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	<title>Kotaku Australia &#187; resistance: fall of man</title>
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	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
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		<title>Resistance Freebies Are Yours Tomorrow</title>
		<link>http://www.kotaku.com.au/2008/12/resistance_freebies_are_yours_tomorrow-2/</link>
		<comments>http://www.kotaku.com.au/2008/12/resistance_freebies_are_yours_tomorrow-2/#comments</comments>
		<pubDate>Wed, 10 Dec 2008 23:40:00 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[playstation store]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[resistance 2]]></category>
		<category><![CDATA[resistance: fall of man]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/12/resistance_freebies_are_yours_tomorrow-2.html</guid>
		<description><![CDATA[Sony and Insomniac Games are giving it away tomorrow, with snazzy Resistance 2 themes and map packs ripe for the taking. Slow down, PlayStation Store looters. Everyone will get theirs &#8212; just relax.

Most welcome to those of us who held out on the original Resistance: Fall of Man&#8217;s downloadable content are free map packs. Yes, [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2008/12/resistance_2_themes.jpg" style="display:block;" />Sony and Insomniac Games are giving it away tomorrow, with snazzy <em>Resistance 2</em> themes and map packs ripe for the taking. Slow down, PlayStation Store looters. Everyone will get theirs &mdash; just relax.</p>
<p><!-- Gawker Tags/Categories: playstation 3, playstation store, ps3, resistance 2, resistance: fall of man --><span id="more-318604"></span>
<p>Most welcome to those of us who held out on the original <em>Resistance: Fall of Man</em>&#8217;s downloadable content are free map packs. Yes, both map packs for the PlayStation 3 launch title have been freed from their costly bonds, now available for a suggested retail price of zero dollars and zero cents.</p>
<p>Additionally, you can sex up your Ex-ross Media Bar with three new <em>R2</em> themes, also gratis. Thanks, Insomniac!</p>
<p><a href="http://blog.us.playstation.com/2008/12/10/free-resistance-2-themes-rfom-map-packs-and-more/">Free Resistance 2 Themes, R:FOM Map Packs, and More</a> [PlayStation.blog]</p>
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		<title>Resistance 2 Review: Can&#8217;t Fight This Feeling Anymore</title>
		<link>http://www.kotaku.com.au/2008/11/resistance_2_review_cant_fight_this_feeling_anymore-2/</link>
		<comments>http://www.kotaku.com.au/2008/11/resistance_2_review_cant_fight_this_feeling_anymore-2/#comments</comments>
		<pubDate>Fri, 07 Nov 2008 22:40:32 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[insomniac games]]></category>
		<category><![CDATA[original]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[resistance 2]]></category>
		<category><![CDATA[resistance: fall of man]]></category>
		<category><![CDATA[review]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/11/resistance_2_review_cant_fight_this_feeling_anymore-2.html</guid>
		<description><![CDATA[Insomniac Games delivers the second Resistance just two years after the PlayStation 3 launched with the original, armed with a full clip of marketable bullet points. Online multiplayer with up to sixty people, an extensive eight-player cooperative campaign, bigger polygon counts, more massive enemies and a world-spanning adventure all add up to the epic, but [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2008/11/resistance_2_review.jpg" class="postimg center" style="display:block;float:none;" />Insomniac Games delivers the second <em>Resistance</em> just two years after the PlayStation 3 launched with the original, armed with a full clip of marketable bullet points. Online multiplayer with up to sixty people, an extensive eight-player cooperative campaign, bigger polygon counts, more massive enemies and a world-spanning adventure all add up to the epic, but succinctly named <em>Resistance 2</em>. Set just a few years after the events of <em>Resistance: Fall of Man</em>, the sequel continues right where the first left off, dropping what didn&#8217;t work and largely improving upon what did.</p>
<p><!-- Gawker Tags/Categories: review, insomniac games, original, playstation 3, ps3, resistance 2, resistance: fall of man --><br />
