pc
Work Ceases On Vista Games Under XP Project
Posted by Logan Booker at 2:00 PM on January 10, 2008
If you think back hard enough, Falling Leaf Systems might ring a bell. It was the company of coders (read: one 19-year old kid) working hard to get programs of various operating systems working in other operating systems. For us, Falling Leaf's project of interest was the "Alky Compatibility Libraries", designed to permit DirectX 10 "only" games to run on Windows XP.
Unfortunately, Falling Leaf has decided to throw in the towel, sink, bath, ferret and source code. According to the latest post on the Alky blog by "CEO" Cody Brocious, he just wasn't able to get the whole compatibility schmoozle to click. Whether this was due to it simply being impossible or too much for one man, we'll never know.
Or maybe we will. As a parting gift, Falling Leaf has released the source code free, and is available to anyone with the balls to give it another go.
Even though it failed at its ultimate objective, Falling Leaf did manage to get the PC versions of Halo 2 and Shadowrun working perfectly on Windows XP, despite their Vista requirement. So some good did come of the affair.
It is with great sadness... [Alky Project via LinuxGames]

Looking back at my gaming stats of 2007, I logged a shameless amount of hours playing Shadowrun. I always liked the game, even if the final product lacked the polish or additional content a lot of people were looking for. Now, a few months after FASA's closing, the game will end its forum support as well.
Those worried about the fate of Shadowrun, MechWarrior, and Crimson Skies following the closing of FASA Studios need not worry at all; the licenses for those properties have been securely in the hands of FASA, WizKids (HeroClix), and 42 Entertainment (ilovebees) founder Jordan Weisman. The announcement was made on the website of Weisman's latest venture, Smith & Tinker Inc. back in mid-October. The company's plans for the properties is still up in the air.
The rumours were true. Shadowrun developer FASA Studio has indeed closed its doors with studio manager Mitch Gitelman confirming the news on the official Shadowrun community forums today. According to Gitelman, today was the last official day of work for employees still at FASA, with many former FASA team members moving on to other positions at Microsoft Game Studios.
And so the Shadowrun beta continues well into the retail release, as details of Title Update #3 are posted at the Official Shadowrun Community Forum. The update, which should be ready sometime this weekend, addresses various balance issues, adds new functionality to multiplayer game setup, improves overall network reliability and fixes 'numerous' crashes, exploits, and glitches. IF these updates keep up, one day the game might be worth the $US60 I paid for it! Woot! Hit the jump for the full update details.