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Lessons Learned From Iron Man: The Video Game
6:40AM Michael McWhertor | Sega is quite aware that the first Iron Man video game it published wasn’t too warmly received by critics, something the developers of the second game based on the Jon Favreau films are trying to address. More »Two New Screens for Golden Axe: Beast Rider
6:00AM Owen Good | SEGA America’s blog gives gamers a look inside work at Secret Level, which just finished Iron Man for them and is cranking on Golden Axe: Beast Rider. A cool Flickr slideshow shows the team and some concepts, both in hard copy and rendered on computer. And two new screen caps, which is the video game porn you’re here for. More »The Iron Man Trailer Of Cinematics You’ll Want To Skip
11:40AM Michael McWhertor | The uncanny valley in video games is only made deeper when polygons attempt to recreate celebrities, as illustrated by this Iron Man story trailer. The odd lighting on robo-Terrence Howard isn’t helping, but I remain convinced that Sega can make up for the PlayStation 2 travesty that was Astro Boy with the similarly jet-booted Iron Man. The game certainly looks like it could be competent, but we’ve been burned by movie-to-game adaptations plenty. At the least, the trailer gave me a cheap Halloween costume idea, requiring nothing but a halo of LED lights and a heather blue thermal shirt. More »
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Iron Man Behind-The-Scenes
2:40AM Mike Fahey | Developer Secret Level displays a pretty firm grasp on the abilities of Iron Man in this developer diary for the game of the same name. It does an IM fan proud to know that the dev team, purchased by Sega specifically for this project, had to figure out a way to create gameplay that Tony Stark couldn’t just waltz through. Not only do Secret Level and Sega understand Iron Man, they also understand that it isn’t a real developer diary until it’s narrated by Electric Playground’s Victor Lucas. It’s true! More »