<span id="more-314208"></span>
<p>Did we give in to our primal urges for <em>Resistance 2</em>? Or did we put up a fight?</p>
<p><strong>Loved</strong><br /> <span style="color: #009;"><strong>Massive Scale, Perfectly Paced:</strong> Nathan Hale is quite the jet setter in <em>Resistance 2</em>, travelling to and from exotic locales like the Air Force Bases of Iceland to the small logging towns of California. The scope of <em>R2</em> never fails to impress, with bigger than ever Chimera and retro sci-fi settings rarely explored in other first-person shooters. Awesome early set pieces set the hectic pace appropriately. We wish Insomniac hadn&#8217;t shown the San Francisco invasion ahead of time, as the sheer size of the invading fleet would have been even more awe-inspiring.</span></p>
<p><span style="color: #009;"><strong>New Weapons, New Enemies:</strong> Now limited to just two weapons at a time, Hale&#8217;s arsenal gets upgraded with some great new gimmicks, including the shield-generating Wraith chain-gun and the ridiculous, saw blade-shooting Splicer. As a whole, weapons lack a sense of weight or punch, but that doesn&#8217;t detract from the joy of amputating hordes of Grims. That new addition to the Chimeran bestiary is the most enjoyable to dispatch, just one of many that feels shamelessly lifted from recent Hollywood sci-fi flicks.</span></p>
<p><span style="color: #009;"><strong>Cooperative:</strong> Eight-player co-op is what will keep you coming back to <em>Resistance 2</em>. The class variety, the leveling, the unlockable goodies, the constant drip-feed of experience points &mdash; it all adds up to an addicting experience that we&#8217;ve really just begun to scratch the surface of. Hardcore Resistance fans may be disappointed to see a leaner multiplayer offering, but the cooperative mode, with its interesting unique classes will ease the pain.</span></p>
<p><span style="color: #009;"><strong>Competitive:</strong> Standard stuff, with the exception of the constantly changing Skirmish mode, which switches from assassination to capture point to team death match modes on the fly. Getting in and out of multiplayer games and tracking your stats is beautifully user-friendly. Insomniac does right by its fans with a well designed community portal for tracking your, as advertised, 420 hours plus of progression.</span></p>
<p><strong>Hated</strong><br /> <span style="color: #C00;"><strong>Campaign:</strong> My slog through <em>Resistance 2</em>&#8217;s weakest &#8220;C&#8221; took but nine hours to complete, but it felt like an eternal sludge of predictable Chimeran assaults with all eight eyes on me and me alone. The majority of the boss fights weren&#8217;t just forgettable, they were the sort of thing I couldn&#8217;t wait to forget. Yes, they&#8217;re big and often loaded with tension, but they&#8217;re also incredibly trying and sometimes ambiguous in their objectives. Much of the single-player campaign just felt like swimming through a sea of gunfire, ambush after ambush held together by a vanilla story.</span></p>
<p><span style="color: #C00;"><strong>Cheap Deaths:</strong> The cloaked Chameleons aren&#8217;t the worst of <em>Resistance 2</em>&#8217;s sins of cheap deaths. You&#8217;ll eventually learn where they spawn after a few die and retry attempts. It&#8217;s the lame, one-hit kill Fury that live under bulletproof water and the slaps from the Leviathan that made me go berzerk. There are few things more personally loathsome than first-person platforming and gotcha, how-could-I-have-possibly-seen-that-coming kills. After blowing through the first Resistance with relative ease, dying 136 times in the sequel left a pretty bad taste in my mouth.</span></p>
<p><span style="color: #C00;"><strong>Wonky Physics, Inconsistent Presentation:</strong> There are plenty of things, aesthetically, that Insomniac nails with <em>Resistance 2</em>. Bizarre physics &mdash; did that Chimeran soldier really just launch skyward after being sniped in the face? How long will that LAARK bounce around the room? &mdash; and the occasionally dull environment aren&#8217;t quite highlights.</span></p>
