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	<title>Kotaku Australia &#187; safety</title>
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	<link>http://www.kotaku.com.au</link>
	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
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		<title>Game Teaches Kentucky Children About Online Predators</title>
		<link>http://www.kotaku.com.au/2009/04/game_teaches_kentucky_children_about_online_predators-2/</link>
		<comments>http://www.kotaku.com.au/2009/04/game_teaches_kentucky_children_about_online_predators-2/#comments</comments>
		<pubDate>Tue, 14 Apr 2009 18:20:00 +0000</pubDate>
		<dc:creator>Mike Fahey</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[children]]></category>
		<category><![CDATA[kentucky]]></category>
		<category><![CDATA[politics]]></category>
		<category><![CDATA[predators]]></category>
		<category><![CDATA[safety]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2009/04/game_teaches_kentucky_children_about_online_predators-2.html</guid>
		<description><![CDATA[
$300,000 worth of federal funding in Kentucky is being spent on an interactive computer program designed to warn parents and children of the dangers of online predators. 


The game, titled Missing, follows the adventures of a teen named Zachary Taylor who finds himself in an inappropriate online relationship with someone named Fantasma. Soon Zachary goes [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/04/predators.jpg" alt="" /></p>
<p>$300,000 worth of federal funding in Kentucky is being spent on an interactive computer program designed to warn parents and children of the dangers of online predators. </p>
<p><!-- Gawker Tags/Categories: online predators, children, gaming goodness, kentucky, safety --><br />
<span id="more-334045"></span>
<p>The game, titled Missing, follows the adventures of a teen named Zachary Taylor who finds himself in an inappropriate online relationship with someone named Fantasma. Soon Zachary goes missing, and the children must study clues to help find him. According to Paul Hamann, chief information officer for the Jessamine County school district where the program will launch, the game will help students &#8220;see how easily they could get drawn into that&#8221;. </p>
<p>The funding for the $300,000 project comes by way of an earmark secured by U.S. Rep. Ben Chandler as part of the 410 billion omnibus spending bill signed into law by President Barack Obama in March. Chandler defends his decision to procure other people&#8217;s money to defend the children of Kentucky.</p>
<blockquote><p>&#8220;Earmark is a bad word, you know,&#8221; Chandler said. &#8220;But in this particular case, and I think in the way I try to handle it, we get money for very, very good projects. And this is a very, very good project. Any project that is going to protect our young people, in my view, can be easily defined as a good project.&#8221;</p>
</blockquote>
<p>It really is hard to argue with a man when he has countless stories of children being solicited and abducted via online games and chat rooms to back him up. I suppose I would have felt better had this been developed into a national program, rather than simply benefitting Chandler&#8217;s 6th Congressional District. </p>
<p><a href="http://www.kentucky.com/181/story/761087.html">$300,000 game to teach dangers of Internet predators </a>[Kentucky.com]</p>
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		<title>AOL Schools Parents On Gaming At PlaySavvy</title>
		<link>http://www.kotaku.com.au/2008/12/aol_schools_parents_on_gaming_at_playsavvy-2/</link>
		<comments>http://www.kotaku.com.au/2008/12/aol_schools_parents_on_gaming_at_playsavvy-2/#comments</comments>
		<pubDate>Mon, 01 Dec 2008 16:40:00 +0000</pubDate>
		<dc:creator>Mike Fahey</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[aol]]></category>
		<category><![CDATA[children]]></category>
		<category><![CDATA[esrb]]></category>
		<category><![CDATA[parents]]></category>
		<category><![CDATA[ratings]]></category>
		<category><![CDATA[safety]]></category>
		<category><![CDATA[websites]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/12/aol_schools_parents_on_gaming_at_playsavvy-2.html</guid>
		<description><![CDATA[ AOL has officially launched PlaySavvy.com, a new website aimed at informing curious parents about the games their children play and generating revenue from ads aimed at this lucrative demographic. 


