sce

music & sound

Patapon 2 Helps You Keep Your Groove

Posted by Brian Crecente at 5:30 AM on October 9, 2008

In Patapon you controlled an assortment of highly stylized characters by tapping out music on the four face buttons of the Playstation Portable. I was a big fan of the game, but found over time that unless I gave it 100 percent of my attention I would often lose the beat.

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racing

WipEout HD Leaves The Garage A Bit Buggy

Posted by Michael McWhertor at 10:00 AM on September 27, 2008

The release of WipEout HD was a long time a-comin' and, unfortunately, its launch on the PlayStation Store is not without its problems. PlayStation 3 owners are reporting that their copies of the SCEE developed hoverracer are locking up, with users pointing to larger friend lists as a potential source of the problem. We contacted Sony PR to find out more.

"Following the release of WipEout HD on PLAYSTATION Store yesterday, we've been following the reports by some members of the community regarding problems with game freezes," SCEA reps confirmed. "We'd like to reassure you all that the WipEout team is working hard to resolve this issue as quickly as possible."

As far as the cause, SCEA tells us that anything we might have read about the source of the issue is, at this point, "rumour and speculation." It is worth noting though, that some WipEout HD players are noting that they're having better luck with a leaner friend list. Just sayin'.

playstation 3

European PSN Gets Qore (Well, Sort Of) As Well

Posted by Luke Plunkett at 11:20 PM on September 24, 2008

SCEA has the PlayStation.Blog, it's great, Europe sadly hasn't followed suit. SCEA has Qore, it's rubbish, and whaddya know, Europe is following suit! SCEE have signed a deal with Future Publishing that will see an "on-console, weekly digital magazine available exclusively through the PlayStation Network". Before you ask, yes, they're claiming the content will be editorial in nature, with demos and DLC - concerningly for people hoping the PSN remains "free" - also on the menu. It'll be offered in the UK first, in early 2009, with other European territories to follow.

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industry news

A Good, Long Look At The God Of War Copyright Claims

Posted by Luke Plunkett at 10:00 PM on September 23, 2008

To recap: a couple of people are suing both David Jaffe and SCEA over God of War, claiming the game's storyline is, in several places, a little too close to their movie script for comfort. How close? Boing Boing Gadget's Rob Bechizza takes a good look at the individual claims, which range from similarities between God of War's map and that drawn up for the Olympiad screenplay to the difference between a Bottomless Chasm and a Bottomless Valley. Basically, some of the points look valid, some complete garbage, you can make up your own mind by checking out the full breakdown at the link below.

Is God of War a swipe of 2002 screenplay? Let's look at the complaint in depth [Boing Boing Gadgets]

playstation 3

Little Big Planet Australian Release Coming October 23rd

Australian Post Posted by Seamus Byrne at 10:49 AM on September 23, 2008

Sony Computer Entertainment has confirmed release dates for Little Big Planet around the world, and Australia is set to get grubby hands on shiny new discs on October 23rd, a little over 24 hours after the American release timing. For those quick to pull the trigger on their purchase, limited edition Sackboy costumes will be up for grabs -- the first a Spaceman costume, the other a "Week One" Sackboy T-shirt.

Full release after the bounce.

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playstation 3

Who Can Make Sense Of This PlayStation 3 Ad?

Posted by Michael McWhertor at 9:40 AM on September 23, 2008

With the exception of Sony's "U R Not E" campaign and the inflicting of Saliva's godawful "Ladies and Gentlemen" upon us a countless number of times this year, we're generally fans of the PlayStation marketing machine. We even kind of liked the "This Is Living" series of non sequitors that annoyed UK gamers in 2007. That said, we're having a hard time wrapping our string of brain cells around the "Matrjoska" print ad running in Spain.

Are Sony trying to appeal to the portly gamer set who prefer to masquerade as teenage waifs online? Or is it the other way around, speaking to the blue ocean market of women with runway physiques who desperately long to be a morbidly obese and wear nothing but brown? Or is it just "Look, nipples!"? We're stumped.

PS3: Matrjoska [Ads of the World]

playstation 3

Here's Your LittleBigPlanet Release Date

Posted by Luke Plunkett at 11:10 AM on September 17, 2008

Sony Europe just sent through official word that LittleBigPlanet has a release date. And that date is Friday, October 24. Just over a month away. Seems strange that something we've been following so closely for so long as a "it's coming sometime in the distant future" will actually be with us, but hey, if Spore can do it, LBP can do it too.

industry news

Check Out Phil's Going-Away Present From Sony

Posted by Luke Plunkett at 3:30 PM on August 23, 2008

Phil Harrison didn't just work at Sony, the dude was Sony. Cut him and he'd bleed PlayStation. So when he upped and left for Atari earlier this year, there's no way all he was going to get was a pat on the back and a "thanks for your time". No, he was due something nice. Nicer than a gold watch, even. Something like this snazzy PlayStation-themed plaque, which SCE commissioned for him so he could hang it on his wall at Atari and remember the good old days, when he got to talk about games people actually gave a hoot about.

4132
[via UK:R]

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playstation 3

New SCE Boss (ie Phil v2.0) Speaks

Posted by Luke Plunkett at 9:30 PM on June 17, 2008

While I'm sure they do loads of important meeting-and-paperwork-related stuff in the office, from where we're sitting, the job of a corporate exec is simple: act as a corporate figurehead. Give us an idea of how your company's feeling, and where it's headed, from a bunch of quotes you deliver in an interview. So when new SCE boss Shuhei Yoshida - Phil Harrison's replacement atop Sony Computer Entertainment's Worldwide Studios - gave his first real interview, it was time to listen! Listen to him talk about getting SCE Japan, America and Europe on the same page, about how developers underestimated the PS3's multi-core architecture.

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playstation 3

New Echocrome Screens Make Echocrome Look *Hard*

Posted by Luke Plunkett at 11:20 PM on April 24, 2008

Either you've already played the Japanese demo or you're about to play the American one, doesn't matter, Echocrome's teaser levels make things look easy. Pedestrian. As though the dev team came up with a neat concept, but couldn't think of ways to really push it. Yeah, no, that's WRONG. Look at these new screens. These later, harder levels are built for one purpose: to take your mental arse, wine it, dine it, then kick it.

87654321

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