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	<title>Kotaku Australia &#187; rpgs</title>
	<atom:link href="http://www.kotaku.com.au/tags/rpgs/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.kotaku.com.au</link>
	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
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		<title>The Legend Of Zelda: Spirit Tracks Snow Temple Preview</title>
		<link>http://www.kotaku.com.au/2009/11/the-legend-of-zelda-spirit-tracks-snow-temple-preview-ditching-zelda/</link>
		<comments>http://www.kotaku.com.au/2009/11/the-legend-of-zelda-spirit-tracks-snow-temple-preview-ditching-zelda/#comments</comments>
		<pubDate>Sat, 21 Nov 2009 01:40:00 +0000</pubDate>
		<dc:creator>AJ Glasser</dc:creator>
				<category><![CDATA[Hands On]]></category>
		<category><![CDATA[ds]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[preview]]></category>
		<category><![CDATA[rpgs]]></category>
		<category><![CDATA[the legend of zelda: spirit tracks]]></category>
		<category><![CDATA[zelda]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367765</guid>
		<description><![CDATA[Two of the major selling points for The Legend of Zelda: Spirits Tracks have been the train and the addition of Zelda to Link as a companion character. But what can you expect from the rest of the game?
I sat down at Nintendo&#8217;s Redwood City office to get a good look at the single-player mode [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_zelda_spirit_tracks.jpg" alt="" class="left" />Two of the major selling points for The Legend of Zelda: Spirits Tracks have been the train and the addition of Zelda to Link as a companion character. But what can you expect from the rest of the game?<span id="more-367765"></span></p>
<p>I sat down at Nintendo&#8217;s Redwood City office to get a good look at the single-player mode for myself (since all I had to go on were Nintendo Power previews and Stephen Totilo&#8217;s experience) before diving into the <a href="http://www.kotaku.com.au/2009/11/the-legend-of-zelda-spirit-tracks-multiplayer-preview/">multiplayer mode</a>. I was given a choice: I could replay the same demo Nintendo Power and Totilo had already covered, or I could be one of the first to see the second dungeon in the game – the Snow Temple.</p>
<p>What kind of correspondent would I be if I didn&#8217;t go for the latter? A copycat, that&#8217;s what!</p>
<p><strong>What Is It?</strong><br />
The Snow Temple was described to me as the &#8220;second&#8221; dungeon in the game once Zelda and Link are sent to the Tower of Spirits to restore the Spirit Tracks of Hyrule. The level began outside the snow-covered structure with the train parked out front and Zelda hovering beside Link.</p>
<p><strong>What We Saw</strong><br />
The temple had about three floors and judging from the main room that requires puzzle solving, I&#8217;d say I completed three quarters of it before having to stop to play some multiplayer.</p>
<p><strong>How Far Along Is It?</strong><br />
The game comes out December 7. I was playing on a normal-sized cartridge that could well be a final version of the game.</p>
<p><strong>What Needs Improvement?</strong><br />
My Snow Temple For An Item-Toggling Button: Link started this dungeon with the Whirlwind item and earned the Boomerang about halfway through. To use an item, you&#8217;ve got to select it from a menu so that it appears in an icon in the upper right-hand side of the lower screen. Tapping that icon activates the item and then you do whatever is required of you to use it (blow in the mic for the Whirlwind, draw a path on the screen for the Boomerang). There came a point in this dungeon where you had to use the boomerang to create a path of ice over water (by crossing its path through an ice torch and back across the water) – and then quickly change to the Whirlwind to activate a switch out in the middle of the water. Because the ice path melts quickly, your timing has to be spot on and it can get pretty fiddly when you&#8217;re trying to bust out the Whirlwind, aim it and THEN blow into the mic. I died at least twice, wishing in vain that a tap of the shoulder button would switch between items.</p>
<p>Dude, Where&#8217;s My Zelda? As soon as I set foot in the Snow Temple, Zelda shrank and faded away with a sigh. It turns out she can&#8217;t go with you or help you within the Temples and you can&#8217;t talk to her for advice the way you could with other companion characters in other Zelda games. This turned Spirit Tracks into an experience that was an awful lot like Phantom Hourglass. Phantom Hourglass was good, so that&#8217;s not an automatic minus – but I think people were expecting the all-new Zelda gameplay to be a consistent feature instead of an area-specific thing.</p>
<p><strong>What Should Stay The Same?</strong><br />
