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FTL Is The Star Trek Game I’ve Always Wanted
Every fantasy you’ve ever had to reroute power to the shields exists in FTL. I know because I just pulled power from the sick-bay to boost my shields while I attempted to flee a hostile enemy scout. If you don’t have those fantasies yet, then soon it’ll be all you can think about.
Captain Carpet: Creating Arcane Worlds With A Single Mouse Click
I feel like I’m cheating a little here, because I’m going to tell you that Arcane Worlds aims to be a modern take on Magic Carpet but then I’m going to admit that nothing of the sort yet exists.
Hey, Valve, What’s Going On, Eh?
Valve have created themselves an interesting situation. Presenting themselves as bastions of consumers, remarkably accessible to gamers, regularly inviting in groups of modders — often to give them jobs — and always being present to offer a quote on how customers deserve to be treated with more dignity, they establish themselves as being our friend.
A Better Mousetrap: Building Bundles Of Joy
Republished from Rock, Paper Shotgun
The Wrong Way To Stop Video Game Piracy
Republished from Rock, Paper Shotgun.
Why Modern Warfare 3 Remains An Un-Game
Republished from Rock, Paper Shotgun.
Modern Warfare 3 Is ‘An Un-Game With A Core Of Nastiness’
I’ve just this minute finished the singleplayer campaign for Modern Warfare 3. It leaves a very bitter taste at its climax. But perhaps not the same bitter taste that flavours it throughout. It is an enormously high-achieving action FPS, on a scale like nothing before it, turned to 11. And it’s a bloodthirsty, bombastic and clumsy un-game, with a core of nastiness.





















