In Real Life

Why Don’t More Game Songs Have Video Clips?

Indie game Shatter, already available on the PSN, is one of the more prominent titles from this year’s Independent Games Festival awards. It’s also got an amazing soundtrack, and now, video clips to boot.


August 20, 2009
News

William Shatner Falls For Shatter Prank

Kotaku AU

New Zealand developer Sidhe Interactive recently received a cease and desist letter from Captain James T. Kirk’s lawyers claiming their new game SHATNER infringed several of the actor’s copyrights.


August 14, 2009
News

Rugby League Is Coming To The Wii

Kotaku AU

Looks like the NRL season is being extended this year, as Rugby League 3 arrives on Nintendo Wii before Christmas.


August 11, 2009
News

Microsoft Take Note, Here’s How To Treat PAL Gamers

Kotaku AU

Xbox 360′s Games On Demand looks set to deliver a hefty price hike on downloadable games for Australian gamers. New Zealand studio Sidhe Interactive, developer of Gripshift and new PSN title Shatter, show how it should be done.


March 17, 2008
Uncategorized

Sidhe Talks About Sony’s PhyreEngine

Kotaku AU

PhyreEngine. It’s a funky name, but what the heck is it?

We asked Sidhe Interactive’s sexy technical director, Tyrone McAuley, to help us demystify Sony’s cross-platform tech. Sidhe developed its PSN/Xbox Live Arcade/PSP title GripShift using the engine, so if anyone’s going to know a thing or two about it, it will. Of course, there may be a few deities that know more, but they’re hard to get in contact with, for obvious reasons (we did try).

Hit the jump for the gorgeous text that makes up the interview!