PlaySavvy.com will provide features such as Gaming 101, a comprehensive guide to ratings, parental controls, and online gaming, as well as reviews, pertinent gaming news, [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2008/12/gaming101.jpg" class="left"/> AOL has officially launched PlaySavvy.com, a new website aimed at informing curious parents about the games their children play and generating revenue from ads aimed at this lucrative demographic. </p>
<p><!-- Gawker Tags/Categories: parents, aol, children, esrb, news, ratings, safety, websites --><br />
<span id="more-317223"></span>
<p>PlaySavvy.com will provide features such as Gaming 101, a comprehensive guide to ratings, parental controls, and online gaming, as well as reviews, pertinent gaming news, and information on how to access the tools essential to being a game-savvy parent.<br /> <br />
<blockquote>&#8220;Playing video games is one of the top pastimes for children these days, almost more than watching TV. We created AOL PlaySavvy to help parents navigate through all the gaming information out there in order to decide what&#8217;s appropriate for their children,&#8221; said Libe Goad, Editor-in-Chief, AOL PlaySavvy. &#8220;In addition, PlaySavvy provides advertisers the opportunity to reach this targeted user base by creating appealing campaigns around the content.&#8221; </p>
</blockquote>
<p> See? The advertising emphasis wasn&#8217;t ours. Hit the jump for the full press release, or just visit <a href="http://www.playsavvy.com/">PlaySavvy.com</a> to see for yourself how AOL plans to learn them parents.</p>
<p><strong>AOL Launches PlaySavvy.com </strong></p>
<p>New Site Serves as Gaming Resource for Parents </p>
<p>NEW YORK&mdash;(BUSINESS WIRE)&mdash;AOL announced the launch of AOL PlaySavvy.com, http://www.playsavvy.com, a new site that targets parents of children ages 5-17 and helps them decipher the world of games, both PC and console. PlaySavvy also helps parents stay aware of their kids&#8217; entertainment choices including assisting them in making informed decisions about buying games for their children. The PlaySavvy.com launch is a continuation of AOL&#8217;s overall programming goal to offer consumers interactive and engaging experiences with relevant sites that target people&#8217;s passion points. This year, AOL launched several targeted sites including ParentDish.com, http://www.parentdish.com, Lemondrop.com, http://www.lemondrop.com, WalletPop.com, http://www.walletpop.com, and Holidash.com, http://www.holidash.com. </p>
<p>&#8220;Playing video games is one of the top pastimes for children these days, almost more than watching TV. We created AOL PlaySavvy to help parents navigate through all the gaming information out there in order to decide what&#8217;s appropriate for their children,&#8221; said Libe Goad, Editor-in-Chief, AOL PlaySavvy. &#8220;In addition, PlaySavvy provides advertisers the opportunity to reach this targeted user base by creating appealing campaigns around the content.&#8221; </p>
<p>PlaySavvy will provide the following features: </p>
<p>Gaming 101 &#8211; PlaySavvy editors help parents understand game ratings and where to find them on a game box, how to use parental controls on the game systems, offer tips on what online games and web sites are safer for children, and provide advice for first time buyers on the differences between video game systems and which one is most appropriate for their family. </p>
<p>Parent Q&#038;A &#8211; Consumers can ask questions about games and get real-time answers from a panel of real-life parents. </p>
<p>Reviews &#8211; Video game experts provide reviews ranging from how appropriate to how fun a game is for kids. </p>
<p>Relevant How-To Articles &#8211; PlaySavvy staff helps guide parents through the video game wasteland including common issues on hot-button topics such as content and safety. </p>
<p>AOL has long been a leader in the Parental Controls space, pioneering the idea of online safety for children when it began offering a robust set of tools designed to help parents keep their children safe online. In September, AOL launched SafetyClicks.com, http://www.safetyclicks.com, a new online safety education Web site, and introduced an improved version of its free, downloadable parental controls software, http://parentalcontrols.aol.com, that is designed to give parents the tools they need to help protect their children from inappropriate or dangerous online material. </p>
<p>AOL Games experienced 41% unique visitors growth, 62% page view growth and 54% engagement growth year-over-year, according to October 2008 comScore Media Metrix. AOL Games also runs GameDaily.com, http://www.gamedaily.com, and BigDownload.com, http://www.bigdownload.com.</p>
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		</item>
		<item>
		<title>Games Help Prison Guards Guard Better</title>
		<link>http://www.kotaku.com.au/2008/06/games_help_prison_guards_guard_better-2/</link>
		<comments>http://www.kotaku.com.au/2008/06/games_help_prison_guards_guard_better-2/#comments</comments>
		<pubDate>Mon, 23 Jun 2008 19:00:00 +0000</pubDate>
		<dc:creator>Stephen Totilo</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[safety]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/06/games_help_prison_guards_guard_better-2.html</guid>
		<description><![CDATA[The Cumberland Times News of Maryland brings news of a tour two children recently took of the North Branch Correctional Institution, a maximum security prison. They were with their parents, of course.
