scott miller

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3D Realms’ Miller Responds To Take-Two Nukem Suit

6:00AM Brian Crecente | 3D Realms never received any of the $US12 million that Take-Two is suing the company for, 3D Reamls’ co-founder Scott Miller told Shacknews today. More »

Confirmed: Duke Nukem Forever Coming in 2008, 3D Hitting XBLA

4:40AM Mark Wilson | In a series of emails with the Dallas Business Journal, 3D Realms’ President Scott Miller confirmed all sorts of news about the Duke Nukem franchise of games. (We wish that anything “confirmed” about Duke Nukem didn’t just make us giggle at this point.) First and foremost, the elusive Duke Nukem Forever is slated for a late 2008 release. As for platforms, Miller explains: We haven’t formally announced any platforms for DNF…But, of course hitting the big three makes the most sense (PC, PS3, 360). As for rumours of an XBLA version of Duke Nukem 3D, those are now looking pretty legit. More »

Ten Years Ago: 3D Realms’ Scott Miller

2:00AM Simon Carless | So, we’re continuing the “Ten Years Ago” archival interview series we started yesterday with Valve’s Marc Laidlaw. As I noted before: “I thought it might be fun to reprint highlights here on Kotaku, and compare and contrast them to what’s happened to their careers since then – and how their statements have held up over time.” For the second instalment, let’s check out a chat with 3D Realms’ owner/partner Scott Miller, originally conducted in 1997 by me for Videogamedesign.com, and discussing Max Payne, Prey, John Carmack, and the Duke Nukem franchise. How did Scott’s prognostications work out, a decade later? Let’s see… More »