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Ninjatown Impressions

No, Crecente didn’t go to Ninjatown over the weekend. He’s in Tokyo covering TGS. But if he did go to Ninjatown, this is probably what he would look like. I say it’s pretty spot on, actually. He even has that confused look on his face he gets every time I talk to him. Someone (I think it was Fahey) claimed the hair underneath his arms with actually armpit hair, and not part of the hair from his head. So what’s this have to do with anything? I don’t know. But what I do know is I finally got to play Ninjatown for the DS. I mean, I’ve seriously been waiting at least a year to play this damn thing. And after spending the whole weekend with it, I have to say it’s pretty good.


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Ninjatown Invades New York City

My Plastic Heart, a small, yet expensive exquisite toy store in lower Manhattan, was overrun by a large band of ninjas late friday night. Not only was the store overflowing with Ninjatown plushies and original artwork from creator Shawn Smith, the developers from Venan Entertainment were on hand to demo a preview build of the game. I got a chance to talk to the team a bit about the game’s development, what it was like working with Shawnimal himself, and their thoughts on the new DSi.