Revenue

PC

What Difference Did Going Free-To-Play Make For DC Universe Online?

8:20AM November 22, 2011 | Mike Fahey

We know that DC Universe Online‘s recent switch from subscription-based MMO to free-to-play added one million subscribers to the game in one week, but what does one million free players mean to the bottom line? How’s a 700 per cent increase in daily revenue, for starters? More »


In Real Life

Carmack: Quake Live Needs User-Paid Component

10:30AM August 16, 2009 | Stephen Totilo

Programmer extraordinaire John Carmack threw cold water earlier this week on the idea that id’s popular free shooter can survive without charging some users something. More »