<p>If anything, <em>Resistance 2</em> could be pitched as the holiday shooter that&#8217;s &#8220;bigger, better and more bad-ass.&#8221; Everything has been upped for the sequel, with a workable 60-person multiplayer option, a ton of fan service for the <em>Resistance</em> enthusiast and a co-op mode that&#8217;s not only fun as hell, but fleshes out the core story line. The intel collect-a-thons certainly aren&#8217;t my thing, nor is trying to piece together all the disparate plot points, but the hardcore <em>Resistance</em> fan has been very well taken care of. It may be that the novelty of a sci-fi shooter set in the mid-twentieth century has worn off a bit and that the game looks a bit underwhelming in light of the competition, but I actually recall enjoying the first a bit more.</p>
<p>Given the depth of <em>Resistance 2</em>&#8217;s multiplayer and co-op though, those first nine hours spent chugging through the single-player campaign will probably be forgotten in favour of fondly remembering the entire experience.</p>
<p><em>Resistance 2 was developed by Insomniac Games, published by Sony Computer Entertainment America and released on Nov. 4 for PlayStation 3. Retails for $US59.99. Completed single-player campaign, tested 8-player coop, and multiplayer modes.</em></p>
<p><em>Confused by our reviews? Read our review FAQ.</em></p>
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		<title>Resistance 2 Trailer Leaks, Is Spooky</title>
		<link>http://www.kotaku.com.au/2008/07/resistance_2_trailer_leaks_is_spooky/</link>
		<comments>http://www.kotaku.com.au/2008/07/resistance_2_trailer_leaks_is_spooky/#comments</comments>
		<pubDate>Wed, 02 Jul 2008 00:40:53 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[insomniac games]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[resistance 2]]></category>
		<category><![CDATA[resistance: fall of man]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/07/resistance_2_trailer_leaks_is_spooky.html</guid>
		<description><![CDATA[Eurogamer.tv got their hands on, uploaded, then pulled some previously unseen footage of Insomniac Games&#8217; Resistance 2. Like all things leaked, it&#8217;s made the rounds, with a YouTube version of the PlayStation 3 game&#8217;s trailer still available for curiosity seekers. The trailer, which opts for spooky narration in lieu of gameplay, may hint at the [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://kotaku.com/assets/images/kotaku/2008/07/r2_screencap.jpg" class="postimg center" style="display:block;float:none;display:block;float:none;"/>Eurogamer.tv got their hands on, uploaded, then pulled some previously unseen footage of Insomniac Games&#8217; <em>Resistance 2</em>. Like all things leaked, it&#8217;s made the rounds, with a YouTube version of the PlayStation 3 game&#8217;s trailer still available for curiosity seekers. The trailer, which opts for spooky narration in lieu of gameplay, may hint at the sequel&#8217;s plot.</p>
<p>Spooky Demonic Narrator Guy issues the ominous warning &#8212; to, we&#8217;re assuming, either <em>Resistance: Fall of Man</em> protagonist Nathan Hale or <em>Resistance 2</em> players &#8212; &#8220;You think you can resist, but you haven&#8217;t seen what we&#8217;re truly capable of&#8221;. Explosions, flesh eating and gargantuan space ships follow &mdash; the kind of stuff you demand from your first person shooters.</p>
<p>Unfortunately, the whole thing&#8217;s a low-fi affair. Here&#8217;s to hoping we see it in more glorious resolutions at E3.</p>
<p><a href="http://www.youtube.com/watch?v=cPRjJDlyDoM&#038;e">Resistance 2 &#8211; 2nd Trailer.</a> [YouTube]</p>
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		<title>Get Your Own Resistance Chimera Skull</title>
		<link>http://www.kotaku.com.au/2008/03/get_your_own_resistance_chimera_skull-2/</link>
		<comments>http://www.kotaku.com.au/2008/03/get_your_own_resistance_chimera_skull-2/#comments</comments>
		<pubDate>Sat, 29 Mar 2008 00:30:25 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[insomniac games]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[resistance: fall of man]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/03/get_your_own_resistance_chimera_skull-2.html</guid>
