In Real Life

A Plea For Scene Selection In Video Games

You can skip to your favourite scene in a movie, flip to an exciting chapter in a book you’ve read, but you can’t just drop into a video game you’ve finished at any given point. In today’s Speak Up on Kotaku, commenter Smorlock wonders why.


September 10, 2008
News

Velvet Assassin Slinks Back To 2009

European gamers who fancied some 1940′s stealth gaming in Velvet Assassin will have to wait until the new year.

Replay has pushed back the game’s European release to early 2009.

This is ostensibly to bring the launch in line with the US release but will of course have the handy side-effect of extending the development time by a couple of months and avoiding the Christmas rush.

Velvet Assassin slips into early 2009 [Eurogamer]