In Real Life

Why Is Skyrim’s World Better Than Amalur’s? (And Other Burning RPG Questions)

Welcome to Burning Questions, a new Kotaku feature where Jason Schreier and Kirk Hamilton chat about the games they’re playing, the news they’re hearing, and the comings and goings of the world of video games.


September 8, 2011
In Real Life

It’s Never Too Early To Roleplay

When I was 12 years old my friends and I attempted to decipher the mysteries of Dungeons & Dragons. As I recall, the game we ended up playing involved us hitting each other with sticks. If only we had James Stowe’s child-friendly D&D character sheets.


July 6, 2011
News

Researchers Are Using Achievements To Read Your Mind

World of Warcraft players be wary. Big Brother may be watching. Game developers may start paying closer attention to your gameplay in order to predict your next move.


June 2, 2011
News

These Are The Big Role-Playing Games Of E3 2011, We Think

Where would we be if there were no roles to play, no experience points to earn, and no levels to gain? Well we certainly wouldn’t be here, looking over the biggest role-playing games of E3 2011.


February 19, 2011
In Real Life

Are Video Games Turning Liberals Into Virtual Conservatives?

Monica Potts a feminist graduate of an all-girls college that would never take her husband’s name or dream of ending her career to raise children. In the Sims 3 she’s a married mother that stays home with the kids.


February 10, 2011
PC

Being Human In Guild Wars 2

In the original Guild Wars being human was a requirement. In the sequel being human is a choice. This week ArenaNet is taking an in-depth look at what it means to be human in Guild Wars 2.


January 4, 2011
In Real Life

Raise A Glass To The Father Of High Fantasy

Today we celebrate the birthday of J. R. R. Tolkien, the English writer, poet, philologist, and university professor whose contributions to English literature forever changed the way we imagine fantasy worlds.


September 7, 2010
News

Q&A With Fable Producer Louise Murray

Kotaku AU

Wildgoose couldn’t make it to an interview last week with Louise Murray, who heads the Fable franchise, so he sent me instead. Here’s what Louise had to say about what’s new in Fable III, including a different approach to co-op play.


September 2, 2010

Mass Effect 2′s Lair Of The Shadow Broker Looks Romantic

It’s a strange thing to be getting excited about Mass Effect 2 in September, eight months after most of us first played it.


September 1, 2010

The Last Bastion Of Isometric Action-RPGs

Hello, what’s this? A new action-RPG that’s also very easy on the eye? Please, Supergiant Games, continue.