Shallow Learning Curve: Truthfully, I never beat The Legend of Zelda: Phantom Hourglass and it&#8217;s been ages since I&#8217;ve touched it. But it really didn&#8217;t take long to master the stylus-only controls and the menus weren&#8217;t at all difficult to navigate and interpret. People who missed out on Phantom Hourglass are going to be just fine adjusting to Spirit Tracks.</p>
<p>Sure Rings My Bell: The entire temple was based on moving three bells into a main room together so that Link could trigger them in a sequence to open a door. This objective was communicated entirely through visuals (little panels with bells on different note lines, panels on the floor, etc) and all of the puzzles were familiar slide-the-block, clear-the-room-of-monsters affairs that I know and love in Zelda games. I got so caught up in the familiar, simple gameplay, I didn&#8217;t mind dying twice and getting stuck three different times.</p>
<p><strong>Final Thoughts</strong><br />
Despite not having beaten Phantom Hourglass and not really liking The Legend of Zelda: Wind Waker (yeah, I said it – you wanna fight?!), playing Spirit Tracks felt like coming home. That&#8217;s probably the best feeling I could ask for from a game, especially so close to the holidays when I long for that feeling and have all this extra time to play games.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<title>Here&#8217;s What Monster Hunter Tri Looks Like</title>
		<link>http://www.kotaku.com.au/2009/11/heres-what-monster-hunter-tri-looks-like/</link>
		<comments>http://www.kotaku.com.au/2009/11/heres-what-monster-hunter-tri-looks-like/#comments</comments>
		<pubDate>Fri, 20 Nov 2009 02:00:00 +0000</pubDate>
		<dc:creator>AJ Glasser</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[monster hunter tri]]></category>
		<category><![CDATA[rpgs]]></category>
		<category><![CDATA[screens]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367612</guid>
		<description><![CDATA[Supposedly, the graphics of Wii exclusive Monster Hunter Tri are sexy. Sadly, I can&#8217;t make that call having played the game on a Wii that was hooked up to a computer monitor that mangled whatever the game had to offer.
So instead, I give you these screen shots Capcom provided so you can make the call. [...]]]></description>
			<content:encoded><![CDATA[<p>Supposedly, the graphics of Wii exclusive Monster Hunter Tri are sexy. Sadly, I can&#8217;t make that call having played the game on a Wii that was hooked up to a computer monitor that mangled whatever the game had to offer.<span id="more-367612"></span></p>
<p>So instead, I give you these screen shots Capcom provided so <em>you</em> can make the call. What do you say?</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/ecology_rathian_preying_on_an_aptonoth_bmp_jpgcopy.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_ecology_rathian_preying_on_an_aptonoth_bmp_jpgcopy.jpg" alt="" class="left" /></a><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/block_bmp_jpgcopy.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_block_bmp_jpgcopy.jpg" alt="" class="left" /></a><br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/ecology_jaggies_attacking_a_rathian_bmp_jpgcopy.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_ecology_jaggies_attacking_a_rathian_bmp_jpgcopy.jpg" alt="" class="left" /></a><br />
<a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/enhancing_dance01_bmp_jpgcopy.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_enhancing_dance01_bmp_jpgcopy.jpg" alt="" class="left" /></a><br />
<img src="http://cache.gawker.com/assets/images/kotaku/2009/11/lagiacrus1_bmp_jpgcopy.jpg" alt="" class="left" /><br />
<img src="http://cache.gawker.com/assets/images/kotaku/2009/11/lagiacrus2_bmp_jpgcopy.jpg" alt="" class="left" /><br />
<img src="http://cache.gawker.com/assets/images/kotaku/2009/11/small_male_carnivore___hunter_bmp_jpgcopy.jpg" alt="" class="left" /><br />
<img src="http://cache.gawker.com/assets/images/kotaku/2009/11/spin_attack_barroth_bmp_jpgcopy_01.jpg" alt="" class="left" /><br />
<img src="http://cache.gawker.com/assets/images/kotaku/2009/11/transform-slash_bmp_jpgcopy.jpg" alt="" class="left" /></p>
]]></content:encoded>
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		<slash:comments>5</slash:comments>
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		<title>Hello Final Fantasy XIII&#8217;s Cactuar</title>
		<link>http://www.kotaku.com.au/2009/11/hello-final-fantasy-xiiis-cactuar/</link>
		<comments>http://www.kotaku.com.au/2009/11/hello-final-fantasy-xiiis-cactuar/#comments</comments>
		<pubDate>Thu, 19 Nov 2009 04:20:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[cactuar]]></category>
		<category><![CDATA[ffxiii]]></category>
		<category><![CDATA[final fantasy xiii]]></category>
		<category><![CDATA[rpgs]]></category>
		<category><![CDATA[square enix]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367413</guid>
		<description><![CDATA[ Final Fantasy XIII is coming out in Japan soon! But before it does, magazine Shonen Jump has a look at FFXIII&#8217;s Cactuar and what looks like his lady friend. That Jumbo Cactuar, huge!
