News

Curt Schilling’s Big Huge 38 Studios Debacle

For me, this week was great. The iOS title I am working on, Foodie Truck, is coming along great. The FPS that I am working on, ReKoil — Sorry, Adam — is also looking really amazing; both teams are killing it. And then I heard about 38 Studios.


April 19, 2012
In Real Life

Board Games Are Better Than Video Games In So Many Ways

People have been asking what I’ve been doing recently.


March 29, 2012
In Real Life

The Joy Of Falling Through The Floor


In Real Life

Best Game Ever: Thief: The Dark Project Is The Only Way To Stealth

Thought we forgot about Speak Up on Kotaku US’s Best Game Ever? We were only biding our time until commenter DocSeuss and admitted his love for the one stealth action game that got nearly everything right.


March 20, 2012
Retro

The Horror, The Glory Of Treasure’s Ronald McDonald Video Game

It’s time to put a smile on your face and a dangerously high level of cholesterol in your arteries! It’s time to hunt for treasure and wield ancient magical powers! It’s your chance to play as the world’s most famous clown! No, not Charlie Sheen – it’s time to take on the role of burger-shifter and face-painted nightmare beacon Ronald McDonald in the 1993 Megadrive / Genesis golden-arches-em-up McDonald’s Treasure Land Adventure.


February 20, 2012
February 14, 2012
Retro

The Only Japanese Video Game Starring…Bruce Willis, Mike Tyson And…Alfred Hitchcock?


February 3, 2012
In Real Life

IKEA, And The Logic Of Video Game Design

Kotaku AU

A visit to IKEA usually means house moving, renovating, and too much fun spent with LEGO for grown-ups. But is there an element of video game design hidden away within the Swedish minimalism?


January 30, 2012
In Real Life

Everything About This Game Is So Buddhist

Professional game artist Richmond Lee Chaisiri grew up in a Buddhist household in Thailand, a devout Buddhist nation. So what’s Buddhist about Asura’s Wrath? Everything! The characters, the environments, the ultra violence, the cosmic scope, the super powers, the anime hair… All of it! Let’s begin the tour!


January 18, 2012
PC

Hey, Valve, What’s Going On, Eh?

Valve have created themselves an interesting situation. Presenting themselves as bastions of consumers, remarkably accessible to gamers, regularly inviting in groups of modders — often to give them jobs — and always being present to offer a quote on how customers deserve to be treated with more dignity, they establish themselves as being our friend.