		<description><![CDATA[Got at least 2500 bones to drop on the centerpiece of a lifetime? If Resistance: Fall of Man is your thing, you&#8217;ll definitely want this authentic Chimera skull prop&#8212;used in the filming of the Resistance TV spot&#8212;to help complete your collection of things that will scare the bejeezus out of visitors and house guests. It&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="" src="http://kotaku.com/assets/resources/2008/03/chimera_skull.jpg" class="postimg left" />Got at least 2500 bones to drop on the centerpiece of a lifetime? If <em>Resistance: Fall of Man</em> is your thing, you&#8217;ll definitely want this authentic Chimera skull prop&mdash;used in the filming of the <em>Resistance</em> TV spot&mdash;to help complete your collection of things that will scare the bejeezus out of visitors and house guests. It&#8217;s super pricey, with the auction house expecting it to sell in the $US 3000 range, and will most likely be snapped up by Ted Price from Insomniac Games anyway, but it&#8217;s still fun to imagine this resting menacingly by your PlayStation 3.</p>
<p><a href="http://cgi.liveauctions.ebay.com/1037-Chimera-Skull-from-Playstation-3-game-TV-ad_W0QQcmdZViewItemQQcategoryZ52933QQihZ016QQitemZ260218394853QQrdZ1QQsspagenameZWDVW#">Chimera Skull from Playstation 3 game TV ad</a> [eBay - thanks, Benj!]</p>
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		<title>Resistance for PSP Is &#8220;Possible&#8221;</title>
		<link>http://www.kotaku.com.au/2008/03/resistance_for_psp_is_possible-2/</link>
		<comments>http://www.kotaku.com.au/2008/03/resistance_for_psp_is_possible-2/#comments</comments>
		<pubDate>Thu, 06 Mar 2008 09:00:34 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[insomniac]]></category>
		<category><![CDATA[playstation 3]]></category>
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		<category><![CDATA[ted price]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/03/resistance_for_psp_is_possible-2.html</guid>
		<description><![CDATA[ We sure liked Resistance. It&#8217;s a good game! So good that some people wish that they could take it will them on the bus and train and shoot-up aliens. That&#8217;s be super! But is it going to happen? Insomniac Games bossman Ted Price says: 
 Sure. I think that&#8217;s possible&#8230; I think Killzone demonstrated [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="" src="http://kotaku.com/assets/resources/2008/03/emag_ted_price_2_a2791.jpg" class="postimg center" /> We sure liked <i>Resistance</i>. It&#8217;s a good game! So good that some people wish that they could take it will them on the bus and train and shoot-up aliens. That&#8217;s be super! But is it going to happen? Insomniac Games bossman Ted Price says:<br /> <br />
<blockquote> Sure. I think that&#8217;s possible&#8230; I think <i>Killzone</i> demonstrated that it doesn&#8217;t have to be a first-person shooter. I think <i>Killzone: Liberation</i> was a fantastic game, but a very different game from the original. Anything is possible.</p></blockquote>
<p> You heard that? Non FPS <i>Resistance</i> on PSP, cats living with dogs, mass hysteria &mdash; anything is possible!<br /> <a href="http://multiplayerblog.mtv.com/2008/03/05/insomniac%e2%80%99s-ted-price-pt-2-surfer-girl-storytelling-and-resistance-on-a-handheld/">Ted Price Part 2</a> [MTV]</p>
<p><span id="more-280294"></span></p>
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		<title>Insomniac Career Video Drops Resistance 2 Hint</title>
		<link>http://www.kotaku.com.au/2008/02/insomniac_career_video_drops_resistance_2_hint-2/</link>
		<comments>http://www.kotaku.com.au/2008/02/insomniac_career_video_drops_resistance_2_hint-2/#comments</comments>
		<pubDate>Thu, 21 Feb 2008 04:00:55 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[clips]]></category>
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		<category><![CDATA[ratchet and clank]]></category>
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		<description><![CDATA[  
Blink and you&#8217;ll miss it! The rest of this recruitment vid more than makes up for it with pinball, giant chess pieces and, yes, even cowbell.
Thanks, Mike!

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			<content:encoded><![CDATA[<p><center> <object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=30799"/><param name="quality" value="high" /><embed src="http://www.gametrailers.com/remote_wrap.php?mid=30799" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"></embed></object> </center><br />
Blink and you&#8217;ll miss it! The rest of this recruitment vid more than makes up for it with pinball, giant chess pieces and, yes, even cowbell.