Shonen Jump: New Final Fantasy XIII Scans [Final Fantasy-XIII.net]
]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/cacffxiii.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_cacffxiii.jpg" alt="" class="left" /></a> Final Fantasy XIII is coming out in Japan soon! But before it does, magazine Shonen Jump has a look at FFXIII&#8217;s Cactuar and what looks like his lady friend. That Jumbo Cactuar, huge!<span id="more-367413"></span><div class="clear-fix"></div></p>
<p><a href="http://finalfantasy-xiii.net/2009/11/18/shonen-jump-new-final-fantasy-xiii-scans.html">Shonen Jump: New Final Fantasy XIII Scans</a> [Final Fantasy-XIII.net]</p>
]]></content:encoded>
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		<slash:comments>5</slash:comments>
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		<title>Yes, Final Fantasy XIII Has An Aussie Release Date, Too</title>
		<link>http://www.kotaku.com.au/2009/11/yes-final-fantasy-xiii-has-an-aussie-release-date-too/</link>
		<comments>http://www.kotaku.com.au/2009/11/yes-final-fantasy-xiii-has-an-aussie-release-date-too/#comments</comments>
		<pubDate>Mon, 16 Nov 2009 04:00:05 +0000</pubDate>
		<dc:creator>David Wildgoose</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[au]]></category>
		<category><![CDATA[final fantasy xiii]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[release dates]]></category>
		<category><![CDATA[rpgs]]></category>
		<category><![CDATA[square enix]]></category>
		<category><![CDATA[ubisoft]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=366858</guid>
		<description><![CDATA[Over the weekend we heard Final Fantasy XIII would be out in North America on March 9. We also heard it would be out in Europe on March 9. Guess when it&#8217;s out in Australia?
September!
No, wait!
Ah yes, here it is&#8230; March 9. Yep, we&#8217;re getting a Square Enix RPG at the same time as the [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_custom_1258123955094_lightning_snow_vanille.jpg" alt="" class="left" />Over the weekend we heard Final Fantasy XIII would be out in <a href="http://www.kotaku.com.au/2009/11/final-fantasy-xiii-hits-north-america-march-9/">North America</a> on March 9. We also heard it would be out in <a href="http://www.kotaku.com.au/2009/11/final-fantasy-xiii-also-has-a-european-release-date/">Europe</a> on March 9. Guess when it&#8217;s out in Australia?<span id="more-366858"></span></p>
<p>September!</p>
<p>No, wait!</p>
<p>Ah yes, here it is&#8230; March 9. Yep, we&#8217;re getting a Square Enix RPG at the same time as the US. In fact, we&#8217;re getting it a few hours <em>before</em> the US. Amazing.</p>
<p>Ubisoft, the Australian distributor for Square Enix, announced today the game would ship on both PS3 and Xbox 360 in Australia and New Zealand on &#8211; yes &#8211; March 9.</p>
<p>That is March 9, 2010, just in case you&#8217;re wondering.</p>
]]></content:encoded>
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		<slash:comments>28</slash:comments>
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		<item>
		<title>Mass Effect 2&#8217;s Elusive Man Is &#8230; Martin Sheen?</title>
		<link>http://www.kotaku.com.au/2009/11/mass-effect-2s-elusive-man-is-martin-sheen/</link>
		<comments>http://www.kotaku.com.au/2009/11/mass-effect-2s-elusive-man-is-martin-sheen/#comments</comments>
		<pubDate>Sat, 14 Nov 2009 20:00:00 +0000</pubDate>
		<dc:creator>Owen Good</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[bioware]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[martin sheen]]></category>
		<category><![CDATA[mass effect 2]]></category>
		<category><![CDATA[rpgs]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=366711</guid>
		<description><![CDATA[Shepard confronts the behind-the-scenes puppeteer &#8220;Elusive Man&#8221; who blends the habit of Cigarette Smoking Man from The X-Files with the look of Alec Baldwin in 30 Rock — and the voice of President Bartlet from The West Wing.


