sin city
News
1:30PM Logan Booker | Gamespot reports that Red Mile Entertainment has handed the monochrome goose to another developer. The publisher wasn’t willing to say which studio had taken up the reins, just that the Melbourne-based Transmission Games (formerly IR Gurus) was no longer at the helm. From the GS story:
Responding to requests for comment, a Red Mile representative said that Sin City has been passed off to an as-yet-unannounced development house, a change that occurred “quite a long time ago”. Commenting on the switch, the Red Mile representative said, “Transmission is focusing on Heroes Over Europe, which is quite an important title for us”.
First Pandemic (maybe) and now Transmission? The only upside to this tale is it finally gave me an excuse to use a picture of Jessica Alba in a post. Small comfort, mind you.
Red Mile contracts new Sin City dev [Gamespot, via Tsumea] More »
Sin City & Transmission Games Parted Ways “A Long Time Ago”
1:30PM Logan Booker | Gamespot reports that Red Mile Entertainment has handed the monochrome goose to another developer. The publisher wasn’t willing to say which studio had taken up the reins, just that the Melbourne-based Transmission Games (formerly IR Gurus) was no longer at the helm. From the GS story:
Responding to requests for comment, a Red Mile representative said that Sin City has been passed off to an as-yet-unannounced development house, a change that occurred “quite a long time ago”. Commenting on the switch, the Red Mile representative said, “Transmission is focusing on Heroes Over Europe, which is quite an important title for us”.
First Pandemic (maybe) and now Transmission? The only upside to this tale is it finally gave me an excuse to use a picture of Jessica Alba in a post. Small comfort, mind you.
Red Mile contracts new Sin City dev [Gamespot, via Tsumea] More »
News
Sin City Game Promises To Be True To Graphic Novel
2:20AM Tori Floyd | Young game maker Red Mile Entertainment could have based the upcoming Sin City game on the star-packed movies. Instead, they opted to remain true to Frank Miller’s original seven Sin City graphic novels, securing the rights to the books instead of the films. It probably helps that the rights to the graphic novels were cheaper, too. Glenn Wong, the now-former COO of Red Mile, says that the choice to use the books instead of the movies was to avoid the already filtered experience of the movies and instead return to the source material. More »
News
Sin City Gets Unreal
12:22PM Michael McWhertor | The Red Mile-developed video game version of Frank Miller’s Sin City may very well not suck. It may very well also help Epic Games’ Mark Rein sleep better at night, as the game based on the long-running comic book series will absolutely not feature a single bald space marine and will most likely not have that Unreal Engine 3 “look”. Oh, did I forget to mention it’s using the Unreal Engine? Well, it is, as Red Mile and Epic have announced today, cruelly teasing us with a tiny tidbit of info and failing to include a single screenshot for us to pick apart. Dare I say it? Dare I look forward to Sin City the game? More »