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Shigeru Miyamoto, Broken Record
Posted by Brian Ashcraft at 4:00 PM on November 14, 2008
Shigeru Miyamoto is a great game designer, we all know that. He's an incredibly insightful and intelligent man. Likewise, that we all know. Yet, lately his interview responses sound, we dunno, canned? Take these recent responses regarding Wii Music:

The Nintendo Wii is not an HD game console like the Xbox 360 or the PS3. It looks better on small analogue televisions than giant flat screens. When asked if Nintendo was going to release an overdue HD Wii, Nintendo's Shigeru Miyamoto played it coy:
Game development for Nintendo's Shigeru Miyamoto is all about his team working "very diligently" and then having him come in to suggest adding silly things. Miyamoto's latest game, Wii Music, is different — he didn't have to go in and tell the team to add goofiness like the cheerleader. "I just turned the game on one day and all of a sudden there was a cheerleader," Miyamoto told Rolling Stone. "From that sense I would say that Wii Music was a relatively easy development project for me." We like it better when game development is difficult for Miyamoto.
When Shigeru Miyamoto said
When old-timey Nintendo gamers cried out for more old-timey Nintendo games, I don't think Punch-Out was what people had in mind. Wasn't what I had in mind. I had F-Zero 16:9 and Return To Luigi's Mansion in mind. Ah well! Punch-Out it is, and despite the game looking so early you'd swear they cobbled it together in a post-E3 frenzy of appeasement and atonement, people are excited. Will the knowledge that Shigeru Miyamoto is "producer" of the game get you any more excited? Because he is. Course, he's only a producer, not the producer, so all he could be doing is rubber-stamping and putting his name on the box, but even that should be enough for many of you.
While Wii Music has been getting a tepid reception, at least Nintendo's Shigeru Miyamoto is excited. Really, really, really excited. So excited that even after working on the game all those months, he's still rushing home to play it. When he's not playing it, he's thinking about it — a sign, Miyamoto says, that he's created a fun game. Good signs! And to those who are sadden that their favourite Nintendo songs haven't made it onto the game, Miyamoto explains:
I can tell you. He'd die. He'd run out of time, get stomped by a Moblin, fall of a ledge, take your pick. He's a small, middle-aged, human nerd, not a plumber, not a warrior. But then, when you're looking at the premise "What would happen if Shigeru Miyamoto was trapped in his own games?", reality shouldn't really be taken into account. Story-telling should be.
...this is what it would look like. Probably. Unsurprisingly, it's Nintendo-themed. The "Miyamotorcycle" makes good use of the Virtual Boy, as well as the "Oh Shit!" handle from the Game Cube, which adds a bit of safety and protection. But you have to question the practical uses for the tires. I mean, a Warp Pipe won't do you any good on slick roads, and the DK Barrel for the rear is just asking to break apart if you hit a bad pothole. Having problems identifying everything? The folks over at The Minus World made the list for you to check out after the jump.