Exclusive Illusive [sic] Man Gameplay [GameTrailers]
]]></description>
			<content:encoded><![CDATA[<p>Shepard confronts the behind-the-scenes puppeteer &#8220;Elusive Man&#8221; who blends the habit of Cigarette Smoking Man from <em>The X-File</em>s with the look of Alec Baldwin in <em>30 Rock</em> — and the voice of President Bartlet from <em>The West Wing</em>.<span id="more-366711"></span></p>
<p><object width="570" height="409" class="left gawkerVideo embeddedVideo videoObject_0"><param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=58989"><param name="allowFullScreen" value="true"><embed src="http://www.gametrailers.com/remote_wrap.php?mid=58989" type="application/x-shockwave-flash" allowfullscreen="true" width="570" height="409" class="left gawkerVideo"></object></p>
<p><a href="http://www.gametrailers.com/video/exclusive-illusive-mass-effect/58989"><br />
Exclusive Illusive [sic] Man Gameplay</a> [GameTrailers]</p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<item>
		<title>Final Fantasy XIII Also Has A European Release Date</title>
		<link>http://www.kotaku.com.au/2009/11/final-fantasy-xiii-also-has-a-european-release-date/</link>
		<comments>http://www.kotaku.com.au/2009/11/final-fantasy-xiii-also-has-a-european-release-date/#comments</comments>
		<pubDate>Sat, 14 Nov 2009 05:00:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[europe]]></category>
		<category><![CDATA[ffxiii]]></category>
		<category><![CDATA[final fantasy xiii]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[release dates]]></category>
		<category><![CDATA[rpgs]]></category>
		<category><![CDATA[square enix]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=366670</guid>
		<description><![CDATA[When Square Enix finally announced a release date for Final Fantasy XIII in North America earlier today, they also quietly slipped a European date out the door as well. And you know what? It&#8217;s not as bad as you&#8217;re thinking.
While earlier developments had led to a degree of pessimism on the part of European fans [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/giantff.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_giantff.jpg" alt="" class="left" /></a>When Square Enix <em>finally</em> <a href="http://www.kotaku.com.au/2009/11/final-fantasy-xiii-hits-north-america-march-9/">announced a release date</a> for Final Fantasy XIII in North America earlier today, they also quietly slipped a European date out the door as well. And you know what? It&#8217;s not as bad as you&#8217;re thinking.<span id="more-366670"></span></p>
<p>While <a href="http://www.kotaku.com.au/2009/06/final-fantasy-xiii-targeting-a-2010-european-release/">earlier developments</a> had led to a degree of pessimism on the part of European fans (well deserved considering Square Enix&#8217;s previous localisation efforts), this morning it was revealed that the game will be out in Europe on the same day it&#8217;s out in North America.</p>
<p>March 9.</p>
<p>Which, when you think about the way the world spins, means Europe gets a Final Fantasy game <em>before</em> the US. Crazy.</p>
<p><strong>Kotaku AU Note:</strong> We&#8217;ll confirm this date with Square Enix&#8217;s Australian distributor as soon as possible.</p>
]]></content:encoded>
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		<slash:comments>6</slash:comments>
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		<item>
		<title>LunchTimeWaster: Link Is A Red-Haired Girl</title>
		<link>http://www.kotaku.com.au/2009/11/lunchtimewaster-link-is-a-red-haired-girl/</link>
		<comments>http://www.kotaku.com.au/2009/11/lunchtimewaster-link-is-a-red-haired-girl/#comments</comments>
		<pubDate>Fri, 13 Nov 2009 01:00:56 +0000</pubDate>
		<dc:creator>David Wildgoose</dc:creator>
				<category><![CDATA[Regulars]]></category>
		<category><![CDATA[au]]></category>
		<category><![CDATA[fairune]]></category>
		<category><![CDATA[lunchtimewaster]]></category>
		<category><![CDATA[rpgs]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=366322</guid>
		<description><![CDATA[Anyone who played A Link to the Past will feel immediately at home amongst the cute-but-squashed environs of Skipmore&#8217;s latest browser adventure. Except you play a girl.
