replay studios
News
Uwe Boll’s Tunnel Rats Game Now On Steam
7:00AM Brian Crecente | Reader Dean reminds us that Uwe Boll’s Tunnel Rats went on sale on Friday on Steam. More »
Hands On
Velvet Assassin Review: Lie Back And Think Of England
5:00AM AJ Glasser | Velvet Assassin is a stealth action game that’s loosely based on the real-life World War II Allied secret agent, Violette Szabo, who was captured and later executed by the Nazis. More »
Features
Frankenreview: Velvet Assassin
4:00AM Mike Fahey | Stealthy meets sexy in Velvet Assassin, Replay Studios’ World War II stealth action title based on the true story of female Allied secret agent Violette Szabo. More »
Media
‘Young’ Velvet Assassin Trailer Feels Old, Sounds Awful
12:30PM AJ Glasser | If you watch the new extended trailer for Velvet Assassin and feel a strange sense of deja-vu, there’s a reason for that. Sadly, that reason doesn’t make the trailer any better.
Media
Velvet Assassin Trailer Evokes Disturbing Mental Picture
1:20AM Mike Fahey | What was presumably meant to be a sexy and inspiring trailer for Replay Studio’s Velvet Assassin instead manages to bring to mind the disturbing image of Sir Winston Churchill in a bloody nightie. More »
Hands On
Velvet Assassin Preview: Metal Gear Lite
3:20AM Jim Reilly | Southpeak had their very own Violette Summer on hand to pose for pictures with fans. But, I was at their booth to check out their game, not the babe. More »
News
Velvet Assassin Gets the Aeon Flux Treatment
10:30AM AJ Glasser | Peter Chung, creator of the avant garde sci-fi cartoon Aeon Flux, is signed up with SouthPeak Games to pen a 15-page Velvet Assassin digital graphic novel. More »Behind Enemy Lines With Velvet Assassin
5:20AM Leigh Alexander |
News
No Arse Monsters In Velvet Assassin
3:40AM Mike Fahey | Replay Studios creative director and co-founder Sascha Jungnickel has some very important things to say about their upcoming stealth action game, the recently renamed Velvet Assassin. This game contains no ass monsters, or for that matter – tits monsters. While I am sure he mentions something about hiding in dynamic shadows or the atmospheric lighting, as soon as he drops the arse monster bomb the only thing I hear when watching this clip now is “Arse Monster, arse monster, arse monster”. The two phrases shall henceforth be an important part of the Fahey vernacular. Thank you, Mr. Jungnickel. More »
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