<p>Thanks, Mike!</p>
</param></param></param></param><span id="more-278420"></span></p>
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		<title>Germans Make Pun Of PS3 For Wii Ghost Squad Ad</title>
		<link>http://www.kotaku.com.au/2008/01/germans_make_pun_of_ps3_for_wii_ghost_squad_ad-2/</link>
		<comments>http://www.kotaku.com.au/2008/01/germans_make_pun_of_ps3_for_wii_ghost_squad_ad-2/#comments</comments>
		<pubDate>Tue, 15 Jan 2008 23:33:00 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[advertising]]></category>
		<category><![CDATA[germany]]></category>
		<category><![CDATA[ghost squad]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[resistance: fall of man]]></category>
		<category><![CDATA[sega]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/01/germans_make_pun_of_ps3_for_wii_ghost_squad_ad-2.html</guid>
		<description><![CDATA[How do you know when you&#8217;ve made it? When the Germans, famous for their rapier wit and brooding lifestyle photography send you up in a magazine ad for Sega&#8217;s Wii shooter Ghost Squad. Obviously, Ghost Squad doesn&#8217;t take itself too seriously, but who knew the boys and girls in the marketing department were so quick [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="germans_love_ps3_puns.jpg" src="http://kotaku.com/assets/resources/2008/01/germans_love_ps3_puns.jpg" width="463" height="584" class="postimg center" />How do you know when you&#8217;ve made it? When the Germans, famous for their rapier wit and brooding lifestyle photography send you up in a magazine ad for Sega&#8217;s Wii shooter <em>Ghost Squad</em>. Obviously, <em>Ghost Squad</em> <a href="http://www.kotaku.com.au/games/2007/10/ghost_squad_there_are_no_words.html">doesn&#8217;t take itself too seriously</a>, but who knew the boys and girls in the marketing department were so quick with the PlayStation 3 puns? They don&#8217;t stop there, apparently, as it seems <a href="http://www.consolewars.eu/news/19077/ghost_squad_deutsche_printwerbung/">no game franchise is spared</a> the hilarious Sega of Germany treatment. You guys! I&#8217;ve going to start wagging my finger in mock disapproval if you don&#8217;t stop!</p>
<p>Please, no <em>Wii Date Rape</em> jokes in the comments. It&#8217;s beneath you.</p>
<p><a href="http://www.wiiinsider.de/news_298016.php">Ghost Squad: neue Printanzeige</a> [WiiGamer via <a href="http://www.ukresistance.co.uk/2008/01/famed-german-sense-of-humour.html">UK:R</a>]</p>
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		<title>Resistance 2 is Totally Being Trademarked</title>
		<link>http://www.kotaku.com.au/2007/12/resistance_2_is_totally_being_/</link>
		<comments>http://www.kotaku.com.au/2007/12/resistance_2_is_totally_being_/#comments</comments>
		<pubDate>Mon, 24 Dec 2007 19:30:59 +0000</pubDate>
		<dc:creator>Mark Wilson</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[insomniac]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[resistance: fall of man]]></category>
		<category><![CDATA[sony]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2007/12/resistance_2_is_totally_being_.html</guid>
		<description><![CDATA[So we all totally know that Insomniac is developing Resistance 2, but we don&#8217;t actually know that Insomniac is developing Resistance 2. A sequel to one of the PS3s most praised titles seems like a sure bet, especially after rumor monger Surfer Girl gave us specific tidbits about the game&#8230;which while we in no way [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="Resistance2.jpg" src="http://kotaku.com/assets/resources/2007/12/Resistance2.jpg" class="center"/>So we all totally know that Insomniac is developing Resistance 2, but we don&#8217;t actually <em>know</em> that Insomniac is developing Resistance 2. A sequel to one of the PS3s most praised titles seems like a sure bet, especially after rumor monger Surfer Girl<a href="http://www.kotaku.com.au/games/2007/10/resistance_fall_of_man_2_detai_1.html"> gave us specific tidbits</a> about the game&#8230;which while we in no way can trust to be true, certainly inflate our expectations. </p>
<p>On December 18, 2007, Sony filed a trademark for &#8220;Resistance 2&#8243; in relation to a video game. And while it&#8217;s not uncommon for companies to go on the trademark defensive, ensuring that another company won&#8217;t steal the title, we already totally knew that Insomniac is developing Resistance 2. You know, even though we don&#8217;t at all. </p>
<p><a href="http://www.trademork.com/resistance-2/">Resistance 2</a> [trademork]</p>
