While I was at Sierra’s preview event today, I got to see the latest Bandicoot title, Crash: Mind Over Mutant for Wii – it’s also hitting Xbox 360, PlayStation 2, DS and PSP in the spring.
In this title, seminal antagonists Dr. Neo Cortex and N. Brio have invented some kind of technological device that has turned everyone into zombie-like obsessives, and Crash is the only one unaffected. To stop the evil scientists, Crash will have to liberate the area’s mutants – not unselfishly, of course. The core mechanic relies on using the unique abilities of the beasties you save to fight other monsters, navigate areas and solve puzzles.
At Sierra’s preview event, I got a chance to take a look at an early build of the upcoming Ghostbusters game, in development by Terminal Reality and slated for a Fall release on PlayStation 3, Xbox 360, Wii, PS2, DS and PC. One of the big things I learned was how involved Dan Aykroyd, who played Ray Stantz in the films, was in the game production.
Apparently it was Aykroyd who got all of the other cast members on board to do the voice-overs, and he was so enthusiastic about the game that he helped name and create specs for many of the game’s weapons, to make sure they sounded and played like something that would have really been part of the franchise. In fact, Aykroyd is co-writing the entire script with fellow Ghostbusters writer Harold Ramis, so it’s a game adaptation with what look to be strong ties to the original material.
The city of New York plays a major role here, too, and from what I saw and was told, the developers are aiming for a true-to-life NYC that echoes the environment in the films, from indoors to out – the city as a “character”, as the reps said.