- Comic-Con Video Shows Bits And Pieces Of The Next Mass Effect
- I Spent An Entire Day Wearing A Sleeping Bag Because I Like Playing Video Games
- My Weekend Hanging Out With PC Gaming's Most Hardcore Players
- Dishonored's Party Level Rewrote The Rules Of Stealth Games
- Sony Won't Explain What's Up With PS1/PS2 Games On PlayStation Now
- Sony Trashes EA's New Access Program
Talk Amongst Yourselves
Talk about things. And stuff.
Freebie Friday! 100% Free Games For iOS, Android And Windows Phone
Turret Commander, World Warships Combat, Teenage Mutant Ninja Turtles: Rooftop Run and heaps more!
Amazon's Appstore 29-app bundle deal, Godfire on iOS and more.
Guess the game!
What Are You Playing This Weekend?
What are you playing?
While You Were Sleeping
Stuff you might have missed.
MeteoEarth on Android, Hit 'n' Run on iOS and more.
Wait, I thought this iPad game was about graphics, not feelings.
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Tell Us Dammit
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Editor’s Note: Ben Bertoli is a long-time Kotaku reader and commenter, a lifetime, dedicated video gamer and a sixth-grade teacher in Indiana. He reached out to Kotaku this past week to share the story of how he turned his class into a role-playing game. The enthusiasm and motivation of the children in Bertoli’s class evoke the success stories seen in gamified experiences such as Fitocracy. Here, Bertoli explains his creation, ClassRealm, how it works and what motivated him to develop it.
Elisabeth Willis is my kind of art teacher. She’s encouraging her students to create their own video game characters in real life. Her 7th grade class assignment was so popular this spring that she’s already been asked to put together a panel for the National Art Educators Association—and she’s not even a full-time teacher yet.
“Enduring Questions” is a mandatory class for freshmen at Wabash College. The syllabus? Gilgamesh, Aristotle, Goffman, Donne…and Portal. That’s because it’s taught by Michael “http://www.brainygamer.com/”>Brainy Gamer” Abbot, profiled in this piece by Patrick Klepek that’s certainly worth reading on Giant Bomb.
When his five-year-old daughter built a treehouse by herself in Minecraft, Joel Levin, a computer teacher at Manhattan’s Columbia Grammar and Preparatory School, got the idea to try incorporating the PC game into his lesson plan at school. He worried about numerous possibilities that the game would simply be incompatible with students that young, but he was relieved and gratified to discover he was wrong.