PC

Free Of Impulse, Stardock Visits The Sins Of A Solar Empire On Steam

Now that they’ve offloaded that pesky digital distribution platform, Stardock is free to spread its catalogue to greener pastures, starting with today’s release of Sins of a Solar Empire: Trinity on Steam.


March 2, 2011
PC

Sins Of A Solar Empire Spurs A Rebellious Expansion

The intergalactic war of Ironclad Games’ real-time strategy game Sins of a Solar Empire has gone on too long, prompting the game’s third expansion, Rebellion, packed with new tech and ships capable of destroying entire fleets all by their lonesome.


October 30, 2010
In Real Life

Tell Us Your Favourite Mods

Mods are what happens when somebody takes a game, cracks it open and either adds or fixes stuff that wasn’t in the final retail product. They’re a big reason people play PC games, and we want to hear your favourites.


August 19, 2010
News

Star Wars Mod Fulfills Fanboy Dreams

Star Wars: Requiem, a mod of 2008 PC game Sins of a Solar Empire that just received another update, is what a Star Wars space real-time strategy game should look and play like.


June 20, 2010
In Real Life

Sins Of A Solar Empire Studio Produces Free Vuvuzela-Buster

We’re two weeks into the World Cup and the obnoxious drone of the vuvuzela has not abated. Fear not, Stardock, the shop behind Sins of a Solar Empire, made a free app that strips the horn’s noise from streaming broadcasts.


February 13, 2010

Sins Of A Solar Empire: Diplomacy Micro-Review: Talk Is Cheap

Developer Ironclad doesn’t call Diplomacy, the second add-on to its popular PC space strategy title Sins of a Solar Empire, an expansion. It’s called, fittingly, a “micro-expansion”.


August 19, 2009

Reader Review: Sins Of A Solar Empire

Kotaku AU

Do you have what it takes to get a review published right here on Kotaku? Alex does, as he conquers the galaxy, one planet at a time.


September 5, 2008
Uncategorized

Sins Of A Solar Empire Sells Half A Million

Well played, sirs! It’s been announced earlier today that Sins of a SOlar Empire – Stardock’s sleeper-hit PC space strategy game – has sold over 500,000 copies. That’s around 400,000 at retail, and over 100,000 via digital download. Considering it’s a very PC PC game (ie there are menu buttons everywhere), and cost only $US 1 million to make, calling it a success story would be selling it short by several orders of magnitude.

Wardell: Sins Of A Solar Empire Hits Low System Reqs-Aided 500,000 Units [Gamasutra]


January 30, 2008
Uncategorized

Sins of a Solar Empire Goes Gold, Sword of the Stars Gets Collector’s Edition

Kotaku AU

It’s a double-whammy of 4X news today, and if there’s anything I like, it’s getting punched in the face twice in quick succession.

Uh, what I meant to say is that Sins of a Solar Empire, Ironclad Games’ long-awaited sci-fi strategy title, has finally gone gold. I’m trying to hound the developer for a review copy, but so far Ironclad’s been unresponsive. Sins should be of particular interest to 4X fans, as Ironclad has worked with Galactic Civilizations creator Stardock to get the UI and mechanics just right.

Kerberos’ Sword of the Stars has proven popular enough to warrant the developer putting together a Collector’s Edition, which includes the game’s one and only expansion, Born of Blood; The Deacon’s Tale, a novel based in the universe and a bonus disc with artwork, screenshots and the like.

Sadly, there’s no word on an Australian distributor, so if you’d like to pick either of these up, you’ll need to chase them down online.