PC

The Wrong Way To Stop Video Game Piracy

Republished from Rock, Paper Shotgun.


December 2, 2011
PC

Why Modern Warfare 3 Remains An Un-Game

Republished from Rock, Paper Shotgun.


November 23, 2011
PC

Modern Warfare 3 Is ‘An Un-Game With A Core Of Nastiness’

I’ve just this minute finished the singleplayer campaign for Modern Warfare 3. It leaves a very bitter taste at its climax. But perhaps not the same bitter taste that flavours it throughout. It is an enormously high-achieving action FPS, on a scale like nothing before it, turned to 11. And it’s a bloodthirsty, bombastic and clumsy un-game, with a core of nastiness.


October 25, 2011
PC

The Solo StarCraft II Player Thanks You For A Shorter Heart Of The Swarm Campaign, Jerks

During BlizzCon 2011 this weekend I got to ask Starcraft II senior designer Jonny Ebbert what was in store for the solo player in the upcoming expansions and why Heart of the Swarm‘s campaign is nine missions shorter that Wings of Liberty‘s. You whiny bastards.


October 14, 2011
PC

Here Are The First Few Minutes Of Shank 2′s Singleplayer

Inspired as it is by 1980s action-movie tropes, you can probably guess the plot of Shank 2‘s story mode. If your guess involves the hero renouncing his violent ways and trying to embrace a quieter existence, only to have his old life come back to wreak havoc in his new one, then you get a prize.


August 3, 2011
PC

Look, Singleplayer People Are Just Better

I’m not denying this is territory I’ve covered before. There’s no disguising that I’m a fan of single-playing gaming over multiplayer. Finally it’s time to just say it.


April 6, 2011
Nintendo

Please, Stop Putting Multiplayer In Games That Don’t Need It

Some games are suited towards multiplayer components. Others are not. So why do so many games waste time and money trying to be the former when they’re clearly the latter?


August 28, 2010

Assassin’s Creed Brotherhood Single-Player In Action

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You read about the demonstration of Assassin’s Creed Brotherhood’s single player I saw at Gamescom, now see the demonstration for yourself.


July 2, 2010
News

First BioShock 2 Single-Player DLC Is Little Sister Defence

After two injections of multiplayer downloadable content, 2K Games finally makes with the single-player DLC for BioShock 2 this August, putting your defensive skills to the test in the Protector Trials.


August 11, 2008
Uncategorized

Learning from Go: Single Player Game Design

Jason Rohrer’s ‘Game Design Sketchbook’ has an interesting meditation up on the nature of single player game mechanics — a lot of the achingly simple, but endlessly challenging board games that Rohrer points to require a minimum of two players. Rohrer’s question is how to make a single player game that doesn’t rely on typical mechanics to provide depth and challenge? Is it possible to have a game with the (gameplay) depth of go without falling back on AI or randomness or ‘physical’ contests? Well, in short, no: