatar - are flattered that Microsoft chose to use the things for their upcoming Xbox Live revamp. How flattered? They even throw in the dreaded "c" word, with Reggie telling the Spanish-language Club Nintendo that "copying is a way flattering, so we're very flattered". You know what else is flattering? Reggie's new do. Seems...thicker than it used to, no?

Reggie says no hard drive...but a better solution, while Miyamoto says enough with the peripherals [Go Nintendo]

wii

Nintendo Is Working On Something Better Than Wii HDD

Posted by Brian Ashcraft at 10:40 PM on September 8, 2008

Club Nintendo, the official Nintendo mag for Latin America, has interviews with Nintendo's Shigeru Miyamoto and company exec Reggie Fils-Aime. According to translations from game site Go Nintendo, Miyamoto says there won't be any more peripherals — there's too many already. The game creator won't say if Wii Motion Plus will be in future Zelda games, but confirms what we already knew: They are working on new Zelda titles.

While Miyamoto says to expect an announcement about hard drive solutions in the future (but doesn't confirm an hard drive), Reggie says Nintendo is not making a hard drive and will come up with a better solution. Reggie also says a DS redesign is when sales go down, which seems to mean that we shouldn't get our hopes up at the present moment. Reggie also says that Animal Crossing is not casual and that the GTA DS game is for the core crowd. About Microsoft avatar, he adds that "copying is a way of flattering, so we're very flattered."

Hrm... Better solution than an actual hard drive? Why not, you know, just release a hard drive?

Reggie says no hard drive...but a better solution, while Miyamoto says enough with the peripherals [Go Nintendo via CVG] [Pic]

industry news

Nintendo Says 'Thank You' For Watching Its E3 Press Conference

Posted by Brian Ashcraft at 11:20 PM on August 12, 2008

E3 2008 is over. Finished. But Nintendo hasn't forgotten and is sending out thank you notes, thanking folks for attending its presser. The letter reads: "THANK YOU for attending our E3 media briefing. Nintendo aims to bring people engaging experiences...to make them smile...and we hope we provided you at least a little of that during our event". Below that, it's signed by Nintendo of America president Reggie Fils-Aime, vice president of corporate affairs Denise Kaigler and vice president of sales & marketing Cammie Dunaway. Regardless of what you thought of Nintendo's E3 press conference (eh...), classy of them to send out thank you notes.

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Reggie Says Wii Storage Problem Goes Waaaay Beyond Geeks And Otaku

Posted by Luke Plunkett at 1:00 PM on July 24, 2008

Sure, last month Nintendo Europe's Laurent Fischer said the Wii's storage problem was only affecting "geeks and otaku". But that was last month. This month? It's a big problem, one affecting not only the scum-sucking hardcore of Nintendo's murky cash tank, but one affecting everyone. Reggie explains:

From an Americas-centric perspective, here is the reality we see. We have a consumer base who loves virtual console. We have a userbase who really is enjoying WiiWare content. So for us really our challenge really is how do we satisfy all these consumers who are loving all of the product we make available on a download basis? As we continue to have things, as you point out, like 'Mario Kart' that has its own channel when you're playing from an Internet perspective, we're just making this challenge tougher and tougher. So in our view this is becoming much more of a mainstream problem, which is why we have a sense of urgency to solve it.

It's comforting to picture Nintendo HQ, deck chairs and money-counting machines upturned, as klaxons sound, tech teams scrambling to "solve" this problem before the Today Show starts complaining about it.

Nintendo: Wii Storage Limitations Becoming A 'Mainstream Problem' [MTV]

wii

Nintendo's Reggie Would Love To See 'Bottoms-Up' Wii GTA

Posted by Brian Ashcraft at 2:00 PM on July 23, 2008

Grand Theft Auto doesn't exactly leap into mind when you hear someone say "Nintendo 2.0". But new Nintendo is getting a GTA title, Grand Theft Auto: Chinatown Wars, for the DS. Does that mean the Wii will get its own GTA? Says Nintendo of America honcho Reggie Fils-Aime:

All I can tell you is that since the day I walked in the door, I've had a very good relationship with the folks at Take Two, continue to have a good relationship. And so in our view we want just the best content coming on our platforms... You know, a GTA on the Wii is all based on what Rockstsar and Take Two want to do. And again, from our standpoint, if they build a bottoms-up game that takes advantage of what we do well, I'd love to see it on the platform.

And hey, why the heck not?

Nintendo President Talks 'Grand Theft Auto' Deal [MTV Multiplayer] [Pic]

industry news

Here Are Nintendo E3 Press Conference Speakers

Posted by Brian Ashcraft at 12:15 PM on July 15, 2008

Tomorrow, Nintendo will kick off its E3 press conference. What to expect? Nintendo brass standing on stage, talking about stuff. What stuff? Dunno! What we do know is that Nintendo has confirmed Nintendo Co. Ltd. president Satoru Iwata, Nintendo Senior Managing Director Shigeru Miyamoto, Nintendo of America president Reggie Fils-Aime, Nintendo of America executive vice president for sales and marketing Cammie Dunaway and Nintendo of America vice president of marketing and corporate affairs Denise Kaigler will be on stage this Tuesday morning — not necessarily in that order. Whew, some of those folks have long job titles!

Nintendo confirms E3 speakers [CVG] [Pic]

wii

Just How Long Does A Wii Last On A Store Shelf, Anyways?

Posted by Luke Plunkett at 1:20 PM on April 24, 2008

Can't be long. And according to Reggie, it's not long at all. Speaking with Wired, the NoA boss has said that despite North America receiving 40% of the global allocation of Wii consoles, the average console is sitting on a retail shelf for around an hour before it's swooped up, thrown into a basket with Wii Play, and carried out of the store. To Nintendo, that's a success story, but if you're still waiting for a Wii 17 months after launch, it's a pain in the arse. Will knowing Reggie is "passionately upset about the lack of product relative to demand" help ease your pain?
Nintendo: Average Wii Sits on Shelf for Just an Hour [Game|Life]

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