Ignore the intimidating Japanese text at the outset. Fairune is simple enough to pick up. Arrow keys move you around; attacking a creature is as straightforward as walking into [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://media.kotaku.com.au/wp//2009/11/fairune-pic.jpg"><img src="http://media.kotaku.com.au/wp//2009/11/fairune-pic.jpg" alt="fairune pic" title="fairune pic" width="238" height="238" class="alignleft size-full wp-image-366323" /></a>Anyone who played A Link to the Past will feel immediately at home amongst the cute-but-squashed environs of Skipmore&#8217;s latest browser adventure. Except you play a girl.<span id="more-366322"></span></p>
<p>Ignore the intimidating Japanese text at the outset. Fairune is simple enough to pick up. Arrow keys move you around; attacking a creature is as straightforward as walking into it; items can be used by hitting spacebar and cycling through your inventory.</p>
<p>It&#8217;s a maze game at heart. Your progress is measured by whether you can work out where and when you&#8217;re meant to use certain items to unlock new paths. Best of all, you ought to be able to finish it comfortably within your lunch break.</p>
<p><a href="http://www.skipmore.com/freegames/fairune/fairune.html">Fairune</a> [Skipmore]</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Square Enix Adding &#8220;Final Touches&#8221; To Western FFXIII</title>
		<link>http://www.kotaku.com.au/2009/11/square-enix-adding-final-touches-to-western-ffxiii/</link>
		<comments>http://www.kotaku.com.au/2009/11/square-enix-adding-final-touches-to-western-ffxiii/#comments</comments>
		<pubDate>Wed, 11 Nov 2009 04:00:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ffxiii]]></category>
		<category><![CDATA[final fantasy xiii]]></category>
		<category><![CDATA[imperial hot]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[rpgs]]></category>
		<category><![CDATA[square enix]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=366043</guid>
		<description><![CDATA[Japan gets Final Fantasy XIII this year. Lucky sods. Western fans have to suck it up, wait it out. How long? Maybe not that long, if comments from his Imperial Hotness, Yoichi Wada, are anything to go by.
Speaking with GI.biz, Wada said, &#8220;We&#8217;ve completed the master of the Japanese version, and for the US and [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_imperial_hot.jpg" alt="" class="left" />Japan gets Final Fantasy XIII this year. Lucky sods. Western fans have to suck it up, wait it out. How long? Maybe not <em>that</em> long, if comments from his Imperial Hotness, Yoichi Wada, are anything to go by.<span id="more-366043"></span></p>
<p>Speaking with GI.biz, Wada said, &#8220;We&#8217;ve completed the master of the Japanese version, and for the US and European versions we&#8217;re just adding the final touches.</p>
<p>&#8220;The last stage of development has gone very smoothly this time.&#8221;</p>
<p>Excellent news! Then again, this game has been in development for nearly four years already&#8230; &#8220;final touches&#8221; could be a relative term in Square Enix lingo.</p>
<p><a href="http://www.gamesindustry.biz/articles/square-enix-hoping-for-long-platform-cycle">Square Enix hoping for &#8220;long platform cycle&#8221;</a> [GI.biz]</p>
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		<title>Square Enix Makes FF XIII Announcement Announcement Official</title>
		<link>http://www.kotaku.com.au/2009/11/square-enix-makes-ff-xiii-announcement-announcement-official/</link>
		<comments>http://www.kotaku.com.au/2009/11/square-enix-makes-ff-xiii-announcement-announcement-official/#comments</comments>
		<pubDate>Tue, 10 Nov 2009 02:40:00 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[final fantasy xiii]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[rpgs]]></category>
		<category><![CDATA[square enix]]></category>
		<category><![CDATA[teaser]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=365818</guid>