During this tour they learned that video games help prison guards do their job:
From the front of a computer-filled control room inside Housing Unit [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://kotaku.com/assets/images/kotaku/2008/06/nbfeatured.jpg" class="postimg center" style="display:block;"/>The Cumberland Times News of Maryland brings news of a tour two children recently took of the North Branch Correctional Institution, a maximum security prison. They were with their parents, of course.</p>
<p>During this tour they learned that video games help prison guards do their job:</p>
<blockquote><p>From the front of a computer-filled control room inside Housing Unit 4, prison Warden John A. Rowley said Nintendo was a great tool to train today&#8217;s officers. Every aspect of an inmate&#8217;s cell life can be controlled by a touchscreen video monitoring system inside the control room, he said. When the doors open and close or whether a cell has water or not is up to the staff on duty.</p>
</blockquote>
<p>Let&#8217;s think this through. If some people say that video games help train criminals and if warden Rowley says games help train prison guards. Then&#8230; it&#8217;s a wash?</p>
<p><a href="http://www.times-news.com/homepage/local_story_174003030.html">A view from behind bars</a> &#8211; Cumberland Times News. Image courtesy of <a href="http://www.morgankeller.com/portfolio/detail.htm?id=38">Morgan-Keller Construction</a>.</p>
<p><span id="more-294646"></span></p>
]]></content:encoded>
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		<item>
		<title>These Nintendo Pins Could KILL YOU</title>
		<link>http://www.kotaku.com.au/2008/04/these_nintendo_pins_could_kill_you-2/</link>
		<comments>http://www.kotaku.com.au/2008/04/these_nintendo_pins_could_kill_you-2/#comments</comments>
		<pubDate>Wed, 30 Apr 2008 12:20:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[health]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[recall]]></category>
		<category><![CDATA[retail]]></category>
		<category><![CDATA[safety]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/04/these_nintendo_pins_could_kill_you-2.html</guid>
		<description><![CDATA[ Between 2004 and 2007, Nintendo were selling some small, character-adorned pins at both their Redmond HQ and Nintendo World Store. Little metal Nintendo characters, little sharp pin, you stick them on your jacket/bag/hat. Standard stuff. Oh, except for the fact they contain unsafe levels of lead. Before you plan a trip to your doctor&#8217;s/lawyer&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://kotaku.com/assets/resources/2008/04/killerpins.jpg" class="postimg center" style="display:block;float:none"/> Between 2004 and 2007, Nintendo were selling some small, character-adorned pins at both their Redmond HQ and Nintendo World Store. Little metal Nintendo characters, little sharp pin, you stick them on your jacket/bag/hat. Standard stuff. Oh, except for the fact they contain <em>unsafe levels of lead</em>. Before you plan a trip to your doctor&#8217;s/lawyer&#8217;s office, however, note that they&#8217;re only dangerous if you <em>swallow</em> them, not wear them, so unless you&#8217;ve been snacking on lapel pins between Smash Bros rounds, you&#8217;ll probably live to see the morning. If you <em>are</em> snacking on them, though, and would like pins less likely to cause serious health issues, Nintendo are recalling them and offering free replacements. Details below.<br /> <a href="http://www.nintendo.com/consumer/pinrecall.jsp">Character Lapel Pin Recall</a> [Nintendo, via <a href="http://au.gamespot.com/news/6190086.html">GameSpot</a>]</p>
<p><!-- Gawker Tags/Categories: health, news, nintendo, recall, retail, safety --><br />
<span id="more-287426"></span></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Microsoft Retrofitting 360 Wheels: Some Overheat, &#8220;Release Smoke&#8221;</title>
		<link>http://www.kotaku.com.au/2007/08/microsoft_retrofitting_360_whe/</link>
		<comments>http://www.kotaku.com.au/2007/08/microsoft_retrofitting_360_whe/#comments</comments>
		<pubDate>Thu, 23 Aug 2007 07:50:03 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[safety]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2007/08/microsoft_retrofitting_360_whe.html</guid>
		<description><![CDATA[Microsoft have just announced they&#8217;re giving out free retrofits for all 360 wireless racing wheels sold, following some complaints they&#8217;ve received from users experiencing problems. Problems like&#8230;overheating. No shit. Seems a few owners have, while using the power supply (ie not in wireless mode), had their wheels overheat and spew smoke. Microsoft are recommending users [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="360wheel.jpg" src="http://kotaku.com/assets/resources/2007/08/360wheel.jpg" width="478" height="298" class="postimg center" />Microsoft have just announced they&#8217;re giving out free retrofits for <em>all </em>360 wireless racing wheels sold, following some complaints they&#8217;ve received from users experiencing problems. Problems like&#8230;overheating. No shit. Seems a few owners have, while using the power supply (ie not in wireless mode), had their wheels overheat and spew smoke. Microsoft are recommending users hold off from using the power supply until they can get a retrofit, and have contacted all relevant product safety bodies in order to get the word out. Overheating. You gotta be kidding me. Press release follows.<span id="more-263153"></span><br />
<blockquote><strong>Free Retrofit for Wireless Racing Wheel</strong></p>
<p><strong>Published August 22, 2007</strong></p>
<p>As a precautionary measure, Microsoft Corporation is voluntarily providing its customers with a free retrofit to the Xbox 360 Wireless Racing Wheel. The Wheels were manufactured during 2006 &#8211; 2007. A component in the Wheel chassis may in rare cases overheat and release smoke when the AC-DC power supply is used to energise the Wheel.</p>
<p>There have been no reported incidences of fire, personal injury or property damage due to the Wheel malfunction. Despite no known safety incidents, we are advising our customers about this because of our strong commitment to ensuring that our products are safe and perform to our design specifications.</p>
<p>Owners of the Xbox 360 Wireless Racing Wheel should visit www.xbox.com/support or call Microsoft at 1-800-4my-Xbox to register to receive the retrofit and protect against the potential hazard described above. Instructions will be provided with the retrofit. We are notifying and will be coordinating our response activities with the relevant regulatory agencies such as the US Consumer Product Safety Commission. This may impact delivery dates.</p>
<p>Owners of the Xbox 360 Wireless Racing Wheel should stop using the AC-DC power supply until they have obtained their retrofit. Owners may continue to operate the Wheel using battery power. While operating in battery mode, the force feedback feature will not be available. Once retrofitted, owners may run the Wheel using AC power and reactivate this feature.</p></blockquote>
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