After ages of misrepresentation in books, films, and television, Norfolk University history professor Cassandra Newby-Alexander wants to tell the true story of the slave-liberating Underground Railroad using a video game.
EA can’t have all the fun turning great books into video games. Tracy Fullerton wants to turn Henry David Thoreau’s classic into one too.
Is it possible to educate about teen dating violence through a violence-free video game?
Games that are frivolous and possibly useless to society will be showcased next week at E3, but this week in New York, games designed for the good of the world get the spotlight.
“Videogames, as a medium, have also reached a stage in their development where they are mature enough to tackle concepts far more meaningful than just shooting space aliens.” So says the brains behind the Serious Games initiative just launched by the ABC and Screen Australia. They’re calling for serious game design ideas, with the eventual competition winners receiving funding to development their idea into a playable game.
A Washington, D.C. school is one of the first in the nation to get Wii Music in their school.
We first wrote about newsgame Airport Security back in 2006, today Ian Bogost reports that an iPhone version of the game is now available in the App Store.
Whosegame is right in the middle of their first annual Serious Games competition which runs from Dec. 8, 2008 to Mar 31, 2009.
Chris Bateman (of Only a Game) has a thought provoking article on his new, games only blog on whether or not a game has ever made you cry.
We mentioned the somewhat odd BusinessWeek Arcade back when it launched; now Ian Bogost has taken up the whys and wherefores over at the Journalism & Games Project blog.