		<description><![CDATA[This Friday, North American Final Fantasy fans will want to pay close attention to Square Enix, as the company promises &#8220;a FINAL FANTASY XIII announcement you won&#8217;t want to miss!&#8221;
Yes, as the Final Fantasy faithful have likely already predicted, this Friday, November 13, Square Enix plans an announcement, announcing that announcement of announcements on the [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_ffxiii_aaa.jpg" alt="" class="left" />This Friday, North American Final Fantasy fans will want to pay close attention to Square Enix, as the company promises &#8220;a FINAL FANTASY XIII announcement you won&#8217;t want to miss!&#8221;<span id="more-365818"></span></p>
<p>Yes, as the Final Fantasy faithful have likely already predicted, this Friday, November 13, Square Enix plans an announcement, announcing that announcement of announcements on the publisher&#8217;s official blog. What will it be? Oh, we&#8217;re guessing that it has something to do with the game&#8217;s North American release date, a date that looks more and more like <a href="http://www.kotaku.com.au/2009/09/final-fantasy-xiii-aiming-for-spring-2010-release-in-the-west/">spring of 2010</a>, <a href="http://www.kotaku.com.au/2009/11/international-edition-of-ffxiii-could-be-out-before-april-2010/">possibly arriving before April</a> &mdash; and after <a href="http://www.kotaku.com.au/2009/09/final-fantasy-xiii-release-date-confirmed/">the Japanese release</a> on December 17.</p>
<p>While a North American release date is exciting, it&#8217;s nothing if Square Enix fails to bring <a href="http://www.kotaku.com.au/2009/09/first-look-at-the-final-fantasy-xiii-playstation-3/">soft pink Final Fantasy XIII themed PlayStation 3</a> hardware to these shores.</p>
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		<title>Here&#8217;s What Final Fantasy XIII Chocobos Look Like</title>
		<link>http://www.kotaku.com.au/2009/11/heres-what-final-fantasy-xiii-chocobos-look-like/</link>
		<comments>http://www.kotaku.com.au/2009/11/heres-what-final-fantasy-xiii-chocobos-look-like/#comments</comments>
		<pubDate>Mon, 09 Nov 2009 08:00:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[chocobo]]></category>
		<category><![CDATA[final fantasy]]></category>
		<category><![CDATA[final fantasy xiii]]></category>
		<category><![CDATA[rpgs]]></category>
		<category><![CDATA[square enix]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=365668</guid>
		<description><![CDATA[ Chocobo! Those bird-like creatures from Final Fantasy games. The latest issue of Japan&#8217;s Shonen Jump shows just how huge the creatures are in Final Fantasy XIII.
 So big. The magazine also has Hope&#8217;s summon, Alexander, and brings word that Final Fantasy XIII will come with Final Fantasy XIV beta codes when it goes on [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_chocoboff13_1.jpg" alt="" class="left" /> Chocobo! Those bird-like creatures from Final Fantasy games. The latest issue of Japan&#8217;s Shonen Jump shows just how huge the creatures are in Final Fantasy XIII.<span id="more-365668"></span><div class="clear-fix"></div></p>
<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_ffchocobo13_2.jpg" alt="" class="left" /> So big. The magazine also has Hope&#8217;s summon, Alexander, and brings word that Final Fantasy XIII will come with Final Fantasy XIV beta codes when it goes on sale in Japan.<div class="clear-fix"></div><br />
<img src="http://cache.gawker.com/assets/images/9/2009/11/500x_alexander13.jpg" alt="" class="left" /><br />
<a href="http://finalfantasy-xiii.net/2009/11/06/shonen-jump-final-fantasy-xiii-chocobos-and-alexander.html">Shonen Jump: FFXIII Chocobos, Alexander and FFXIV Beta Codes</a> [Final Fantasy XIII.net]</p>
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		<slash:comments>4</slash:comments>
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