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		<title>Sony Makes Fortune&#8217;s Annual 101 Dumbest Moments in Business</title>
		<link>http://www.kotaku.com.au/2007/12/sony_makes_fortunes_annual_101/</link>
		<comments>http://www.kotaku.com.au/2007/12/sony_makes_fortunes_annual_101/#comments</comments>
		<pubDate>Mon, 17 Dec 2007 22:44:56 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[god of war ii]]></category>
		<category><![CDATA[playstation 2]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[resistance: fall of man]]></category>
		<category><![CDATA[sony]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2007/12/sony_makes_fortunes_annual_101.html</guid>
		<description><![CDATA[The folks at Sony have the dubious distinction of making Fortune&#8217;s end of year wrap up on the boneheaded business decisions of 2007 not once, but twice. While Microsoft also made the list for reasons related to its PR firm Waggener Edstrom Worldwide mistakenly sending an internal profile of a Wired writer to the Wired [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="morans.jpg" src="http://kotaku.com/assets/resources/2007/12/morans.jpg" width="225" height="235" class="postimg left" />The folks at Sony have the dubious distinction of making Fortune&#8217;s end of year wrap up on the boneheaded business decisions of 2007 not once, but twice. While Microsoft also made the list for reasons related to its PR firm Waggener Edstrom Worldwide mistakenly sending an internal profile of a Wired writer <em>to the Wired writer himself</em>, its blunder wasn&#8217;t directly game related, as Fortune&#8217;s picks for Sony were.</p>
<p>The mag points to Sony&#8217;s use of an eviscerated, beheaded goat as a centerpiece for a <em>God of War II</em> promotion as 61st dumbest business move of the year. Close by, at number 63, was the decision to use a bombed out Manchester Cathedral as a backdrop for the PlayStation 3 game <em>Resistance: Fall of Man</em>. Hey, they may have lost a few fans in the church, but this one seems a bit harsh, Fortune editors. It&#8217;s not like they actually bombed the cathedral for reference shots.</p>
<p><a href="http://money.cnn.com/galleries/2007/fortune/0712/gallery.101_dumbest.fortune/index.html">101 Dumbest Moments in Business</a> [Fortune - thanks, Kenneth!]</p>
<p><span id="more-270048"></span></p>
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		<title>Resistance Party = Old Hollywood</title>
		<link>http://www.kotaku.com.au/2007/12/resistance_party__old_hollywoo/</link>
		<comments>http://www.kotaku.com.au/2007/12/resistance_party__old_hollywoo/#comments</comments>
		<pubDate>Mon, 17 Dec 2007 18:20:43 +0000</pubDate>
		<dc:creator>Mark Wilson</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[insomniac]]></category>
		<category><![CDATA[machinima]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[resistance: fall of man]]></category>
		<category><![CDATA[sony]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2007/12/resistance_party__old_hollywoo.html</guid>
		<description><![CDATA[If you long for the days when Fred Astaire and Grace Kelly took to the stage, dancing and singing amongst&#8230;dancers and singers&#8230;AND you happen to love the PS3 sensation Resistance: Fall of Man, then these photos are for you. Created with the help of 40 volunteers and Resistance&#8217;s screen-grabbing tool, this is something really special. [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="user4.1.jpg" src="http://kotaku.com/assets/resources/2007/12/user4.1.jpg" class="left"/>If you long for the days when Fred Astaire and Grace Kelly took to the stage, dancing and singing amongst&#8230;dancers and singers&#8230;AND you happen to love the PS3 sensation Resistance: Fall of Man, then these photos are for you. Created with the help of 40 volunteers and Resistance&#8217;s screen-grabbing tool, this is something really special. <span id="more-269990"></span>More pics:<img alt="user3.1.jpg" src="http://kotaku.com/assets/resources/2007/12/user3.1.jpg" class="center"/>Champagne fountains are overrated.<br />
<img alt="user1.1.jpg" src="http://kotaku.com/assets/resources/2007/12/user1.1.jpg" class="center"/>And to top if off, there was a special &#8220;homage to Burning Man.&#8221; Ouch. But I have a feeling Master Chief&#8217;s Spartan armour can handle the Resistance flame war and still manage to sell another bajillion copies before the day is through.</p>
<p><a href="http://threespeech.com/blog/?p=784">RESISTANCE REINVENTED </a>[threespeech]</p>
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